[MOD] Info Center

The place to discuss scripting and game modifications for X4: Foundations.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

Forleyor
Posts: 43
Joined: Thu, 11. Jun 15, 19:09
x4

Re: [MOD] Info Center

Post by Forleyor »

pzelazek wrote: Fri, 18. Jan 19, 15:54 Now my note of the functionality - when you attempt to rescale UI (in game settings tab), the mod button on the map is dissappearing.
Tested it several times with 1.50 and 1.51beta, I believe it won't be any easy to fix it tho.
This is actually to do with G_Work_Around, it is fixed in version 0.35 of that mod but that version doesnt seem to be official so I didnt know whether to use it... Perhaps @morbideth might be able to tell us what the plan with G_Work_Around is?
morbideth
Posts: 391
Joined: Sun, 9. Nov 08, 03:07
x3tc

Re: [MOD] Info Center

Post by morbideth »

Trying out some changes to the debugging tools and right click api, maybe an update this weekend.
pflip
Posts: 32
Joined: Mon, 17. Dec 18, 12:16
x4

Re: [MOD] Info Center

Post by pflip »

As a matter of fact, the button also disappears if you ALT-Tab out of the game or change from full screen to windowed.

I guess is the same issue, but just to let you know.

Great mod, btw. Congrats!
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