@ Alan Phipps --
I hadn't thought to to check for threads related to TC before posting. oops.
I'd only searched AP threads, figuring it was most likely an issue that popped up when the correspondences between weapon slot and animation/model position ware changed for AP. (The sort of thing that might easily happen if the reordering was handled by a briefly written script/executable geared for 1:1 model:animation correspondences rather than by hand.)
Checking the three installations of TC I've got --
(1) old PC, store box version, crazy mod history
(2) new PC, store box version, tubeless complex & no ad-sign mods only
(3) new PC, steam war-pack version, no mods (not even the bonus pack)
-- they all show similar misalignment on slots 2, 3, & 4 and lack of model activation on slots 5 & 6 (the single-mount positions), only in a different positions. Correspondences in AP are actually better!
And no, the models don't re-set when changing sectors in AP or any of the TC installs.
@ KloHunt3r --
Yup, that's exactly what I'm referring to -- not the lack of model activation for the 2nd weapon on double mounts, but the misalignment between firing animation and model activation.
TC is even crazier (borrowing your slick formatting here):
Code: Select all
Firing Position --- Model Key ------------- Fix
____________________________________________________________
1 fires from C ---- 1 keys to C ---------- 1 keys to C
2 fires from C ---- 2 keys to B ---------- 2 keys to Nothing
3 fires from B ---- 3 keys to D ---------- 3 keys to B
4 fires from B ---- 4 keys to A ---------- 4 keys to Nothing
5 fires from D ---- 5 keys to Nothing ---- 5 keys to D
6 fires from A ---- 6 keys to Nothing ---- 6 keys to A
And then there's the Venti... You're right. It's pretty bad.
EDIT: It's occurred to me since writing this that you probably just meant "The Venti has nothing but double/triple mounts"... sorry for the misinterpretation.
Anyway, it's not a serious gameplay issue. It's just something I thought I'd mention, having failed to find the previous threads about it.