
[SCRIPT] Command Queuing V1.21 : 26/05/2009
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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I've been dreaming about something like this since ... I can't remember any more... could have made a post about it way back during x3r... now it is finally possible (hurray Cycrow and menus!)
Just wondering off the head....
Would command queues becomes recursive??? (i.e. having a command queue that executes another command queue)
If this is possible, then the loops can possibly be handled in a more generic form... in fact.... BRANCHING COULD BECOME POSSIBLE...... LOL.... like implementing a new meta-script over the existing script engine.
before you know it, you could be adding meta-variables too (if you haven't already been doing something like that underneath already)...
more, give us more!!!!!
lol.. more seriously, I think more details/tutorials could be useful on how to add on a new queue command (unless I missed out an existing one somewhat. if so, I apologize for my unbearable impatience
). For me, I had to read a couple of your scripts before I can roughly figure out. I think most casual scripters may not even go that far. Having a standard reference "template" on how to implement a wrapper for an existing script into a queue command could be useful too.
regards and pardon me if you heard this too many times: excellent work!
Just wondering off the head....
Would command queues becomes recursive??? (i.e. having a command queue that executes another command queue)
If this is possible, then the loops can possibly be handled in a more generic form... in fact.... BRANCHING COULD BECOME POSSIBLE...... LOL.... like implementing a new meta-script over the existing script engine.
before you know it, you could be adding meta-variables too (if you haven't already been doing something like that underneath already)...

more, give us more!!!!!
lol.. more seriously, I think more details/tutorials could be useful on how to add on a new queue command (unless I missed out an existing one somewhat. if so, I apologize for my unbearable impatience

regards and pardon me if you heard this too many times: excellent work!
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OMG! Someone else played Stars!!!???paulms1980 wrote:this will make X3 like that old space strategy game Stars! where u could que a repaeating order
cycrow does this mean i can setup a repeating manual trade route?
Buy X amount of good A then sell then X amout n repeat?

I still have the CD and Manual to it! lol
It's not if we win or lose that matters, it's that we stood and faced it.
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Hi Cycrow. (Welcome back, by the way.) I still have problems with Saved Queues. I can directly tell a ship to run a Queue where I build the orders right then and there, and it works fine.
But if I build the queue ahead of time and save it, that's when I run into problems. I can then go to the ship and tell it to run a saved queue. I choose the queue to run. It's current order briefly flashes as "run a queue" then changes to "none" and the ship does nothing.
I've tried all different sorts of commands in the queue. It doesn't seem to matter. It won't run a saved queue.
That make sense?
But if I build the queue ahead of time and save it, that's when I run into problems. I can then go to the ship and tell it to run a saved queue. I choose the queue to run. It's current order briefly flashes as "run a queue" then changes to "none" and the ship does nothing.
I've tried all different sorts of commands in the queue. It doesn't seem to matter. It won't run a saved queue.
That make sense?
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Looks like a handy tool.
I have a problem with it, though. After installing the SPK I cannot assign a hotkey to it. It's not in the "Interface" list. However, I am able to find it in the "Plugin Configuration" menu. Selecting your script and then selecting "Create with arguments" or "Create without arguments" does nothing. It goes blank for a moment, but that's all I get.
Any suggestions?
I have a problem with it, though. After installing the SPK I cannot assign a hotkey to it. It's not in the "Interface" list. However, I am able to find it in the "Plugin Configuration" menu. Selecting your script and then selecting "Create with arguments" or "Create without arguments" does nothing. It goes blank for a moment, but that's all I get.

Any suggestions?
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you can set up a queue and get it to repeat a number of times, or continously
if you want a certain script to be used, you can easily added it to the available commands
then just create a repeated queue with that command, and your script will be run over and over until you deactive the ships command
if you want a certain script to be used, you can easily added it to the available commands
then just create a repeated queue with that command, and your script will be run over and over until you deactive the ships command
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Same here, selecting the option (in both the configuration and the ship command menu) returns me to the previous screen.Vlad Zet wrote:Yes, i still have, like MadGizmo. Can i find *.zip file?Cycrow wrote:slight packaging error, i've uploaded a new version, 1.21 now.
is anyone else having problems loading it up ?
Perhaps there is a conflict with another script or mod I have installed. Is there any way to determine this?
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(hangs head in shame)
Unfortunately i as well am having a problem with this script
I open the Plugins Configuration menu. (via hotkey)
I click "Cycrow: Command Queues" (others are listed here as well, satellite early warning network for example)
I click "Create with(out) Arguements"
...at this point it just returns me to the Plugins Configuration menu screen.
I also have a handful of other scripts/mods installed but they all seemed to be working fine (8+ hours of gameplay).
Ideas?
Am 100% willing to help diagnose the problem in whatever ways possible so just ask. (can even list the scripts/mods im using if desired)
Unfortunately i as well am having a problem with this script
I open the Plugins Configuration menu. (via hotkey)
I click "Cycrow: Command Queues" (others are listed here as well, satellite early warning network for example)
I click "Create with(out) Arguements"
...at this point it just returns me to the Plugins Configuration menu screen.
I also have a handful of other scripts/mods installed but they all seemed to be working fine (8+ hours of gameplay).
Ideas?
Am 100% willing to help diagnose the problem in whatever ways possible so just ask. (can even list the scripts/mods im using if desired)