Description:This Extension adds a new NPC Class, which sends the Player current Info about the Station where you Leave him. (Alpha: no seperate NPC currently; you can use almost any NPC for this Job which you can hire)
Manual - Extension under Development, read with every new Version

Installation:
- drop content of the Downloaded Archive into the "Extensions"-Folder in the Rebirth-Directory (create it if necesary)
How to use:
1. dock at platform of the Station you want to reveal and hire some random NPC (e.g. a Pilot or a Manager; does not work with any type, but most of them)
-> will enter Skunk
2. Call hired NPC while still on Station and tell him to "Work here"
-> will go out of the Skunk again
3. wait and/or forget
-> The Info Broker will now wander around on the Station and collect Information to send it to the Player.
practically he will reveal one Building Step each InGame Hour and a Sell and Buy Offer unknown to the Player (if there are any)
-> this time is under evaluation, i want to leave something to scan for the player
(for Player Information the NPC-Ship is placed nearby/into the current Dock - this is purely informative and will be removed when Beta starts)
How to Update - Quick & Dirty (previous Version only):
- Drop new files over the old ones (in theory; Info Broker needs a complete restart, but that should be achived with overwriting in most cases)
How to Update - Clean (for all old Versions):
-> copy the aiscript/infobroker.ai.xml from the update-Verzeichnis into the old Extension Folder (overwrite this File)
-> Load Game
-> Wait until all Info Brokers are in "reinit"-state (Wait for Info in Info Window; should take about 15 Minutes)
-> Save Game
-> Drop new files over the old ones
-> done.
How to Uninstall:
-> kill the player Owned XS Ships nearby the Station where you have put the Info Broker
-> this will remove them when they completed their current cycle (wait for Message in Info Screen)
when no more Info Brokers are in the Game it is loadable without the Extension again.
Known Bugs:
- Player Ship Scanner will flicker up every time the Info Broker scans a Station Stage (Beep has been removed)
-> will be resolved eventually, this is temporary because i have not found out yet how to add scanners to another Ship
- a senseles XS Player Ship is spawned nearby the Station where i assigned the NPC
-> it has two purposes currently (removing NPC and keeping Trading Offers)
and will be used for other things later in development.
-> This Ship wont appear in the property Menu and in the Sector map only when the assigned Station is expanded.
Feedback wanted to:
- Speed of Station Scanning - i am aiming for 80 to 90% revealed
- > tell me which station the Info Broker keeps at which %age
Download: [ external image ]
Planned Feature List; 1st Version Features in Italics:
-> Keeps Station Info up-to-date on a Station or (if expierienced) in a Zone (Info Amount depends on Skills)
-> Makes all Trades of the Station Available (and perhaps gets Special Offers for the Player, gradually getting better if the Player keeps delivering those)
-> Warns the Player of Dangers inside the assigned Zone (needs trust of Station Owners for Access to Radar Dish)
-> May help the Player when fighting in Range of a Station (either Support Fire from the Station or deactivation of Defense)
-> May Recruit People on the Station when he knows who you are looking for
-> And of course he wants to be paid for his Work ^^ (it isnt cheap to hang around in the Station Bar the whole day and gathering Intelligence there

-> since the whole thing has the Players Board Computer as central Info collection Point only 5 of this NPCs are possible without Trading Computer Extension, 30 with Trading Computer and if you have a Headquarter there will be no more Limits on the Information Amount which can be processed.
-> Add a Personal Info Broker who collects Infos in the current Zone (only expierienced ones can do that)
EDIT: Rewrote OP post into a proper Mod Presentation Post