If anyone is interested I'm still working on these slowly. Take them all as wip because none of them are final.
The boron and paranid have had about 5 fresh starts since the images i've posted, in an attempt to get some progress on the design. Nothing worth posting yet though.
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Thanks for the reply KennethX3Freak.
Boron. They are HARD, I want to make them look as close to the 'new' concept art from ego, but its hard. I will keep working on it. Btw, they are more squid like than fish, however! Check its neck, its got gills ;p
My lack of knowledge of advanced modeling is holding me back here, after all I'm self taught. I need to learn some advanced shader techniques to get translucent skin etc.
My weakest area is rendering, materials and lighting, which will play the biggest part in making a believable boron. I need more time on this one.
Paranid. Again I want to go more towards the newer art, while still keeping the main descriptions of old, again its difficult. I agree about the skin, and again it's my lack of knowledge holding me back. It will just take some tweaking. I think the basic shape of the new Paranid is solid, but the mouth needs to be redesigned.
Teladi. Indeed, I'm a huge fan of oblivion (In fact I released one of the first armour mods for the game) and the Argonians are indeed almost exactly like Teladi. I do want to stay away from copying them though, however they stand as a great basis for a design. Do you not like the newest teladi I came up with? The mouth needs work, but I felt it was the strongest of my models.
Split. For the split I'm going totally with the new concepts, sorry if this annoys anyone but I've always found the split in the original vids to be the weakest looking race. The new concepts are excellent.
Argon/Terran Gonna be the easiest of them all really. I don't think they will be a problem, gonna implement some funky looking tattoo's etc.
As I've said before, help from Egosoft on this will be greatly appreciated. All of these will probably go through many many more editions and fresh starts, help from the dev's will just speed up the process. (They are very high poly sketch models, the end results will have to be low poly for animation).
Is there an art department I can contact?
And again, I'm self taught (aiming to work in the industry once I become good at this) and I have a long road ahead of me to get these done and to be in a position where myself, x fans and egosoft are happy with the result!
My love of the x-universe and the awesome races egosoft have created will keep me going on this project for a long time
TC IN A COUPLE OF DAYS! I'm so excited. And I'm sure the game will give me many months/years/decades of inspiration ;p
I also heard a rumour of a moddable UI in TC? May make the final process of getting these into the game easier!