@Psco1: no problem, my files were correct from your 1.2 version due to a guy that reported the funny conflict, I just integrated the files modified after your last version, so no problem.
@Apsody: hey! that is your game, if I don't provide what I promise you HAVE to be nitpicky. Then I'll fix it. Looks like the last time i didn't included 2 files that did something to the HUD, try now and see if everything works.
If you increase the production RelVal, which increases the cost, it also increases the production time in the PHQ.
I am pretty sure that this is wrong. There is a NPC relval and is the "price" if you buy, and a Player relval, that can be the "price" if you build it at your PHQ. Just increasing the NPC will have no effect on PHQ imho.
Now, the price raise may be good, and even making them unpratical to build at PHQ in large numbers.
They are Elite ships, quite powerful, quite costly, quite difficult to build.
I think that the M5 could cost as a Commonwealth M3 and require the same amount of rep too, and so on (so the M3 will cost as a M6, and imho is more capable than a M6, so no problem)
Considering that AI disregards the price everything will be ok.
Do you agree? (paying 6-7 milions for a Thor seems reasonable)
I have to look at Cmod3 users too... if I do something that upsets them too much (like doubling the guns on the Khaak m2) they will complain.
No cargo bay decrease for now. Rubbish weapon selection (or one decente weapon with Cmod3) are enough to offset the problems.
btw, there is a "Thor Prototype" in my mod's files, that uses the Reunion model of the Thor but I Locked it out from the markets changing its race to "Player". Any ideas on it? What you think it can become?
In vanilla you might need to blast your way through a dozen Fenrirs in the hope one will bail
No ATF fighter will ever bail. there is a "suggestion" in the ideas thread just for that.
The Odin issues are due to the fact of the docking bays that are placed in a stupid (but cool) place, anyways Alkeena (the one that did the BDS, the hangarmod integated in my mod) said that will look at it. Maybe I'll have a look at it myself.