Welcome to the Galactic News System. As many people miss the former BBS-System in X3: Terran Conflict, we have developed a new system, which allows news to be available to the player in a similar fashion to X3: Reunion.
Installation:
Excluding the PDF which is not needed, copy all files/folders in the archive into your Terran Conflict root folder. Start a new game or load a saved game.
For players:
To open a newspaper you will need to define a hot-key in the interface section of Terran Conflict’s control set-up options menu. After this has been done, you will just need to press that key for a newspaper to open. The system will open a newspaper that will be based on the owner of the sector you are in (If a newspaper is available). The picking of articles will be random within the selection of articles that are available to that race.
For scripters:
Because for mods it may be better to open the newspaper in another way (for example MD-scripters who want to add a newspaper-seller to a station, from where you could purchase it) You would only need to adjust the set-up script for this so that the hot-key part is deactivated. The activation of the show-script can be done from any place you would like. This has been deliberately done to make this system as flexible as possible.
Some variables inside articles (not the titles!) which are added to the GNS will become replaced automatically by other content. For instance the variable $PLAYERNAME$ will be replaced by the name of the player. There are plenty of variables, all documented in the manual.
This function makes it easy to generate static articles, which change from one showing to the next.
Final Version Info:
All articles from X3: Reunion have been ported over to Terran Conflict and placed as a static type of news in the same way it was static in X3R.
However there is also a set of additional scripts that allow modders to quickly and easily add dynamic news into the system as well.
Anyone is welcome to try this system, and we are especially interested in getting feedback from scripters and modders for the dynamic news scripts.

A more complete instruction set for scripters is in the included PDF.
Download links
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Outdated link
Galactic News Service Version 105
Additionally we want to mention that one of our MD-scripters, Jens Ka, has written a MD-lib for use with the GNS. This can be downloaded here. By using this lib, the inclusion of new articles for missions is easier than by run_script.
This is a modders resource, so feel free to use it in your own mods.
Currently known problems:
Not all non-English txt files are fully translated. (There are a few buttons etc that are still in English, the main news is fully translated though. English and German should have complete translations.)
Change log:
Beta 1
-Initial public release.
Beta 2
- race-tagging for dynamic news didn´t work properly - fixed
- using a button in an article closed the newspaper - fixed
- news title now shown above the article, when opening it
Final Version
- added a clipboard function to save your articles and read them later
- changed the arguments of the add-script, so you can now rename the headline above the executing button, but the old argument-structure is not longer working!
Version 101
- adjusted some arguments for MD-usage, which wasn't possible in the previous version
Version 102
- fixed small bug which lead to double inclusion of first dynamic news
- added support for array of races for race.or.sector-argument (only SE)
Version 103
- added a small double check for add.news-script. (Fixes a rare bug that could show up in earlier versions of the GNS. In the earlier versions, when including an article twice (with the same id) it was included in the news list twice, without a double check. Now, the second inclusion doesn't happen any more. This was only relevant for the MD-side, as the SE-side uses a command which already had this check)
- added new functionality: Some variables inside articles (not the titles!) which are added to the GNS will become replaced automatically by other content. For instance the variable $PLAYERNAME$ will be replaced by the name of the player. There are plenty of variables, all documented in the manual.
This function makes it easy to generate static articles, which change from one showing to the next.
Version 104:
- removed the beep when opening the menu - useful, when the GNS should be opened by another task instead of the hotkey
Version 105:
- fixed a critical bug, which could occur, when the player didn't open the GNS for a long time. More and more dynamic articles got added to a list, leading to a freeze and severe lagging, when the player didn't open it early enough. This never occured in the Vanilla-version, though - there are no such dynamic articles included.
Links:
Das Galactic News System (BBS 2.0) (DE)
The X-Tended Team
Edit: Added alternative download links. X2-Illuminatus