[MOD] X-Tra Ship/Station Pack - [V1.94 Available 3/9/2011]

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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Hartzaden
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Post by Hartzaden »

youed have to ask. thay let the HW2 EVE mod people do it with some strings
japie1979
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Post by japie1979 »

mark_a_condren wrote:
People need to chill tho, he is doing this on his own time. I know everyone is excited about his ships, but let him release info and the like at his own pace, lest he get burned out(seen it before with other games and their modders, sad sad days when it happens)
I'll second this.

We need to be gratefull that he has spent obviously so much time so far so as we can can benifit from his talents. It would be all to easy to push to the point that his work of love becomes something he dreads.

We should also remember that this is his Mod, and he needs to do it his way so he is happy with it. Sure, make suggestions, give feedback and point out any errors "nicely" ( no i'm not saying anyone hasn't been nice about pointing out problems).

I for one would much rather have Cadious release work at a steady pace for a long time, rather than Heaps all at once and then he can't bear to do it any more.

I'm as excited as anyone else at the prospect of new high quality ships. But, lets let him release them at his own pace when he is ready.

I've been reading the posts in this thread since the begining, as most of us have. Lets keep this kind of creativity and foster it rather than getting gready and pushy causing it to become stiffled.

I think i speek for everyone when i say, Cadious, we appreciate your time and effort you put in so as we may also benifit. Thank You.

MarCon
I'm all up with you guys! Caddius is doing a great job! I wish I was so creative. I've made some models of my own but I don't even dare to post them! Yeah they where that bad! :oops:

Caddius man keep up the great work and just make whatever you like. It's your party! 8) :D
Gemini24
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Post by Gemini24 »

Cadius wrote: As for EVE ships... anyone know if we are allowed to port models? I found an exporter tool sanctioned by CCP.
there was a big thing about this awhile back, im not sure if they allow porting their ships and offering them to the public, infact i think the person who did the BSG mod had a post about it ill look for it.However if youre building them up and they look like it, i dont see how that could be a problem, might need a moderator to take a look and confirm or deny


Edit: Found it
http://forum.egosoft.com/viewtopic.php?p=2660486

and

http://forum.egosoft.com/viewtopic.php?t=245445
japie1979
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Post by japie1979 »

But by any means... With every model you have to make sure that when it looks like an existing model you have permission from the owners of the model! CCP who (as far as I know) owns the EVE models are not very compliant in giving permission to recreate or even copy there models.
Without pemissions you risk lawsuits against Egosoft and getting this forum closed down.

Just so everyones keeps that in mind while they ask for all sorts of replicas!!!

Did I ever tell you I like your models? :D
theajoy687
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Post by theajoy687 »

how can i use the ships you have posted what plugin manger do i need i have the most updated version of x3tc
japie1979
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Post by japie1979 »

Just download and place all folders in X3TC root directory (installed dir).

On launch screen select modpackage and select this pack.

Start game and have fun with the new birds. :D
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Cadius
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Post by Cadius »

Then we'll just have to settle for ships "inspired" by EVE

Anyway, the Shamsir is now called the ATF M4+ Hel
http://img34.imageshack.us/img34/6008/x3screen00141.png
http://img163.imageshack.us/img163/4329 ... n00142.png
http://img130.imageshack.us/img130/1004 ... n00146.png
Gemini24
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Post by Gemini24 »

Considered modifying the rest of the body to go with the changed cockpit?
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mr.WHO
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Post by mr.WHO »

Those long wings make me worry about docking this thing to TMs. Did you tested them for it?

Maybe you could remove "outer section" of wing and keep only the "inner section" (those additional engines)? this way it would have some features of argon fighters like Nova - it could be ATF fighter designed with Argon inspiration.

here is a quick paint job:

[ external image ]

IMHO looks way cooler to me.

BTW did you considered making ATF combat TP that would be a sucessor of X-shuttle from X1 (I think that one TC path added this model to TC).
http://eng.x3tc.ru/screenshot/ship.php?MTAyMTg1MjM1
mark_a_condren
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Post by mark_a_condren »

Am i allowed to say i like both Cadious's and mr.WHO's version?

Like an A type and a B type.

Cadious's being the A type (Attack). The wings give it the impresssion of being highly manouverable and high speed.

while

mr.WHO's being the B type (Bomber). It gives the the impression of being a chunkier bomber type variant. Not quite as fast or manouverable but heavier shields and payload. It has that robust appearance about it.

or maybe even an M4 and M3 ?

MarCon
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Cadius
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Post by Cadius »

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MadMan983
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Post by MadMan983 »

forget the vanilla ships theres are way cooler
When ever people agree with me i always feel i must be wrong.
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mr.WHO
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Post by mr.WHO »

I'm still not sure about wings for ATF - they look nice, but IMO they don't fit to ATF .

However Verdandi looks nice with wings and bad without them, so I think it could be nice design if the wings would be 1/3 shorter.

I liked Shamshir (Aldnir style) more than ATF style.
liquidlight88
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Post by liquidlight88 »

I like the Hel (good name) but i also really liked the Shamsir ... it looked very mutch a Teladi ship to me and i'm wondering if you still have that model could you consider giving it to the Teladi as a new ship or perhaps replacing the Falcon ships (the reunion/TC falcon bears no resemblance to the old one at all).

Don't want to harrass though ... it's just an idea. :)
japie1979
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Post by japie1979 »

Somehow the wings don't realy comply with the ATF style I'm with Mr. Who on that. But somehow they are starting to grow on me and I seem to like it more after having a look at it a couple of times. :P
I think it's because they look a bit long and thin. If they where a bit shorter and thicker...? Maybe they would feel more ATF I don't know.
But I'll use it ingame that's for sure! :D

Ps. Mr. Who's version is also looking great!
Tomonor
EGOSOFT
EGOSOFT
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Post by Tomonor »

these new atf ships looks like the old USC ships in X-BtF's intro, when they were fighting the xenon ships. :D
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mr.WHO
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Post by mr.WHO »

@Cadius any chance to have my version of ATF M4+ Hel (without outer wings) ? I don't want to be a pain in the a**, it's your mod and your greate work, so it's your decision.
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Cadius
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Post by Cadius »

There is, but I like the Hel and Verdandi as they are and those wings were kinda what I was aiming for so I won't change that.

MarCon gave a nice idea bout the a bomber variant, I might go with that. An M3B for the ATF.. with a twist, instead of giving it torpedo launchers like the Falchion this one won't even be able to carry missiles. Relies instead on forward mounted Matter/Anti-Matter Launchers for fast strafing runs on capships.
Magnabyte
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Post by Magnabyte »

just hope you make sure they can dock properly with the TM's and such with those wings, I trust you to do a good job man. Also, would matter antimatter be enougth to be a threat to capitals, perhaps a single point singularity cannon? :P
liquidlight88
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Post by liquidlight88 »

Cadius ...
I was browsing your mod in x3 editor 2 and noticed Apricot Guns were available? Did you put those in or was it Apricots 'Cbeam' pack i installed? It doesn't make sense because his cbeam scripts shouldn't add his guns? (or do they i wonder?)

So i'm just checking :?

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