1) I am not sure if there are more than one style of Battle Report (depending on circumstances) but when I Order an attack on a Xenon K by my Balor and Taranis, there are 5 lines of info:
Balor 3 jumping to Attack Target.
Moving to attack Xen K.
Min distance to Target: 12000
Max distance to Target: 24000
Distance to Target: 32208
Perhaps that could be consolidated to something like:
Balor 3 jumping to Attack Target (Xen K).
Distance to Target: 32208
Preferred engagement: 12000 - 24000
(maybe without the word "Target" if getting a bit long)
(maybe even incorporating the Unibar bar idea to represent the various ranges)
Knowing it is jumping, we are informed that it is not in preferred engagement range in the heat of the battle, the Min-Max values are perhaps less critical info so placed at end in case cannot read all. Not sure how the displays looks for boosting or regular speed attacks, or when engines/JD are damaged so I can't make a universal suggestion at this point.
2) Not sure. I don't think I have a critical mass of IZ ships to assess this. Perhaps, if ultimately moving away from the Detail Monitor was desired, some aspect of the ROV's bootup menu (appearing in the top left) could be hijack for some similar style or desplay, or maybe even a persistent ticker-tape style.
3) Not sure for similar reason to the above. I suppose, outside of learning and testing, the critical messages are the initial attack (e.g. the Balor example above) and any subsequent retreat. And/or with some colour coding such as red for doing a Brave Sir Robin.
4) No, they are delicious
