Ektufall wrote: ↑Sat, 21. Jun 25, 16:29
What are the prerequisites for Industritech Plot - Phase 1 (The Gate Crystal)?
I am getting invalid mission objective when I should be getting directions to speak again with Industritech agent in Interworlds.
This happens right after I am returning him back from escort mission in Terran sectors and as I just drop him at Computer Plant in Interworlds one mission finishes and next one starts where he tells me to speak to him later when he will learn more from collected information. Because of invalid objective I can not communicate with him about next part of this plot and mission get stuck.
As I started on FL Argon Official start I by idea should not be able to even get to Terran sectors before I finish Terran Spy plot (still have not) but at this game start Terran sectors were unlocked for me as soon as I finished FL plot.
Here is why I started to think that there are prerequisites for triggers to continuing this plot.
First mission completes correctly: 1st image
As I unload my passenger , I receive dialogue to check with him later. New mission starts and mission objective is correct , yet no chance to talk with the guy via comms: 2nd image
Around 5 seconds later mission loose objective and becomes "invalid": 3rd image
Should I wait till next Guilds version or try my luck with forced que in MD ? I hesitate to not screw up something else later.
When forced to next I get objective to scan and either steel or loot required Gate crystal and mission ends with no follow up (dialogue at station or message)
Not really up to restarting to new game.
Hi Cycrow. Been playing X Series games 20+ years.Just wanted to say a big Thank You! You have made the game more enjoyable with this mod than I could have possibly hoped!
Again Thanks!
Ektufall wrote: ↑Sat, 21. Jun 25, 16:29
What are the prerequisites for Industritech Plot - Phase 1 (The Gate Crystal)?
I am getti mission objective when I should be getting directions to speak again with Industritech agent in Interworlds.
This happens right after I am returning him back from escort mission in Terran sectors and as I just drop him at Computer Plant in Interworlds one mission finishes and next one starts where he tells me to speak to him later when he will learn more from collected information. Because of invalid objective I can not communicate with him about next part of this plot and mission get stuck.
As I started on FL Argon Official start I by idea should not be able to even get to Terran sectors before I finish Terran Spy plot (still have not) but at this game start Terran sectors were unlocked for me as soon as I finished FL plot.
Here is why I started to think that there are prerequisites for triggers to continuing this plot.
First mission completes correctly: 1st image
As I unload my passenger , I receive dialogue to check with him later. New mission starts and mission objective is correct , yet no chance to talk with the guy via comms: 2nd image
Around 5 seconds later mission loose objective and becomes "invalid": 3rd image
Should I wait till next Guilds version or try my luck with forced que in MD ? I hesitate to not screw up something else later.
When forced to next I get objective to scan and either steel or loot required Gate crystal and mission ends with no follow up (dialogue at station or message)
Not really up to restarting to new game.
I would wait. Your not far from the end of the current plot, so there isn't any more just yet. When I release more of the plot i will make sure the previous parts are fixed as well.
Not sure when I will get to the industritech plot as the next versions will focus on the Lost Colonies
Ektufall wrote: ↑Sat, 21. Jun 25, 16:35
I have narrowed down why I am having trouble with these two sectors.
Game crashes for me as there are too many stations there. Is there even such limit in FL for individual stations? As I am not merging them to complexes.
In Unclaimed Sector east of Unseen Domain (renamed _Paranid) there is in total 70 stations of which 69 are mine.
With low graphical settings I am getting out of memory error related to dust ..
With Texture, Shader on high settings just CTD on entry.
When I delete some of the stations to reach lower amount I get this result:
With 40 stations in sector - I can jump in , but everything is extremly laggy
With 20 stations in sector - every thing is good and no CTD or lag at all.
I have a 137 factory complex in Harmony of Perpetuity that produces most products in the game (115 different factory types). Entering that sector crashes with 'out of memory' on all but the lowest graphical settings. Even then, it drops to about 3 FPS until I leave the sector.
I have a 376 factory complex in Tears of Greed Beta which produces only the basic food types (17 different factory types). It only has minor lag on highest graphic settings.
Maybe some of the new factories are not optimized or the number of distinct factories is causing an issue.