[MOD] Ship Rebalance Mod ver 0.59 [30/08/2009] + 2 COCKPIT PACKS + Alkeena's BSD!!!!

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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Chestburster2
Posts: 214
Joined: Sat, 25. Mar 06, 13:19
x3tc

Post by Chestburster2 »

Another Bug:
Factories who are producing Freight Drones (Teladi) are named as <invalid> alpha :/ Those factories also lacking a description.

Edit:
The Kaiman Miner cant use the Mobile Drilling System in his turret.
-> Unable to break the big asteroids into tiny pieces with Lucikes Prospector.

Edit2:
Did you fixed the ISR? Downloaded the PSCO1 Pack again and nothing changed.
someone else
Posts: 2972
Joined: Sun, 18. Jun 06, 13:37
x3tc

Post by someone else »

Freight drone fabs: I have no idea... my game does not show that error.... do anyone else have this problem?
do you have any other mod/script installed? (apart Cmod3)

Caiman miner: I never used that script, but I don't want to break it for others. well spotted. in the next version will be fixed.

ISR: I fixed it but uploaded the wrong file, now I uploaded the correct one. ooops! :oops:
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Chestburster2
Posts: 214
Joined: Sat, 25. Mar 06, 13:19
x3tc

Post by Chestburster2 »

Scripts / Mods as .spk:
CMOD3
Alpha PPC Conversion
Comms Ambient
Military Hud
NPC Bailing
Salvage Commands and NPCs
Marine Repairs
Resize Aldrin Rock
Community Configuration Plugin
Cheat Collection Package
Improved Races
No Civs

Scripts w/o .spk:
Lucike Script Collection
MARS

---------

Maybe its a Bug related to the German Version? After comparing 2.1 TFactories and yours ive noticed 2 missing/incorrect Name-entrys:
SS_FAC_B_DRONE
SS_FAC_T_DRONE
2.1 got the correct Names for them.
someone else
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Post by someone else »

missing/incorrect Name-entrys:
SS_FAC_B_DRONE
SS_FAC_T_DRONE
2.1 got the correct Names for them.
it was that...
anyways in it the name "drone fab" is correct but the description is incorrect (uses the fighter drone fab description) at least in the English version.

I really need to do a text file with all the things with new names... :roll:

fixing the name entry for the next version.

Thanks for your effort. :D
Trade, Fight, Build, Think, Modify.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
lrd99
Posts: 47
Joined: Wed, 27. May 09, 12:42

Post by lrd99 »

It seems an Otas Skiron turning rate is broken (only 1.4/2.9).
I've noticed it after installation of the recommended "OTAS Shipyard" script.
Hm... OTAS M7 doesn't look healthy too.
someone else
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Post by someone else »

Skiron will be fixed too.

OTAS M7 looks and performs like a Vanilla Cerberus... hmmmm... the description is really similar too :roll:
any ideas on it? a Improved Cereberus?
Trade, Fight, Build, Think, Modify.
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lrd99
Posts: 47
Joined: Wed, 27. May 09, 12:42

Post by lrd99 »

someone else wrote: OTAS M7 looks and performs like a Vanilla Cerberus... hmmmm... the description is really similar too :roll:
any ideas on it? a Improved Cereberus?
It is already. With the same price as Cerberus (compared in Vanilla). That's bad.

I'm afraid that OTAS ships is afflicted by a strange turning plague. I'm not sure, but seems like TM, M8 and Aquilo have fallen. If it's not a some MOD's plot...
someone else
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Post by someone else »

strange turning plague
you say that they turn worse than other ships? sorry, I can't understand.... :rofl:

I didn't touch Aquilo... nor Zephyrus nor Auster (the m8 )

Aquilo is a fine M7M (it cannot mount boarding pods though)
Zephirus is a good TM (imho the best in Vanilla)
Auster is ugly as sin (eclipse model) and is quite unbalanced too.
Astraeus was a unused ship, and now you know why... (crappy)

the last two need some help to become useful (and maybe decent-looking) again.
Trade, Fight, Build, Think, Modify.
Ship Rebalance Mod
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Remember young Padawan: money stolen can be, time cannot.
Chestburster2
Posts: 214
Joined: Sat, 25. Mar 06, 13:19
x3tc

Post by Chestburster2 »

Mh.. got a ReadText17-9081-Error in Ocracoke´s Storm.

A Factory with Cloth Rimes, Salvage Insurances, Rudder Optimisation, Mineral Scanner and Trading System Extension. :/

Edit: Located the problem inside the TDocks:
SS_DOCK_N_TRADE
SS_DOCK_N_TRADE1
someone else
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x3tc

Post by someone else »

I found the source of the problem... I have merged the draffut's bug-player-fix mod

He changed only the english text file (0001-L044.pck), so the things that are "broken" are broken in non-english games only.
I already asked him to make a separate text file some time ago, modifying the 0001 file is not a very good thing to do for compatiblity (as you may have noticed :roll: ) so when he sends that file to me we only need to translate the relevant entries to make this work with other languages too.
Trade, Fight, Build, Think, Modify.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
Chestburster2
Posts: 214
Joined: Sat, 25. Mar 06, 13:19
x3tc

Post by Chestburster2 »

Umm.. i hate to say that but the ISR is still bugged :/

Loading the CMOD after the Cockpit solves the problem.
someone else
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Joined: Sun, 18. Jun 06, 13:37
x3tc

Post by someone else »

:headbang: :headbang: :headbang:
I changed name to the conflicting file, I changed all the scene files pointing to that file... but left the old (and now unused) one into the pack. :roll:

I removed the old file, now it should work.
Trade, Fight, Build, Think, Modify.
Ship Rebalance Mod
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Resized Aldrin Big Rock
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Remember young Padawan: money stolen can be, time cannot.
Chestburster2
Posts: 214
Joined: Sat, 25. Mar 06, 13:19
x3tc

Post by Chestburster2 »

Now the game crashes (Save and New) *g*
someone else
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Joined: Sun, 18. Jun 06, 13:37
x3tc

Post by someone else »

try now.... :oops: (crosses fingers)
Trade, Fight, Build, Think, Modify.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
Chestburster2
Posts: 214
Joined: Sat, 25. Mar 06, 13:19
x3tc

Post by Chestburster2 »

Weird.. couldn't start X3TC until i removed all additional .cat and .dat o.O
Reinstalled my mods again, tested the ISR and...
..
..
..
IT WORKS :D :D

Thanks for fixing it.
someone else
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Joined: Sun, 18. Jun 06, 13:37
x3tc

Post by someone else »

PHEW!!! :D glad to see it works.
Trade, Fight, Build, Think, Modify.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
lrd99
Posts: 47
Joined: Wed, 27. May 09, 12:42

Post by lrd99 »

someone else wrote: you say that they turn worse than other ships? sorry, I can't understand.... :rofl:
Mainly worse.

1. Zephyrus 1,6/3,2 compare to: Helios 1,7/3,4, Magnetar 1,8/3,6, Boa 3,5/6,4, Pleco 3,6/6,5. The only TM with turning rate worse than Zephyrus is a Teladi Pelican (if I didn't miss something). Superb!

2. Aquilo 0,5/0,8 compare to: Cobra 0,5/0,8, Kraken 0,5/0,8, Ares 0,5/0,9, Minotaur 1,5/2,6. In a frame, but poor for OTAS.

3. Auster 2,0/3,9 compare to: Gladiator 13,9/27,9, Hades 13,3/26,6, Viper 11,8/23,7, and a coupe de grace - Teladi Peregrine 9,8/19,6...
Auster is large and heavy, and may be compared to M6. But even for M6 it has a very poor comparative turning rate.
I didn't touch Aquilo... nor Zephyrus nor Auster (the m8 )
Please touch them gently. :D
The OTAS owns excellent fighters and freighters, but larger combat ships in a chaos.
DannyDSC
Posts: 7070
Joined: Sun, 5. Dec 04, 20:32
x4

Post by DannyDSC »

Good Work some, very good work!!!

check the TP class for the shield ( the Otas TP class have the shield and price "bug" )
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cnecktor
Posts: 337
Joined: Thu, 11. Dec 03, 05:53
x3

Post by cnecktor »

Hi I reinstalled every thing now I seem to have one problem. The pirate ships don't have there pirate colors there ships are all normal race ships and I see the eclipse model with out he three wings the one that looks like a bar of soap. Any idea what I did wrong?
someone else
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Joined: Sun, 18. Jun 06, 13:37
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Post by someone else »

@Cnecktor: not all pirates use the "pirate ships", some use normal Argon and Teladi ships.... anyways, try to do a station defence mission, if you see some "pirate looking ships" you are Ok, if not I'll report this to draffut.
The Eclipse is Ok, now Argon eclipse is that soap, and the pirate one is the one with three wings.

draffut finally made an update to his mod... with a textfile, so now I need a german guy that can compare it to the game's german textfile to make sure the new names and fixes he added work in german too.

I'll make the italian version.

the next version of this mod will include some optional Trail packs, thanks to Killerog for pointing out how to do that.
Trade, Fight, Build, Think, Modify.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.

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