This is the issue:
HELP with patching MD of TOA and KE dlcs:
viewtopic.php?f=181&t=455081
If anybody can help we can move on, otherwise some missions will stuck. I can't provide so much support as was asked these days, sorry
EDIT:
Seems I was able to nail all errors. Incredibly enough. All day trying different patches and finally nothing in the debug log, now we have to test the stories. I will test the Terran cadet. Please consider this as a BETA for version 6.0 HF3 + KE DLC, for testing only.
XRSGE version 4.3
https://www.nexusmods.com/x4foundations/mods/507
Btw, no mini-mod nor ext_03 delete is needed.
If you still have the old xrsge_boron mod installed, please delete it. And set back the original ext_03.cat/dat and ext_03_sig.cat/dat in the
ego_dlc_boron
EDIT2: my game goes very smoothly, no issue sofar, all seems also balanced in the militia solborn plot, nr of patrols etc. Also fps are very good, I have a steady 45 fps avg also in foggy scenes. Less in batles oc. No stuttering.
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About REM, how is the experience in last version? I made ships have easier stops, for how the autopilot works, the player won't notice.
The docking bug of being stuck at few m/s is not due to REM, is a vanilla bug. REM only makes it more frequent, or even not.
Since the general consensus is that small ships behave perfectly but big ships struggle, I will possibly change the physics for L and XL ships only, to make them a middle way between REM and vanilla. Still having inertia but not so much.