See, I thought that's what it might be. I have lots of scripts installed, but only the following mods, in this order:paulwheeler wrote:List them here and I'll have a quick look and see if there is anything obvious.
05 - IE
06 - IEX
07 - XRM 1
08 - XRM 2
09 - XRMi
10 - No ring gate mod (http://forum.egosoft.com/viewtopic.php?t=307215)
11 - Gate effects (http://forum.egosoft.com/viewtopic.php?t=296383)
I removed 11 and 10 first, tried it, same thing. I then removed IE, IEX, XRMi, shifted XRM 1 and 2 down to 05 and 06 (so that's all there was), started mod manager, closed mod manager, checked task manager to make sure mod manager was shut, started the game, the menu said XRM (no mention of IEX), started a new game (Humble Merchant), and it's still showing as XXL.
Yeah, I did that, there aren't any twarets other than XRM.paulwheeler wrote:The only other way is to use the X3Editor2 to inspect each cat/dat and see if there is a TWareT in there.
There's no way a script can interfere with twaret?
[edit] Ok, I just did a fresh install, installed XRM only, no scripts, started and closed mod manager, started AP, still showing XXL.

(Although when it started I saw a Khaak fleet taking out Herron's Nebula - did you incorporate the Awesome Beam Weapons stuff or roll your own? It's very impressive!)
[edit2] I just used X3Editor and poked around in the twaret file in XRM2.cat. SS_WARE_SCANNER3 is listed as Size = Extra Large Containers XL. - is that the right scanner? I tried editting twaret and adding it back to the cat, but it didn't work (mind you I don't really know what I'm doing heh)