I am trying to get rid of the inward-rotating HUD elements, as to me they seem to be out of place on a resolution of 3440x1440.
So, i tried to figure out if i could make the HUD panels flat.
As my first attempt in modding any x-game the following was done.
I figured out that assets\ui\ui_screen_positions.xml should contain the elements.
For testing i took the con_messageticker element. Which is the left panel on your HUD.
So i figured to adust the quaternion & position like so:
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<diff xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<replace sel="/components/component/connections/connection[@name='con_messageticker']/offset">
<position x="-0.1983831" y="-0.1410382" z="0.3524311"/>
<quaternion qx="-0.1096581" qy="0.2646199" qz="-3.486944E-02" qw="-0.957463"/>
</replace>
</diff>
The debuglog is telling me that the 'con_messageticker' is not found anymore.
Am i doing something wrong?
Testing seems so slow as i need to shutdown and restart the game to see any changes. I've tried using \reloadui but that doesn't seem to work for reloading the extension or something.
Thanks in advance,
stevie