I don't mean to debate or argue, but that's my experience with Rise of Nations. Otherwise, I'm sure there are games that can run quite happily in the background. I know neither X-BTF or XT could run in the background.
Just my two-cents... go easy

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Well I screwd at the 15 ships... It's 12 ships actually for the mammoth and 21000 units of cargo... - Orca 10 ships, 17000 cargo. - Albatros 10 ships, 14000 cargo. - Elephant 30 ships, 11000 cargo. -Hercules 27 ships, 13000 cargo. So for my first need the mammoth is the best big mama for stations distribution.... And the Elephant as an entry level carrier...JrStonewall wrote:SWEET!!! I hope you are correct. Thats the kindof spoiler I've been hoping to find while waiting for my preorder of X2 to arrive. About a month ago there were stats on the Argon Mammoth that said it would only carry 4-5 ships total and I was outrage and crying in my beers. Now at least I know the ship is a useful stepping stone before purchase of a full carrier instead of just a worthless utility ship. If the Argon TL ship capacity really is 15 I want to thank the Devs profusely!!! I cant believe they actually fixed that and so soon before release.vabtek wrote:
...and now I know for what I'm saving the credits for... A nice Argon TL... Fast, Big cargo space, holds 15 ships up to dolphins L and nova L... For exemple, I've put 5 Nova's, 2 Dolphins, 1 solar plant, 1 sillicon and one ore plant. Had 2k energy for the jumpdrive, couple of adv satellites, many weapon types in it and still had about half of free space of cargo... So the Argon TL will certainly be my first best utility ship way before carriers and destroyers...
I'll repeat, a programmer can choose to make his program run in the background or not. X² totally blocks in he background, it doesn't even redraw the window.Now in regards to "When you send a task in background it stops and wait to be relaunched" that's just bogus. I know several games that will run just fine in the background.
Only vaguely related, but I find it even better when programmers go the extra effort to add a "Suspend When Inactive" option to a given title's configuration options, therefore letting the user decide if a game will pause or not when it doesn't have focus.Beef wrote:I'll repeat, a programmer can choose to make his program run in the background or not. X² totally blocks in he background, it doesn't even redraw the window.
Still nice, but I'm kind of partial to either the Herc or Mammoth from Xt and it seems the Hercules 27 ship and 13k capacity is ideal for me if it is priced relative to the Mammoth like in Xt the Herc was 16million bucks and the Mammoth though a much nicer ride wasnt worth the nearly 50million pricetag IMHO. Though I did end Xt in a Mammoth (and persius) it was more a matter of having millions of credits from hundreds of factories and nothing else to spend it on.vabtek wrote:
Well I screwd at the 15 ships... It's 12 ships actually for the mammoth and 21000 units of cargo... - Orca 10 ships, 17000 cargo. - Albatros 10 ships, 14000 cargo. - Elephant 30 ships, 11000 cargo. -Hercules 27 ships, 13000 cargo. So for my first need the mammoth is the best big mama for stations distribution.... And the Elephant as an entry level carrier...
There are always exceptions and various ways to use terminology. But in modern computers with memory management units and virtualized memory space like todays PC's and 32 bit OS's, a process is not considered to be the function of, or synonymous with "thread". In the most simplistic terms a process is a separate application. One or more threads will reside in a process. A process has it's own protected memory space from other processes, where a thread resides in the same memory space as other threads in the same process. So it would be incorrect to interchangably use the term "thread" and "process".Multi-threading is running different threads or 'processes' at the same time. One program can have a lot of processes at the same time.
To clear up some confusion, a process is a program sequence. Multi-threading is running several of those sequences at once.