Perhaps the behavior is different when the Sector is owned vs. not owned when construction begins on the first player-owned Admin Center

Not yet contested:
[ external image ]
Full Size Image
Contested:
[ external image ]
Full Size Image
Moderator: Moderators for English X Forum
When I 'took over' Silent Witness 1 from the Argon, I did so by building a base with a couple of admin centers and carrying out a surgical minor terrorist action on the existing argon defence platform to blow up its admin center only (using mines). This only annoyed the local station security who eventually noticed me damaging the station, came to winge at me and investigate and got caught up in the explosion of the final set of mines, so I never heard from them again before the sector was mine. It may have caused a minor rep loss (cant remember), but otherwise seemed to go unnoticed and now argon seem to be a happy rep 30 trading partner as they were before my minor act of sabotage.VincentTH wrote: ↑Fri, 15. Mar 19, 20:41 On the other hand, if the sector is owned, say by the Xenon, you have to kill ALL of their stations to own the sector. Even partially built stations (e.g. just the build module) still owned by the Xenon would deny ownership to anyone claiming the sector. And this is a bug that need to be fixed.
Ha! You and @ei8htx both, then! I've tried it several times. Destroying the Argon's Admin Center is no problem. But it rebuilds itself in under 6 minutes. And sector ownership does not change when it's destroyed, either. I've tried it with and without first building an Admin Center of my own. I plan to go back and try again, but I got sidetracked taking over the Scale Plate Green System. Having completed that task, I'm now sidetracked on tweaking Station Trader scripts...Sir Warwick wrote: ↑Fri, 22. Mar 19, 19:20When I 'took over' Silent Witness 1 from the Argon, I did so by building a base with a couple of admin centers and carrying out a surgical minor terrorist action on the existing argon defence platform to blow up its admin center only (using mines). This only annoyed the local station security who eventually noticed me damaging the station, came to winge at me and investigate and got caught up in the explosion of the final set of mines, so I never heard from them again before the sector was mine. It may have caused a minor rep loss (cant remember), but otherwise seemed to go unnoticed and now argon seem to be a happy rep 30 trading partner as they were before my minor act of sabotage.VincentTH wrote: ↑Fri, 15. Mar 19, 20:41 On the other hand, if the sector is owned, say by the Xenon, you have to kill ALL of their stations to own the sector. Even partially built stations (e.g. just the build module) still owned by the Xenon would deny ownership to anyone claiming the sector. And this is a bug that need to be fixed.
I've encountered two distinct versions of that problem:Sir Warwick wrote: ↑Fri, 22. Mar 19, 19:20The problem I find with some Xenon stations is it appears some cannot cannot be destroyed at all. Some seem utterly impervious to damage (You would expect 40 maxed behemoth destroyer to at least put a scratch on after an hour of blasting away). Others get to near zero hull and just wont die which is very annoying as they attract the attention of all of your ships on attack targets in range so they just get shot at trying to kill and unkillable station while hoards of khark get magically spawned in around them in waves so you have to keep repeatedly do remove order and wait, attack targets in range until they get around to noticing the enemy ships and attacking them. Pretty useless really....