
just when i entered a new sector the plot message appeared

but i was looking forward in impatient expectation and was not disappointed

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Check out XTC 2.0 Script Combatibility thread http://forum.egosoft.com/viewtopic.php? ... 98#3999298TTD wrote:
That brings me to another point.
Does the CAG scripts work in XTC ?
I have also met these plots but seem to be stuck!TTD wrote:I have had three plots so far.
One from the High Priest
One from the Argon/Terrans with Paranid distractions
The other from Split with Boron distractions.
Are there any others from ,say ,Teladi or Yaki etc.?:?:
Code: Select all
<!-- Light Weapon Complex -->
<o t="6" s="SS_FAC_A_LWEP_COMPLEX" x="0" y="-50000000" z="100000000" r="1" a="0" b="0" g="0">
<o t="23" s="6">
<o t="11" s="SS_WARE_ENERGY" />
<o t="14" s="SS_WARE_F218" />
<o t="15" s="SS_WARE_ORE" />
</o>
<o t="23" s="7">
<o t="8" s="SS_LASER_PAC" />
<o t="8" s="SS_LASER_PBE" />
</o>
<o t="23" s="8">
<o t="16" s="SS_WARE_TECH205" />
</o>
</o>
<!-- Medium Weapon Complex -->
<o t="6" s="SS_FAC_A_MWEP_COMPLEX" x="25000000" y="-50000000" z="100000000" r="1" a="0" b="0" g="0">
<o t="23" s="6">
<o t="11" s="SS_WARE_ENERGY" />
<o t="14" s="SS_WARE_F218" />
<o t="15" s="SS_WARE_ORE" />
</o>
<o t="23" s="7">
<o t="8" s="SS_LASER_HEPT" />
<o t="8" s="SS_LASER_CIG" />
</o>
<o t="23" s="8">
<o t="16" s="SS_WARE_TECH205" />
</o>
</o>
<!-- Heavy Weapon Complex -->
<o t="6" s="SS_FAC_A_HWEP_COMPLEX" r="1" x="0" y="0" z="0" a="0" b="0" g="0">
<o t="23" s="6">
<o t="11" s="SS_WARE_ENERGY" />
<o t="15" s="SS_WARE_ORE" />
<o t="14" s="SS_WARE_F218" />
</o>
<o t="23" s="7">
<o t="8" s="SS_LASER_TC" />
<o t="8" s="SS_LASER_PPC" />
</o>
<o t="23" s="8">
<o t="16" s="SS_WARE_TECH205" />
</o>
</o>
http://www.thexuniverse.com/threads/231 ... post214757150147 wrote: Are there any other plots? How do they start?
Thanks Killjaedean.Killjaeden wrote:http://www.thexuniverse.com/threads/231 ... post214757150147 wrote: Are there any other plots? How do they start?
@Anubitus you should make a new thread for your modding questions -> more people will read it.
If it's too hard for you to pay for repairs you have to switch difficulty to easy... plain simple. No reason to throw insults around.sadron wrote:It makes the game "too easy", that's the most r******* excuse ever. It's the only way to reasonably be able to repair your ship early on.