Mod or Script Suggestion: add a Missile in-flight ressuply system.
This variant of the trade extension uses a list of missile manufactories to automatically resupply you a single unit of the missile you just fired, using a small proportion jumpdrive and bank transfers to the buying station, this allows you to spend money rather than ammo when using missiles.
This MOD or script i'm suggesting will always have a single unit of the missile you are using, in freight bay, everytime you shot, the system will then teleport the missile from one of your factories or buy the missile from a factory in the universe to replace the one you just launched, in other words, you'll always have a single unit of the missile you just launched and by launching you pay the price of the missile, not the ammo.
This is good when you run out of missiles in a fight.
The resupply only activates when you have only 1 missile in stock, then every missile launched will decrease your credits.
After the battle(when there is no enemies in scan range of your current sector) the resupply system would mail you a report, containing the amount of missiles bought, the factory(ies) in which the missiles were bought, the total price of missiles bought and the avg price you paid for every missile.[/quote]