I think this example wasn't the best one really. I am positive no rpg elements will be in the game. NPC interaction including. Though it would be nice to see implemented indeed.dgw757 wrote:For example in Baldur’s Gate 2, another favourite game of mine, the NPC characters were fascinating and reacted to the way you treated them and even asked for help with their own personal quests.
EGOSOFT and Deep Silver announce X Rebirth
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Any news about that fedcon video?
Does no1 knows somebody who has been there?
We need more infos
Does no1 knows somebody who has been there?
We need more infos

Developing Android games waiting for X4
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Ouch my bad - was so happy about the news that i thought it would be today... thinking about it - i cant get a clue what gave me that idea 

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"In space no one can hear you scream."dgw757 wrote:I should have said NPCs with character; ...
That applies to this Forum as well; IMO it is quite unlikely that the Devs (a) follow these threads and (b) are actually implementing new features any more. If the release is aimed somewhere within this year, then the product better be in the polishing stages by now. Egosoft does not have a huge crew, AFAIK.
Personally, I'm a fan of lowered expectations. I do expect nothing. When there will be a game, there will be a game. The game will have what the game will have. When all that is known for real, then I can decide whether I like it or not, and whether I can do something about it or not. Simple.
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You think X rebirth will be as mature as X3 TC?
i don't know how the rest of you play the X games but im a fan of (heavily) modded games. Egosoft is also highly supportive in this aspect(from what i've seen), for example they ported a good amount of content from the Xtended mod into X3 TC, and from what i've read things like UT's, Xenon Invasions were ported into X3 from scripts originally designed in X2, and all these things have led to a very mature game, with a tremendous amount of content.
Think they will do the same and import popular scripts like RRF, IR, CODEA into X Rebirth this time round?
Think they will do the same and import popular scripts like RRF, IR, CODEA into X Rebirth this time round?
The answer is just another question.
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Re: You think X rebirth will be as mature as X3 TC?
Only the authors of such scripts could do it "properly", and what has been said so far implies that the script engine has been replaced. Therefore, major porting would be required. Summary: not probable.Star_Raider15 wrote:Think they will do the same and import popular scripts like RRF, IR, CODEA into X Rebirth this time round?
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Re: You think X rebirth will be as mature as X3 TC?
Porting is probably a bad choice of word, but I'm sure if an idea is feasible and fits the general aspect of the game (whatever it will be), its been, like you mentioned, general practice to include it.Star_Raider15 wrote:Think they will do the same and import popular scripts like RRF, IR, CODEA into X Rebirth this time round?
Not sure if the mentioned scripts fit said criteria as we know little about the game yet. One thing seams to be sure though, Rebirth will be modifiable means one way or another scripts will flourish throughout the S&M Forums

MFG
Ketraar

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I have to support this.jlehtone wrote:Personally, I'm a fan of lowered expectations. I do expect nothing. When there will be a game, there will be a game. The game will have what the game will have. When all that is known for real, then I can decide whether I like it or not, and whether I can do something about it or not. Simple.
As soon as I read that X-R was based on a total engine re-write, the first thing that entered my mind was that the level of content is going to be less than previous X games purely based on lifespan. X-R is some 4 years old while the previous engine was closer to 10 (?).
However we all know the people at Egosoft will keep supporting their game and release a solid script editor with their work, so between periodic game updates and user made content, I'm sure the level of content will be on par within a short period of time.
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It's so hard to make things that are new and exciting from scratch. But I hope EGO has done it. Within a week of launch, if there's any ships,stations or sector backgrounds saved from the other series, they'll hear about it. I hope this new idea to return,(in my opinion) to an X2 type game is true. It was immensely popular as the best X game ever.
It had it's flaws, of course, but the story and game-play was good. People want to be heroes, and play them if you don't think that's true...look at all the games that have made it big and been around for a while. Do they make you into something unimportant or invisible? Nope they make you feel important, and I hope the new game does too. The idea of a guy in an old ship trying to make it appeals to me, but I hope the girl that gets added doesn't make it feel like Dark Star One too much, it was ok, but no big hit.
It had it's flaws, of course, but the story and game-play was good. People want to be heroes, and play them if you don't think that's true...look at all the games that have made it big and been around for a while. Do they make you into something unimportant or invisible? Nope they make you feel important, and I hope the new game does too. The idea of a guy in an old ship trying to make it appeals to me, but I hope the girl that gets added doesn't make it feel like Dark Star One too much, it was ok, but no big hit.
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This Is fantastic!!
I will be all over this game when it comes out?
By the way, will this game be a continuation from X3:TC
or A Prequel to X-BTF?
Thanks
I will be all over this game when it comes out?
By the way, will this game be a continuation from X3:TC
or A Prequel to X-BTF?
Thanks
Last edited by Gus man B on Tue, 26. Apr 11, 02:50, edited 1 time in total.
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Gus from whats been said here and the teaser, this is neither. It's a new game in the X universe, but after all the others, maybe hundreds of years after, when a super nova destroys everything,(Argon?) and the survivors are forced to start over from scratch, like Ego is trying to do with the old X universe..lol (sorry joke). 

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This Just makes me even more exited!!
Looking forward to A whole new approach.
If this new game gets very popular maybe there maybe a X:R2
Looking forward to A whole new approach.
If this new game gets very popular maybe there maybe a X:R2

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Spero wrote: As soon as I read that X-R was based on a total engine re-write, the first thing that entered my mind was that the level of content is going to be less than previous X games purely based on lifespan. X-R is some 4 years old while the previous engine was closer to 10 (?).

I will personally guarantee that EgoSoft will be making another game after X-R and it will be called....TNHT (The Next Huge Thing).Gus man B wrote: If this new game gets very popular maybe there maybe a X:R2

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I guess he is referring to the fact that it has been in development for 4 years, and I guess that he supposes that the engine is 4 years out of date.Deadbeat_Spinn wrote:Spero wrote: As soon as I read that X-R was based on a total engine re-write, the first thing that entered my mind was that the level of content is going to be less than previous X games purely based on lifespan. X-R is some 4 years old while the previous engine was closer to 10 (?).How is X-R some 4 years old when it hasn't even been released yet
I think it is quite likely that the engine has gone through several phases of development during that time, and was probably only feature-locked comparatively recently. So saying it is "4 years old" is probably quite wide of the mark.
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No, he's saying that Egosoft has only had four years to create content (models, textures, sounds, gameplay, interface) for this engine. Whereas the previous engine had 10 years worth of content stored in it by the time it was dropped.
So there's inevitably going to be less content in Rebirth. Hopefully, it will make up for this by being of higher quality.

So there's inevitably going to be less content in Rebirth. Hopefully, it will make up for this by being of higher quality.
Egosoft's going to run out of adjectives sooner or later.Deadbeat_Spinn wrote:I will personally guarantee that EgoSoft will be making another game after X-R and it will be called....TNHT (The Next Huge Thing).

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I should think so.. They have a wide featureset to pick and choose the best from and work on that. There may be less stuff, but it will be the higher level stuff.KloHunt3r wrote:So there's inevitably going to be less content in Rebirth. Hopefully, it will make up for this by being of higher quality.
Plus they have a wide array of examples of fully functional gameplay to choose from. "Oh, this is how this works, ok. Well, lets rewrite it to work in the new system". A conversion of ideas that would take less time than coming up with it from scratch.
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Thank you for this EGOSOFT..... I was a late adopter to the series and fell in love with a great game with tons of detail. I was disappointed to hear that you were working on a new series and that the X Universe was dead.
THIS IS AWESOME NEWS!!! I CAN'T WAIT. Please keep up the great work and drive this series deeper with more possibilities. Please keep the last frontier of awesome space simulators / sci-fi action adventure alive.
Thank you again for keeping this series alive!!!!
YOU ROCK!
THIS IS AWESOME NEWS!!! I CAN'T WAIT. Please keep up the great work and drive this series deeper with more possibilities. Please keep the last frontier of awesome space simulators / sci-fi action adventure alive.
Thank you again for keeping this series alive!!!!
YOU ROCK!
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The Light Battlestar looked deceptively insignificant against the backdrop of the galaxy. To the keen eye of a pirate, however, it displayed several desirable qualities: no Alliance or Republic markings; only moderate weoponry and shielding; packing just a droid crew and A.I. captain, no escort or accompanying vessels.
"Ready to recieve commands!" Said Betty.
The moment my Fast Raptor found a jucy target a takeover attempt was inevitable.
(ASSUMING EGOSOFT IMPLEMENTED A FEW OF MY SUGGESTIONS)
"target the ships com-system" "I don't want it calling for help. Have my officer (another suggestion) pre-plot a jump the hell out of the system just in case. Ring up my secretary planet side and have her do the paperpushing while i'm busy (another suggestion)
and so the battle would continue.
multiplayer please.... fully destructable ships...diferent systems to target... ships don't just blow up all at the same time... in fact they can still fight even if their rear half is incinerated by nukes. You get the idea.
Egosoft my expectations are high and I expect innovation. I like the graphics though. geo-mod applied to spaceships please.
also marines can patch together ships!
"Ready to recieve commands!" Said Betty.
The moment my Fast Raptor found a jucy target a takeover attempt was inevitable.
(ASSUMING EGOSOFT IMPLEMENTED A FEW OF MY SUGGESTIONS)
"target the ships com-system" "I don't want it calling for help. Have my officer (another suggestion) pre-plot a jump the hell out of the system just in case. Ring up my secretary planet side and have her do the paperpushing while i'm busy (another suggestion)
and so the battle would continue.
multiplayer please.... fully destructable ships...diferent systems to target... ships don't just blow up all at the same time... in fact they can still fight even if their rear half is incinerated by nukes. You get the idea.
Egosoft my expectations are high and I expect innovation. I like the graphics though. geo-mod applied to spaceships please.
also marines can patch together ships!
The skunk really is a bare bones model. It doesn't even have a GPS to highlight the way. Or targeting software MK 2 to allow target selection and painting from the sector map. It lacks a Trading System Extention to show prices in the sector you are in. The lack of satellites in rebirth is also annoying to the trader/pirate looking for a mark.