Hey Moonrat, I am switching threads in order to followup on your comments about some comments I made about your mod. (It's comments all the way down...)
Anyway:
Moonrat wrote:Not wishing to denigrate LU in any way at all as it's a very, very worthy piece of work... but I think some factual unclarity has crept into some of these posts...
solarahawk wrote:IEX has about 50 or 60 different unique sector backgrounds, LUV has a couple hundred.
Errmmm... IEX 'TBackground' has 125 elements (not 50 or 60), some are variants of others, not all are used. LU has 250 however a large number are simply re-coloured variants of the very same background elsewhere, and I'm not sure all 250 are utilised? So I think we are comparing apples and pears here... One of the design goals of IEX was to achieve some commonality between neighbouring areas of space rather than the previous random look-and-feel of vanilla. I believe that XTC also followed this design principle. Whilst it is the intention perhaps to expand the number a little, it will never be the intention to have one per sector. Less is sometimes more...
solarahawk wrote:Plus, I think you may lose the new soundtrack diversity in LU, though all of that should have been corrected by the Remap.)
The IEX compatibility patch for LU has exactly the same music definitions as it was based upon the original LU map. You should not therefore lose any "diversity" by using the IEX map for LU... unless someone can point out something I may have missed... but I think the above point may be inaccurate.
vukica wrote:yup, iex.
....
and everything solarahawk said + LUV has two sets of planets. see-through and opaque. this is one feature of LUV remap relies on for new sectors.
As mentioned before I believe the feature of having 'see-through' and 'opaque' planets is a vanilla X feature and not something Litcube has added. Both vanilla and native IEX and IEX for LU has this feature. Unless someone can show me a new planet type (in which case can I please plagiarise it!

)
Always on the lookout for potential improvements however I need to look into this fog thing... however nebulous it might be!

I apologize. Yes, I made some inaccurate statements. In the specific thread comment you are quoting, I voiced some concern about the soundtrack, but I realized later that the LU patch automatically took care of that. I removed that note from the Library page, but I forgot to track down the earlier comment to fix it.
Thank you for pointing out some of the differences and the inaccuracy in my statement about IEX's background diversity. This is what I get for just mouthing off after talking about this stuff in chat, but not sitting down to verify the factual details.
I had previously been editing the Library Index page to get rid of any untoward negativity that I hadn't intended to imply about your mod. I have re-edited the notes on your mod, to remove the other inaccuracies. I just note that your mod provides a different feel to sectors, and that you are looking into the fog changes made in LU.
Again,
mea culpa for stirring up the nest. I have been a huge fan of your mod for a very long time.