Well thanks for the response ^^.
Yeah, it didn't had any questions in it

, I was just trying to figure how to replicate what
cheesymonkey did to his turbo boost plugin (editing the plugin.turbo.switch) so it doesn't consume energy cells at the start of the turbo, because if we use the modified .xml that
supahfly gave to us, the script consumed energy cells at each turbo start, then it switch to shields, so it didn't stop using energy cells completly which is the principal objective of using that .xml.
So I went to the plugin.turbo.switch, found the location
cheesymonkey said but didn't find the "$Need.fuel =" he mentions, so after trying to figure how to do it without success, I chosen to post here for help about what I should change in that place, and posted the part of the plugin code that
cheesymonkey mentions, in case I missed anything.
Maybe because I was a bit "burn" after the unsuccessful search, I forgot to ask what I wanted in first place, which was the most important thing

.
All this said, I will try to make use of the community configuration menu, as I have the Plugin Manager but I install the plugins manually, so my game still don't have it in, not for much longer I think

.
Will update after testing it ^^.
PD: Highlighted the people's names so it can be seen inside my chaotic lines xD