SirDeathwalker wrote:Graxter,
One trick I found was to set the freighters to be protected to god mode so they would not be destroyed (they still react poorly to being shot at in the first place, ie: run for cover, seriously delaying the completion of the mission). then you can take out the offenders at your leisure without the pressure of actually "protecting" the freighters, just see the attackers as volunteering to be destroyed in the name of your reputation.
Setting frieghters to god helps, but its not a total protection solution, their still dumb and slow.
i speed them upto about 500 to out run most threats and speed up trading in general.
definately have a rear turret set to missel defense (some missles will still destroy them cause the god mode refreshes at 100milisec)
and turn off collisions (stoopid flyboys hit asteroids and stations all the time when the ships are sped up)
CAGs will avoid enemies, mostly
aaaaand mosquto missell defense... some script i got somewhere.
even then, if an attacker is close enough, fires a missle, then shoots the missle near your trader he's toast... but all these options do help. asumming ur using the cheat package ofcourse