That's exactly what I thought!IcarusJones wrote:Skyrim meets Frank Lloyd Wright!
Good job Observe.

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Question of curiosity then, how do you get stuff like that into skyrim without the CK? is there a series of console commands for that sort of thing?Observe wrote:Here is the exterior view of a house I created in 3DS Max and have imported into Skyrim.
Now my "proof of concept" works, I'll further improve the house.
I have it placed on the piece of land across the little bridge in Riverwood:
[ external image ]
I'll finish connecting (and designing) the interior when the Creation Kit comes out next week.
Steps I use:jubjuby3 wrote:Question of curiosity then, how do you get stuff like that into skyrim without the CK? is there a series of console commands for that sort of thing?
So how does the game treat it? Can you make it fly with explosions, or does it just behave like any other house?Observe wrote:5. Console command "player.placeatme itemcode" (this is the answer to your question)
6. Console commands: getangle, setangle, getposition, setposition as needed.
The secret one is fairly cool (it has horns...), but, otherwise, I have to agree.Snowship wrote:that's cause there are no good-looking dragonmasks imo
Enchant 4 items with fortify (magic school) 25% two times 92 different schools) in order to get infinite casting in 2 schools. Infinite lightning storm is incredibly powerful/funny. Coupled with 100 sneak and at will invisibility is well within the realms of ridiculousness...Snowship wrote:my pure mage is just about to enter slovengard. for a cloth wearing mage at lvl 49, all the deathlords at the place where you get dropped off (at work and forgot the name atm) was fun in a 'omg omg don't get hit' kind of way. (and they were all deathlords, bar I think 5 assorted scourges/wrights)
she's got 200 heath, 100 stamina and 690 magic, so those ebony bow wielding lords oneshot her.
but her 2 dremora lord summons are a great distraction![]()
and she's not wearing the most powerful gear, just cloths I've enchanted. (didn't like the look of masks & the archmage robe so she's wearing:
Mourners Cloths, Boots and Gloves with a tiara, necklace and ring (all with double enchantments)
This house is designed to behave like a house (not flying).Master of the Blade wrote:So how does the game treat it? Can you make it fly with explosions, or does it just behave like any other house?Observe wrote:5. Console command "player.placeatme itemcode" (this is the answer to your question)
6. Console commands: getangle, setangle, getposition, setposition as needed.
nice but it's not the way I'm running her...Derkylos wrote:snip
Enchant 4 items with fortify (magic school) 25% two times 92 different schools) in order to get infinite casting in 2 schools. Infinite lightning storm is incredibly powerful/funny. Coupled with 100 sneak and at will invisibility is well within the realms of ridiculousness...
Hah, yup, the "Oblivion Classic" configuration ... got my map on F4 though.Nyax wrote:Incidently has anyone else done what i've done (or something similar) and bound-
The skills menu to F1
The Inventory to F2
The Magic to F3
The Quests Journal to F4
The Map to F5
So that you never have to visit the stupid and completely unessesary 'compass menu' screen ever again?
Looks like they are indeed getting ready to roll it out. They've just now created a forum for it in preparation.BugMeister wrote:the official Creation Kit is due for release - sometime today..![]()