pref wrote: ↑Tue, 16. Jul 19, 22:23
spankahontis wrote: ↑Tue, 16. Jul 19, 19:24
Allot of the time I see Paranid Destroyers and HOP Destroyers just buzz past each other in a Contested Sector in the Godrealm, if HOP wanted to take that region it could in the sheer scale of numbers it has. The Godrealm of the Paranid and the Argon/Ant.Republic are running on fumes right now.
But they simply can't go for the kill, as you pointed out, those ****** indestructible Defense Platforms that are semi-built.
When i checked in 2.0 patrol scripts and such had no higher level logic, they just picked a target close to them preferring same class and that's it.
It wasn't even indestructible stations that caused the most problems, but defending ships ignoring attackers apart from a few lucky situations. And attacks lacking a systematic goal as well - seemed like just a simple go attack X station.
Haven't even seen anything war logic related in roadmap - and i guess it needs lots of new AI features to develop, then some heavy balancing with eco impact considered.
Comparable in scope to what changes LU made to X3, not just a couple fixes.
Like I said, I understand why they abandoned having this war mechanic in X:Rebirth; disappointed, but understandable, I just hope this cycle has given them the time needed to implement it in full. But at the moment it's a mess.
They abandoned the promise once, I don't want them to do this again with X4, otherwise they need to go on the record and apologize that they can't do it.
Otherwise it builds a bad reputation of promises they can't keep. Egosoft are not Hello Games, let's keep it that way.
Panos wrote: ↑Wed, 17. Jul 19, 02:30
https://i.imgur.com/YfLYyK3.jpg <Oversize images replaced with links. Alan Phipps>
That's just a Teladian M haulier screenshot from ingame, and not one of the best looking ships, why I am the one not seen an issue here? Sure missing some lighting and reflections, yet X4 ships looks amazing compared to X3. Look at the scale of that thing also.
Do you have actually a good GPU to crack up the graphics? Egosoft has done some pretty cool job on the graphic section.
As said missing some better lighting and reflections but thats about it. Compared to the low polygon images from the X3 you posted before, and X4 alpha.
There are some beautiful Argon Fighters and Paranid Ships, love the Eclipse and the Perseus Vanguard.
But also some ugly ones as well as ships I feel are recycled from X:Rebirth, like the Shikyru Freighter Class, reminds me of the Lynarea Universal freighters in Omicron Lyrae.
Also, I like the fact that ships use Parts that attach to their Chassis like the Boosters, Turrets, Shields. Because it's realistic.
You go on holiday the jets use the same Turbines, cause they're likely built by the same Engineering Companies and apply them to the planes.
I'd like to see more Corporations in X4 with their own blueprints to their own patents. Like special Boosters and Engines whose Blueprints you can only get from a particular Corporation/Faction if you raise relations with them; you can't buy them from the Argon Federation/Godrealm/Holy Order Paranids/Teladi/Boron Etc.
You could still buy them from an Argon Wharf/Shipyard, but they don't own the Blueprints/Patent to them.