New! XFP V4.2 Ready for Download, also Trailer
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There is a topic on this on are website http://www.xperiment-fusion-project.net ... .php?t=507Cycrow wrote:yyou cant actaully claim capital ships like the standard way, the claim options wont appear on any capital ships, m6 or larger.
its unfortuatlly hard coded into the game, so you will need to use the salvage claim software to get them
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I don´t know from where it comes but this information is wrong for a vanilla X3. I have claimed several Xenon K by hand without using a Claim software. The tricky thing is to find the right spot. In case of Xenon K I needed to be about 90m away from the marked centre of the K then the Claim option showed up. But maybe in the mod it is different and maybe a H (?) is constructed in a way that you never reach the spot...Cycrow wrote:yyou cant actaully claim capital ships like the standard way, the claim options wont appear on any capital ships, m6 or larger.
its unfortuatlly hard coded into the game, so you will need to use the salvage claim software to get them
BTW, the XFP is absolutely great work

Cheers,
Hobi
Spelling is a gift - I am german I don´t like Gift 

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Hi all, sorry to be a pain, but I just spent an hour getting my relations up with the telardi, but I can't seem to find the savage clam software in any of their equipment docks. Am I missing something. Also I just tried reinstalling the script pack and now the bulk frieght transporter is comming up as a readtext17-Some number. Any help on these two fronts would be highly apprecitated..
Also the command is not in the keymapping section of the options. More than a little confused
Also the command is not in the keymapping section of the options. More than a little confused
Last edited by narcher on Wed, 16. Aug 06, 03:08, edited 1 time in total.
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I'm very pleased to announce that the german translation of the last t-files is nearly completed!!
@Northstar or anyone who knows: please pm me where to send the file....
should be ready on Friday!!!
Best wishes
Starbuster

@Northstar or anyone who knows: please pm me where to send the file....
should be ready on Friday!!!
Best wishes
Starbuster
"Phantasie ist wichtiger als Wissen, denn Wissen ist begrenzt...!" [Albert Einstein]
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Thanks for the prompt reply Cycrow, however after flying to your sector and docking with your equipment dock I still can not buy the upgrade. Also as mentioned before there is not option in the control menu to assign a key to that function. I have checked the your script installer and it is enabled and a I sasid I ahve tried removing all the scripts and re-adding it. The only scripts I am running are the ones included in the XFP script pack. Any other ideas?
Just an update, I managed to buy a Savage claim software by running manually your setup. and lib.savageclaim.keepstock scripts, however now it seems that this is avaliable in telardi equipment docks instead of just you sector. Also it seems that I need to rerun these scripts each time I reload.
Just an update, I managed to buy a Savage claim software by running manually your setup. and lib.savageclaim.keepstock scripts, however now it seems that this is avaliable in telardi equipment docks instead of just you sector. Also it seems that I need to rerun these scripts each time I reload.
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Problem: I don't see the guild headquarter in Guild heaven. All the scripts are turned on (guild scripts). I am using quickstart, plot enabled, XFP .2 with all scripts.
question: Can anyone compile a ship data base that includes what gun will fit on what ships?
question: where can I find a ranger M6 and how much does it cost?
question: Can anyone compile a ship data base that includes what gun will fit on what ships?
question: where can I find a ranger M6 and how much does it cost?
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I don't have the guild HQ's either, nor do I have Stevios shipyard, which I thought was supposed to be in the script pack.
There are guild HQ's around in the universe, but the Guild HQ sector only has some shipyards and Terracorp. I've been waiting for them to spawn, since someone said it'd take a while, but 3 game days in and they're still missing...
Also, isn't there supposed to be a PTNI HQ in PTNI HQ now?
There are guild HQ's around in the universe, but the Guild HQ sector only has some shipyards and Terracorp. I've been waiting for them to spawn, since someone said it'd take a while, but 3 game days in and they're still missing...
Also, isn't there supposed to be a PTNI HQ in PTNI HQ now?
Split Say AAAAAAAAA!!!
Cargo bay now contains: Elephant.
Cargo bay now contains: Elephant.
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oh that's it. I just started the game two nights ago (about 3 hrs of ingame time).Cycrow wrote:How long have you been playing for ?handy388 wrote:Problem: I don't see the guild headquarter in Guild heaven. All the scripts are turned on (guild scripts). I am using quickstart, plot enabled, XFP .2 with all scripts.
they dont appear straight away and take time for them to be built
Also, I am experiencing with some serious lag issue while SETAing, wondering if it's just a mod thing (more file = more lag?)
Also, can anyone point me out to where I can buy the Ranger M6 and how much is it? It looks sick and seems like will be the perfect Mamba replacment.
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I believe it's due to 2 thingshandy388 wrote:
Also, I am experiencing with some serious lag issue while SETAing, wondering if it's just a mod thing (more file = more lag?)
1: All the new sectors=more computations
2: All the scripts running.
I'm having the same problem, but I can live with it...make sure your SETA is set to 6x and it's a bit better.
Split Say AAAAAAAAA!!!
Cargo bay now contains: Elephant.
Cargo bay now contains: Elephant.
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