Zen and the Art of Running away.. {spoilers guaranteed}

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autosave22
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Post by autosave22 »

Actually brings a tear to the eye...

Let's hear it from those in favour of 21 gun salute for 'Steve' and the crew?
ScorpiusX
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Post by ScorpiusX »

At the going down of the sun and in the morning,
We will remember them, we will remember them

R.I.P Steve
ScorpiusX Corp company motto:

"We don't want to rule the Galaxy"
"We just want to own it!"
craigr1982
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Post by craigr1982 »

thats harsh N-S.

*raises glass to the dead*

You shall be missed.

Now you've just gotta get the Lifter out safely otherwise it will be a completely wasted trip
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mr.WHO
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Post by mr.WHO »

Damn, I was hoping for happy ending for Leo and Co :(
Al
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Post by Al »

Still not a bad compaign. Just need a few more grunts training up and you'll be back in action. I suspect the Tokyo might be on the target list for sometime in the future? :)
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idaeus
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Post by idaeus »

21 IBL salute fired in their memory :cry:

In retrospect, it might have been better had they not made contact with the Osaka. At least that way there was a chance they were drifting in space 70-odd clicks away from your position. But as you say, Fate can be a harsh mistress.

While 'Steve' will be hard to replace I have no doubt you will bounce back from this little disappointment.
Kapakio
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Post by Kapakio »

Unfortunately too damn late to try, but I think if you eject the marines they are not targetted, as they are treated as per their regular race :(
JanusTN
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Post by JanusTN »

Hmmm.... I didn't know Terran Ships could jump within their own sectors. I wonder if they are using an ufjd to make the jump from Jupiter to Jupiter 2? :?
I have NOT lost my mind!! It's backed up on the server, but the network is down again...
kurush
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Post by kurush »

JanusTN wrote:Hmmm.... I didn't know Terran Ships could jump within their own sectors. I wonder if they are using an ufjd to make the jump from Jupiter to Jupiter 2? :?
Terrans are just cheating. NS' guys fell victims of a poorly written script. :sob: ;)
Dem0n_Dude
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Post by Dem0n_Dude »

ye it's pretty unfair that NPCs get to jump anywhere the hell they want while we have to go to a warp gate.
Troubleshooter11
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Post by Troubleshooter11 »

*fires off 21 IBL shots*

Farewell Steve and co.
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Olterin
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Post by Olterin »

21 IBL salute? More like, laying waste to at least 5 terran sectors :twisted: So long Leo, and thanks for all the ships :(
"Do or do not, there is no try"
"My Other Overwhelming Mixed Assault Fleet is a Brigantine" -Seleucius, commenting on my ship naming scheme
Creston
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Post by Creston »

Isn't it great how X's cheating always ruins everything? Why does the AI cheat? Why doesn't it simply adhere to the rules that the player has to adhere to?

Nobody can jump to Terran Sectors, but the AI can. You can't jump into the middle of a sector, but the AI can.

It'd be nice if some day, the AI could do what ** I ** could do, and nothing more.

The bounty hunters are the most egregious example of this. M3, going at speed 16, 70km behind you. You go through a gate. Hey look, 5 seconds later, there's the bounty hunter!

Crappy Egosoft scripts.

Creston
zenbuda
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Post by zenbuda »

Creston wrote:Isn't it great how X's cheating always ruins everything? Why does the AI cheat? Why doesn't it simply adhere to the rules that the player has to adhere to?

Nobody can jump to Terran Sectors, but the AI can. You can't jump into the middle of a sector, but the AI can.

It'd be nice if some day, the AI could do what ** I ** could do, and nothing more.

The bounty hunters are the most egregious example of this. M3, going at speed 16, 70km behind you. You go through a gate. Hey look, 5 seconds later, there's the bounty hunter!

Crappy Egosoft scripts.

Creston
Perhaps because we haven't invented the HAL 9000 yet

Hmm maybe thats Egosofts next project... :xenon:
Tiedyeguy
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Post by Tiedyeguy »

Creston wrote:Why doesn't it (AI) simply adhere to the rules that the player has to adhere to?
Because the game is already too easy for most people and this would make it easier. It works out alright 99% of the time but that 1% sucks in deed.
NUKLEAR-SLUG wrote:A wasp can sting you and that just hurts, a hundred stings can be fatal.. and that's before you consider most wasps don't come armed with flamethrowers.
Former Commanding Officer of "Hellbound Handbasket" M7 Panther light Carrier in the mighty fleet of Admiral Leo 'Steve' Kayean.
autosave22
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Post by autosave22 »

Creston wrote: ...

It'd be nice if some day, the AI could do what ** I ** could do, and nothing more.
...

Creston
Careful what you wish for!
Strafe drive egosoft's gift to the player. Makes us believe we are interstellar top-gun!
Truth is, AI with strafe would probably own our behinds... (and then promptly crash into an asteroid)
AcerbicMaelin
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Post by AcerbicMaelin »

The problem is the AI cannot even come close to doing some of the things you can do. So, in order to balance it out and make it still a challenge, it gets to do things you can't.

Generally this makes it interesting but, occasionally, it makes it sucky.

R.I.P. Steve. He died doing what he did best.
hiryu
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Post by hiryu »

softweir wrote:Looks like your Kraken needs an "In Memoriam"-type renaming - how about Steve - So Long, and Thanks for all the Ships?

That's mint. :mrgreen:

I can only imagine the emotional rollercoaster ride that poor NS experienced. Hell, that last operation sounds like the plot of a Hollywood sci-fi adventure flick. Take solace in the fact that Steve and crew went out in a blaze not only of quarks and neutrinos, but glory too.
Lancefighter
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Post by Lancefighter »

hiryu wrote:
softweir wrote:Looks like your Kraken needs an "In Memoriam"-type renaming - how about Steve - So Long, and Thanks for all the Ships?

That's mint. :mrgreen:

I can only imagine the emotional rollercoaster ride that poor NS experienced. Hell, that last operation sounds like the plot of a Hollywood sci-fi adventure flick. Take solace in the fact that Steve and crew went out in a blaze not only of quarks and neutrinos, but glory too.
I hardly think that dieing OOS in an under-staffed, under-gunned destroyer in hostile space really counts as a proper hollywood style death.
Thelic
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Post by Thelic »

Lancefighter wrote:
hiryu wrote:
softweir wrote:Looks like your Kraken needs an "In Memoriam"-type renaming - how about Steve - So Long, and Thanks for all the Ships?

That's mint. :mrgreen:

I can only imagine the emotional rollercoaster ride that poor NS experienced. Hell, that last operation sounds like the plot of a Hollywood sci-fi adventure flick. Take solace in the fact that Steve and crew went out in a blaze not only of quarks and neutrinos, but glory too.
I hardly think that dieing OOS in an under-staffed, under-gunned destroyer in hostile space really counts as a proper hollywood style death.
Sure it is. Leo and company died doing their jobs in a selfless manner becoming of a N-S marine.

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