Klord wrote:Lets say I jumped in to an UFJD sector & got a beep, then found out that the beep was for a nividium rock cluster.
So this means, that there are no any abandoned ships of Tuning in that sector ?
Yes.
You can only find one thing at a time, right? Find the abandoned ship, then claim it. If there is something else, then Detector will begin ticking again. If there is a tuning crate, then find that and claim it.In other words, we don't get beeping for Nividium or Tuning if there is an abandoned ship in the sector ?
Great...time yo hunt some random tunings....![]()
If the ticking continues, then it means that there is another tuning crate or Nividium in the sector.
I could make different sounds or change the subtitle for different objects, but that would not be as much fun, would it? Part of the point of Detector is that you don't know exactly what kind of "bonus" object is in the sector until you find it.
I can understand the desire for a menu. Although editing a t file is a 30-second task, I can see that you might want to turn on Nividium detection only when you are actively mining (for example).
Also, remember that t file changes are updated immediately in the game. So you can Alt-Tab out from your game, change the t file, then return to the game. It is almost as quick as using a menu. (I will get around to adding a menu eventually.)
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