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[Script] Wing Attack Commands "Attack Fighters" and "Attack Capships"
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InvrSmall



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PostPosted: Mon, 6. Dec 10, 22:11    Post subject: [Script] Wing Attack Commands "Attack Fighters" and "Attack Capships" Reply with quote Print

Wing Attack Commands "Attack Fighters" and "Attack Capships".



These simple scripts add two commands to the Wing Combat menu, Attack Fighters and Attack Capships. The ships in the Wing also require Fight Command software MK2 to be installed for the new commands to show.


The scripts calls use the standard Egosoft wing command !wing.fight.manager where Fighters or Bigships are set as the preferred target, so the wing will still attack other classes if their preferred target is not in their scan check range.



The scripts included :
wing.cmd.attack.fighters
wing.cmd.attack.bigships
setup.Invr.wingcombat.AtkFtrBig

The T file used is 8931-L44

And the Wing Command Slots used :
<t id="316">COMMAND_WING_TYPE_FIGHT_16</t>
<t id="317">COMMAND_WING_TYPE_FIGHT_17</t>


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Extended Horizons. Adds 15 new sectors to explore and to make a home in for your empire. Works with your existing Game save and does not require a new start.
Wing combat commands: Attack Fighters and Attack Capships. Adds the two commands to the Wing Combat menu.


Last edited by InvrSmall on Thu, 20. Jan 11, 06:02; edited 2 times in total
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Kframe





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PostPosted: Thu, 23. Dec 10, 03:25    Post subject: Reply with quote Print

is it compatable with Anarkis defense commands/carrier commands? If so this will add nicely to my game seeing as these are the commands i want.


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InvrSmall



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PostPosted: Thu, 23. Dec 10, 13:53    Post subject: Reply with quote Print

It should do as the Anarkis defense commands/carrier commands use the following,

Commands used :
COMMAND_TYPE_GENERAL_30 to 36
COMMAND_TYPE_STATION_37 to 38
COMMAND_TYPE_SHIP_37 to 38


So there should be no clash.

Smile


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Extended Horizons. Adds 15 new sectors to explore and to make a home in for your empire. Works with your existing Game save and does not require a new start.
Wing combat commands: Attack Fighters and Attack Capships. Adds the two commands to the Wing Combat menu.
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Kframe





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PostPosted: Wed, 29. Dec 10, 05:05    Post subject: Reply with quote Print

Hey bro, im having a problem installing this and using this. When i install it with the manager, and then launch my game, it does not show up in my wings combat commands menu. I have 5 busters and all i have is the vanillia commands.

This is becuase when i quit the game and go to the plugin manager it has uninstalled it self. Infact if i install the package and then close the manager then reopen it, it will not be installed.

Any ideas whats going on.


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InvrSmall



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PostPosted: Wed, 29. Dec 10, 06:20    Post subject: Reply with quote Print

That's a strange one indeed. Thinking Unless I made the SPK with a different version of Plugin manager and something silly is happening. I used V1.3 if that's any help. You could use the .rar download instead, stick the files in the X3 folder and you should be good to go.

Also, Make sure your ships have Fight Command software 1 + 2 installed on your wing as well so new combat commands show in the menu.


_________________
Extended Horizons. Adds 15 new sectors to explore and to make a home in for your empire. Works with your existing Game save and does not require a new start.
Wing combat commands: Attack Fighters and Attack Capships. Adds the two commands to the Wing Combat menu.
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Kframe





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PostPosted: Wed, 29. Dec 10, 14:29    Post subject: Reply with quote Print

So just download the other file and open it in the x3tc folder. Ok ill give that a try. Hmm i wonder if its somehow a issue on my end. Its just odd, i install it and open the game and the commands are not there.(allships have fight commands 1&2) I close out of game and open the plugin manager and the script isnt in my installed list.

Im going to try to do it the manual way, im sure to have better luck with that.


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vukica





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PostPosted: Wed, 29. Dec 10, 14:54    Post subject: Reply with quote Print

This looks like a good script to have. Maybe after debug you could add it to community library.

Submissions go here http://forum.egosoft.com/viewtopic.php?t=229421


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Kframe





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PostPosted: Wed, 29. Dec 10, 14:59    Post subject: Reply with quote Print

Wish me luck, i downloaded the rar and moved it to the x3tc folder. Lets see if that does the trick.

Edit, I downloaded the .Rar and moved it from my downloads to the x3tc folder. I checked ingame and the commands were not present. DO i have to do anything different with the rar file after i down load it? I just downloaded it and then moved the file to the tc folder.

So can anyone tell me what i did wrong with the .rar file.


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Kframe





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PostPosted: Wed, 29. Dec 10, 15:12    Post subject: Reply with quote Print

OK. LOL i know what i did wrong. I need winrar to open the program and install it to the correct folders. Good lord i cant believe i didnt think of that.
Oh well time to learn something new LOL.


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InvrSmall



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PostPosted: Wed, 29. Dec 10, 21:27    Post subject: Reply with quote Print

Has anyone else had any problems with the SPK ?


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Extended Horizons. Adds 15 new sectors to explore and to make a home in for your empire. Works with your existing Game save and does not require a new start.
Wing combat commands: Attack Fighters and Attack Capships. Adds the two commands to the Wing Combat menu.
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Kframe





Joined: 15 Apr 2010
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PostPosted: Thu, 30. Dec 10, 03:40    Post subject: Reply with quote Print

Hey bro, I installed it manually and it is working pretty good i think. My only question is, is attack fighters and attack bighsips commands only accessable by the commands menu? Is there any way to add the commands to a hot key, or to the quick commands menu. Like when your inspace and click on the wing and up comes protect me, follow me and attack all. I would love to see the commands added there.

As of now it is usable as is, but id love to see in a future release, see the commands added to quick menu.

But as i said, if i have a few seconds before a fight it is very usefull in its current form. Just food for thought. Thanks again for working on this.


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Paladin-Solo





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PostPosted: Thu, 20. Jan 11, 03:26    Post subject: Reply with quote Print

InvrSmall wrote:
Has anyone else had any problems with the SPK ?


I just tried using the SPK and it installs fine, but the commands are not present in the game, guess i'll use the .rar file.

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InvrSmall



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PostPosted: Thu, 20. Jan 11, 03:50    Post subject: Reply with quote Print

Do you have Fight Command software MK2 installed on the ships ?


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Extended Horizons. Adds 15 new sectors to explore and to make a home in for your empire. Works with your existing Game save and does not require a new start.
Wing combat commands: Attack Fighters and Attack Capships. Adds the two commands to the Wing Combat menu.
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Paladin-Solo





Joined: 09 Aug 2009



PostPosted: Thu, 20. Jan 11, 05:26    Post subject: Reply with quote Print

InvrSmall wrote:
Do you have Fight Command software MK2 installed on the ships ?


They were M7s, so yeah, the manual install worked though.

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InvrSmall



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PostPosted: Thu, 20. Jan 11, 06:04    Post subject: Reply with quote Print

Cheers for the feed back. Smile

I've removed the SPK till I can suss out what is wrong with it.


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Extended Horizons. Adds 15 new sectors to explore and to make a home in for your empire. Works with your existing Game save and does not require a new start.
Wing combat commands: Attack Fighters and Attack Capships. Adds the two commands to the Wing Combat menu.
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View user's profile Send private message Visit poster's website
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