I did some more research, trial and error and a bunch of testing, and found a version of EST that appears (at first glance) to work with the Guild scripts and with ACC. I used LV's cheat script to add assets to test with, and it was a quick test.. but seemed good.
The only English version of EST that works for me that I could find (and it wasn't easy to find), is v3.2.04. It is packaged as a SPK, and appears to have all the necessary XML files present. I enabled the Bounty Hunters Guild script to test it with, and already had ACC running. I gave myself a Leviathan and a handful of fighters and checked both the EST start command on a freighter nearby, and looked to see that all ACC commands I am familiar with were available on the carrier.
v3.2.04 can be downloaded from Blacky's site here:
http://www.blackpanthergroup.de/x3/luci ... _V3204.spk
Whatever fixes or enhancements have been added in since 3.2.04 are of course not going to be included. But at least ESTs run, and carriers can "clean sector".
I PM'd Lucike to see if there were any updates to the English version of this script on the way, and asked that he simply check this thread as it was getting some negative feedback. We'll see what happens.
=========================
jlehtone,
I am a player when it comes to X3, not a modder. I decided long ago I would not mod for the game like I have for other games, but simply play X3 and try to enjoy it. Editing a (packed) .pck T-file isn't something I care to learn, nor trying to figure out what command slots to set stuff at.
The latest linked version of EST in THIS thread has no xml T files that are readily editable. In fact all included files (scripts and Ts) are packed, making them uneditable unless unpacked, which I don't know how to do.
It would probably take Lucike 1/100th of the time it would take me to get the latest version packaged so English players could use it. Why he hasn't is beyond me. All I know is that out of the last 24 hours of my weekend, I've spend 12 trying to figure out the problem with EST traders, and finally did. I got in 2 hours of actual gaming. Others are wasting time too trying to figure out why the
posted version of EST isn't working in their game - it is because it isn't an English version and isn't ready for use with English installs.
One thing to remember as a scripter/modder, is that your players would like to enjoy your work, instead of having to fight with it to get it to work. And most of them don't want to touch the code in the first place, nor know how.