EGOSOFT and Deep Silver announce X Rebirth

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

Moderator: Moderators for English X Forum

supahfly
Posts: 405
Joined: Thu, 3. Jun 10, 08:03

Post by supahfly »

dgw757 wrote:For example in Baldur’s Gate 2, another favourite game of mine, the NPC characters were fascinating and reacted to the way you treated them and even asked for help with their own personal quests.
I think this example wasn't the best one really. I am positive no rpg elements will be in the game. NPC interaction including. Though it would be nice to see implemented indeed.
vega
Posts: 52
Joined: Sun, 14. Dec 03, 21:06
x3tc

Post by vega »

Any news about that fedcon video?
Does no1 knows somebody who has been there?
We need more infos :D
Developing Android games waiting for X4
dillpickle
Posts: 1159
Joined: Mon, 3. Nov 08, 14:25
x3tc

Post by dillpickle »

vega wrote:Any news about that fedcon video?
Does no1 knows somebody who has been there?
We need more infos :D
Considering it doesn't start for another 3 days I doubt there'll be much info from it available yet... :P
vega
Posts: 52
Joined: Sun, 14. Dec 03, 21:06
x3tc

Post by vega »

Ouch my bad - was so happy about the news that i thought it would be today... thinking about it - i cant get a clue what gave me that idea :lol:
Developing Android games waiting for X4
jlehtone
Posts: 22506
Joined: Sat, 23. Apr 05, 21:42
x4

Post by jlehtone »

dgw757 wrote:I should have said NPCs with character; ...
"In space no one can hear you scream."

That applies to this Forum as well; IMO it is quite unlikely that the Devs (a) follow these threads and (b) are actually implementing new features any more. If the release is aimed somewhere within this year, then the product better be in the polishing stages by now. Egosoft does not have a huge crew, AFAIK.


Personally, I'm a fan of lowered expectations. I do expect nothing. When there will be a game, there will be a game. The game will have what the game will have. When all that is known for real, then I can decide whether I like it or not, and whether I can do something about it or not. Simple.
Star_Raider15
Posts: 1212
Joined: Thu, 15. Jun 06, 08:08
x3

You think X rebirth will be as mature as X3 TC?

Post by Star_Raider15 »

i don't know how the rest of you play the X games but im a fan of (heavily) modded games. Egosoft is also highly supportive in this aspect(from what i've seen), for example they ported a good amount of content from the Xtended mod into X3 TC, and from what i've read things like UT's, Xenon Invasions were ported into X3 from scripts originally designed in X2, and all these things have led to a very mature game, with a tremendous amount of content.

Think they will do the same and import popular scripts like RRF, IR, CODEA into X Rebirth this time round?
The answer is just another question.
jlehtone
Posts: 22506
Joined: Sat, 23. Apr 05, 21:42
x4

Re: You think X rebirth will be as mature as X3 TC?

Post by jlehtone »

Star_Raider15 wrote:Think they will do the same and import popular scripts like RRF, IR, CODEA into X Rebirth this time round?
Only the authors of such scripts could do it "properly", and what has been said so far implies that the script engine has been replaced. Therefore, major porting would be required. Summary: not probable.
User avatar
Threesixtyci
Posts: 1407
Joined: Fri, 24. Oct 08, 02:57
x4

Post by Threesixtyci »

Cool. A PC game that I can finally look forward to, and maybe even pay full price for instead of waiting for the standard price reduction.
User avatar
Ketraar
EGOSOFT
EGOSOFT
Posts: 12165
Joined: Fri, 21. May 04, 17:15
x4

Re: You think X rebirth will be as mature as X3 TC?

Post by Ketraar »

Star_Raider15 wrote:Think they will do the same and import popular scripts like RRF, IR, CODEA into X Rebirth this time round?
Porting is probably a bad choice of word, but I'm sure if an idea is feasible and fits the general aspect of the game (whatever it will be), its been, like you mentioned, general practice to include it.

Not sure if the mentioned scripts fit said criteria as we know little about the game yet. One thing seams to be sure though, Rebirth will be modifiable means one way or another scripts will flourish throughout the S&M Forums :-)

MFG

Ketraar
Image
Spero
Posts: 1436
Joined: Mon, 19. May 03, 19:45
x3

Post by Spero »

jlehtone wrote:Personally, I'm a fan of lowered expectations. I do expect nothing. When there will be a game, there will be a game. The game will have what the game will have. When all that is known for real, then I can decide whether I like it or not, and whether I can do something about it or not. Simple.
I have to support this.

As soon as I read that X-R was based on a total engine re-write, the first thing that entered my mind was that the level of content is going to be less than previous X games purely based on lifespan. X-R is some 4 years old while the previous engine was closer to 10 (?).

However we all know the people at Egosoft will keep supporting their game and release a solid script editor with their work, so between periodic game updates and user made content, I'm sure the level of content will be on par within a short period of time.
KRM398
Posts: 1556
Joined: Wed, 6. Nov 02, 20:31
xr

Post by KRM398 »

It's so hard to make things that are new and exciting from scratch. But I hope EGO has done it. Within a week of launch, if there's any ships,stations or sector backgrounds saved from the other series, they'll hear about it. I hope this new idea to return,(in my opinion) to an X2 type game is true. It was immensely popular as the best X game ever.

It had it's flaws, of course, but the story and game-play was good. People want to be heroes, and play them if you don't think that's true...look at all the games that have made it big and been around for a while. Do they make you into something unimportant or invisible? Nope they make you feel important, and I hope the new game does too. The idea of a guy in an old ship trying to make it appeals to me, but I hope the girl that gets added doesn't make it feel like Dark Star One too much, it was ok, but no big hit.
Gus man B
Posts: 176
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by Gus man B »

This Is fantastic!!

I will be all over this game when it comes out?
By the way, will this game be a continuation from X3:TC
or A Prequel to X-BTF?

Thanks
Last edited by Gus man B on Tue, 26. Apr 11, 02:50, edited 1 time in total.
Windows 7 Pro 64-bit, Core i7 980X @ 3.33Ghz QPI (6 core)
ASUS P6T6 WS Revolution Motherboard
Corsair Dominator 12GB DDR3 @ 1600Mhz
Crucial M4 128 & 256 SSD's
ATI Radeon R9 290x GPU
Water Cooled Via Swiftech and EK Waterblocks
Antec HPC 1000W Cont. Power Supply (Full Modular)
LG 10X BD-ROM, LITE-ON 24X Disc Drives
KRM398
Posts: 1556
Joined: Wed, 6. Nov 02, 20:31
xr

Post by KRM398 »

Gus from whats been said here and the teaser, this is neither. It's a new game in the X universe, but after all the others, maybe hundreds of years after, when a super nova destroys everything,(Argon?) and the survivors are forced to start over from scratch, like Ego is trying to do with the old X universe..lol (sorry joke). :roll:
Gus man B
Posts: 176
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by Gus man B »

This Just makes me even more exited!!

Looking forward to A whole new approach.
If this new game gets very popular maybe there maybe a X:R2 ;)
Windows 7 Pro 64-bit, Core i7 980X @ 3.33Ghz QPI (6 core)
ASUS P6T6 WS Revolution Motherboard
Corsair Dominator 12GB DDR3 @ 1600Mhz
Crucial M4 128 & 256 SSD's
ATI Radeon R9 290x GPU
Water Cooled Via Swiftech and EK Waterblocks
Antec HPC 1000W Cont. Power Supply (Full Modular)
LG 10X BD-ROM, LITE-ON 24X Disc Drives
User avatar
Deadbeat_Spinn
Posts: 6483
Joined: Wed, 19. Nov 08, 20:47
x3tc

Post by Deadbeat_Spinn »

Spero wrote: As soon as I read that X-R was based on a total engine re-write, the first thing that entered my mind was that the level of content is going to be less than previous X games purely based on lifespan. X-R is some 4 years old while the previous engine was closer to 10 (?).
:? How is X-R some 4 years old when it hasn't even been released yet?


Gus man B wrote: If this new game gets very popular maybe there maybe a X:R2 ;)
I will personally guarantee that EgoSoft will be making another game after X-R and it will be called....TNHT (The Next Huge Thing). :D
softweir
Posts: 4775
Joined: Mon, 22. Mar 04, 00:42
xr

Post by softweir »

Deadbeat_Spinn wrote:
Spero wrote: As soon as I read that X-R was based on a total engine re-write, the first thing that entered my mind was that the level of content is going to be less than previous X games purely based on lifespan. X-R is some 4 years old while the previous engine was closer to 10 (?).
:? How is X-R some 4 years old when it hasn't even been released yet
I guess he is referring to the fact that it has been in development for 4 years, and I guess that he supposes that the engine is 4 years out of date.

I think it is quite likely that the engine has gone through several phases of development during that time, and was probably only feature-locked comparatively recently. So saying it is "4 years old" is probably quite wide of the mark.
My new fave game (while waiting for Rebirth) - Kerbal Space Program
A5PECT
Posts: 6190
Joined: Sun, 3. Sep 06, 02:31
x4

Post by A5PECT »

No, he's saying that Egosoft has only had four years to create content (models, textures, sounds, gameplay, interface) for this engine. Whereas the previous engine had 10 years worth of content stored in it by the time it was dropped.

So there's inevitably going to be less content in Rebirth. Hopefully, it will make up for this by being of higher quality.
Deadbeat_Spinn wrote:I will personally guarantee that EgoSoft will be making another game after X-R and it will be called....TNHT (The Next Huge Thing). :D
Egosoft's going to run out of adjectives sooner or later. :p
Admitting you have a problem is the first step in figuring out how to make it worse.
CutterJohn1
Posts: 563
Joined: Sat, 27. Jun 09, 23:21
x3tc

Post by CutterJohn1 »

KloHunt3r wrote:So there's inevitably going to be less content in Rebirth. Hopefully, it will make up for this by being of higher quality.
I should think so.. They have a wide featureset to pick and choose the best from and work on that. There may be less stuff, but it will be the higher level stuff.

Plus they have a wide array of examples of fully functional gameplay to choose from. "Oh, this is how this works, ok. Well, lets rewrite it to work in the new system". A conversion of ideas that would take less time than coming up with it from scratch.
blade_imba
Posts: 1
Joined: Sat, 2. Jan 10, 07:29

Post by blade_imba »

Thank you for this EGOSOFT..... I was a late adopter to the series and fell in love with a great game with tons of detail. I was disappointed to hear that you were working on a new series and that the X Universe was dead.

THIS IS AWESOME NEWS!!! I CAN'T WAIT. Please keep up the great work and drive this series deeper with more possibilities. Please keep the last frontier of awesome space simulators / sci-fi action adventure alive.

Thank you again for keeping this series alive!!!!

YOU ROCK!
User avatar
Mr. Reeves
Posts: 615
Joined: Thu, 6. Sep 07, 04:30
x4

Post by Mr. Reeves »

The Light Battlestar looked deceptively insignificant against the backdrop of the galaxy. To the keen eye of a pirate, however, it displayed several desirable qualities: no Alliance or Republic markings; only moderate weoponry and shielding; packing just a droid crew and A.I. captain, no escort or accompanying vessels.

"Ready to recieve commands!" Said Betty.

The moment my Fast Raptor found a jucy target a takeover attempt was inevitable.

(ASSUMING EGOSOFT IMPLEMENTED A FEW OF MY SUGGESTIONS)
"target the ships com-system" "I don't want it calling for help. Have my officer (another suggestion) pre-plot a jump the hell out of the system just in case. Ring up my secretary planet side and have her do the paperpushing while i'm busy (another suggestion)

and so the battle would continue.

multiplayer please.... fully destructable ships...diferent systems to target... ships don't just blow up all at the same time... in fact they can still fight even if their rear half is incinerated by nukes. You get the idea.

Egosoft my expectations are high and I expect innovation. I like the graphics though. geo-mod applied to spaceships please.

also marines can patch together ships!
The skunk really is a bare bones model. It doesn't even have a GPS to highlight the way. Or targeting software MK 2 to allow target selection and painting from the sector map. It lacks a Trading System Extention to show prices in the sector you are in. The lack of satellites in rebirth is also annoying to the trader/pirate looking for a mark.

Return to “X Trilogy Universe”