X-Verse Fleet Fest I

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Deadbeat_Spinn
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Post by Deadbeat_Spinn »

If only we could link rigs over the net, 34 (or more) computers should be enough to overcome any FPS issues.
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Aro
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Post by Aro »

X3: Render Farm?

My puter can just barely run the game in ok setting on my screen :roll:
Donations to reach some sort of goal like that would be good though. yeah right.
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Post by Triaxx2 »

I'd offer to give it a go, but I don't have TC. Yet...
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Post by Le Baron »

Cpt.Jericho wrote: Only if we start all over again or put wild james back on the roster. If you quit now it means that mutiny is in the next round (got a free ticket if you want to put it like that) and we technically started the actual fighting with only 31 fleets.
Another solution could be that you and all of the other massive ship fleets reconsider one final time with a 245mio limit (seriously, a little handicap would be a must since you guys know against whom you fight and what the others have brought). A withdrawel of competitors is in my opinion the worst possible solution.
Why so difficult?
Just let Wildjames compete against Mutiny. It's just a second chance for him in the first round, so no free ticket or something else. See it like the first match was manipulated by a fleet spammer :roll:

@fleetspamming against mixed fleets: Cpt.Jericho: I am really sorry, but you can't blame the players with massive-fighter-fleets for their cleverness :roll: . Everybody had enough time to think over his fleet and ideas about 2xM2 or 160xM4 have been posted quite early. I was thinking a lot of time about my Solano fleet as well. I have restructered it 20 or 25 times? So such a fleet is defenitely not less thinking or worth than your fleet.

Are you looking for excuses, just in case ... :roll: :P
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Post by Cpt.Jericho »

Just in case what?:P
Well, it seems I didn't realise just how many options you had equipping 2 different ship types. ;)
Anyway, I'm not that confident about the chances these massive whatever fleets really have. Take those 359 Iguanas with 5 PACs each. 359 sounds like a real high number but considering the recharging rate of a TP this means it can fire a few shots on an initial attack run. Then, however, it's more or less crippled down to it's turret and 50 MJ shielding. The Iguana might be a fast ship but it's also quite big and sluggish. Even slower medium weapons can hit it.
And I don't think that relying on a single tactic (quantity vs. quality) is clever. AVs Oddy should be nasty enough to get rid of Solanos with MDs or PRGs, and it is capable of taking on cap ships, too.
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Le Baron
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Post by Le Baron »

Cpt.Jericho wrote:Just in case what?:P
Just in case of what we both think of :P

@AV's fleet vs. Iguana: quod sit demonstrandum

But I wouldn't consider the Iguanas that strong as well. Without lagging I think AV's fleet e.g. wouldn't have a chance against my Solanos, especially if they would carry PAC instead of PRG (acc. to last statements the PACs are said to be better, even though I am not convinced, but I have not enough experience with PACs and PRGs on AI-fighters).
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Post by Cpt.Jericho »

That's funny. I think PRGs are the better choice against PSGs on capships than the PAC. Even only because of it's slightly higher range. Yet' I haven't used the PRG very often on my personal ship (because it couldn't do a better job on smaller ships than the PAC) and I can't remember using it on AI ships. But in Reunion I used the PAC very often and it did never let me down.
As far as I can see in your battle the PRG didn't do a really good job. So, I won't probably won't use in my personal game.
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Post by Alex Vanderbilt »

Well, since it will lag as hell, they might can land a considerable count of hits, while my fighters/Oddy could not perform as the might could against other fleets with less ships. ;)

Plus, I have to survive the combat against EJ first. :D

Plus², I think that the mixed fleets like mine will have a really hard time against monoform fleets due to the number advantage.

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Post by Cpt.Jericho »

Well, the Solanos took an awful long time to take down the Boron capships and those had neither good fighter support nor anti-fighter capabilities. But yes: It would lag like hell :P.
As for your battle against EJ: Good luck - I'm counting on you ;)
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Post by Technojerk36 »

Right I'm back. :D

Next battle in 2 days.

And as for videos, patience young ones. :P
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Post by Deadbeat_Spinn »

Not to sound impatient or anything TJ but at the current rate of fights the final round won't be for months. :(


And if the plan is to increase the fleet cap number for XFF II then I think we may (will) need multiple people to runs the fights, upload vids, etc.

But on the brightside the newly created X-wiki should be done by then and we can use that as our pricing guide (once the pricing issue has been sorted out over there).
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Post by Cpt.Jericho »

Technojerk36 wrote:Next battle in 2 days.
Great to hear!
As for videos: I can wait.
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Post by EmperorJon »

And if the plan is to increase the fleet cap number for XFF II then I think we may (will) need multiple people to runs the fights, upload vids, etc.
Which would make them unfair.

I say that TJ just hurries up a bit.
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Post by silenced »

EmperorJon wrote:I say that TJ just hurries up a bit.

Maybe one of you scripters should write a script where you can preconfigure the fleet with the loadout required including spawning and stuff. :þ Perfect would be a local file where the stuff has to be put in and can be read from ingame by calling up. THIS I guess would make it even better.



Edit: oh, I did really overlook it, read only the first post, not the 2nd. :/ Now that's a shame. 'turning red and moving along' ...
Last edited by silenced on Mon, 17. May 10, 18:20, edited 1 time in total.
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EmperorJon
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Post by EmperorJon »

Erm... we're already using a script where you input all the data? Link in post 1?

Anyway, nice time in India TJ?
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Post by Mutiny »

Le Baron wrote:It's just a second chance for him in the first round,
Ill take a second chance :)
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Post by Technojerk36 »

Yeah, I know the battles are going a bit slow right now. But don't worry, I'll speed things up :D

As for India, I only really was there for like 30 or so hours.
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Post by imperium3 »

Deadbeat_Spinn wrote: But on the brightside the newly created X-wiki should be done by then and we can use that as our pricing guide (once the pricing issue has been sorted out over there).
We should have a proper calculator much sooner than that. I have one already set up, and ashkrowe and I were meant to be putting the prices together. But I haven't heard from him for a while (last I heard his job was giving him a lot of grief) and I have exams in a few weeks, so it may be a while till we can actually put that out there.

That said, I'm tempted to release the beta (no prices) now and let people put the prices in for themselves...
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Post by Alex Vanderbilt »

imperium3 wrote:
Deadbeat_Spinn wrote: But on the brightside the newly created X-wiki should be done by then and we can use that as our pricing guide (once the pricing issue has been sorted out over there).
We should have a proper calculator much sooner than that. I have one already set up, and ashkrowe and I were meant to be putting the prices together. But I haven't heard from him for a while (last I heard his job was giving him a lot of grief) and I have exams in a few weeks, so it may be a while till we can actually put that out there.

That said, I'm tempted to release the beta (no prices) now and let people put the prices in for themselves...
Better calculator? And on which prices is this calculator based?
As for your battle against EJ: Good luck - I'm counting on you Wink
Me too... *intents do be an evil modern day broker andbets on his loss secretly while saying he will win to gain even more money* :fg:

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Post by thecrazybear »

Is entry still available? (b4 i spend time on fleet :) )

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