Has the Addict gone soft in his old age.

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

Moderator: Moderators for English X Forum

User avatar
Spaceweed Adict
Posts: 2393
Joined: Wed, 10. Oct 07, 10:53
x3tc

Has the Addict gone soft in his old age.

Post by Spaceweed Adict »

Ok this is for those of you who have reached that stage in your universe were you've been following the Teladi ideals to long and are making just to much money and don't know what to do with it.

Ok some will say start over well I don't look at it that way to me thats like doing a Reggie Perren and running away from your problems so no, I,ve come up with this ingenious plan. :wink:

I'm going to start a X-Universal Charity organization called "WEED AID".
The object of the orginization is to build stations and Complexs spacifically designed to run at a loss not a profit. :wink:

Yer I know the taladi will say I,ve been taking to much of there weed but well what can you do. :D

Ok the cental HQ I'll be building in were else but Elysium of Light which ofcourse will be Named accordingly. Next I plan a network of outlets scattered around the universe known as Soup Kitchens trading only in food and basic supplies for the needy :roll:

As this is stricly a charitable orginization no weapons of any kind will be traded from these stations.

All will be welcome at these stations even Xenon & Khaak if they can make it. :roll:

I was thinking of trying 1muvwndr plan and sending missionary ships to try and convert the Xenon to see the light but I think sending battle ships gives the wrong impression don't you. :roll:

No so todays start a new era in the X-Universe with the opening of the first universal Charity orginization WEED AID.

Do you think it'll work?
Any help and advise welcome. :wink:
Snowship
Posts: 1350
Joined: Wed, 4. Jan 06, 03:28
x3tc

Post by Snowship »

I'm gathering the complex(?) in EoL will be barred for AI traders and you'll be shipping the product to various selling stations (Points)?

If so, from there (in the ever expanding charity) will you be using a HUB or Chain method of distribution? Cause I can foresee freighters being owned with a long "spoke" on a HUB setup.

Will there be small sector patrols to protect freighters are will the loss and replacements be more money'd loss for that "charity"?

Oh and keep us up-to-date :wink:
[ external image ]
Vanilla Malt Gamestarts
"The only time you have too much fuel is when you're on fire"
User avatar
1muvwndr
Posts: 1280
Joined: Sun, 27. Feb 05, 11:33
xr

Re: Has the Addict gone soft in his old age.

Post by 1muvwndr »

Spaceweed Adict wrote: I was thinking of trying 1muvwndr plan and sending missionary ships to try and convert the Xenon to see the light but I think sending battle ships gives the wrong impression don't you. :roll:
I was thinking about sending waves of Arans but they are too complicated to produce at the HQ. I guess that's because ten words are more powerful than a hundred guns. And more complicated to produce.

Anyway, is it possible to make loss with a factory?
User avatar
Spaceweed Adict
Posts: 2393
Joined: Wed, 10. Oct 07, 10:53
x3tc

Post by Spaceweed Adict »

Anyway, is it possible to make loss with a factory?
Oh yer 1muvwndr quite easy buy resources at max and sell products at min.

Look at your stations trade menus the bracketed numbers under your trading prices are the minimum you can sell at without making a loss so if your buying resources needed to produce the product at max well your going to have a good margin to lose money. :wink:

The trick will be getting the balance of profit and losses right.

So your thinking of starting up your own charity as well then? :roll:
jlehtone
Posts: 22541
Joined: Sat, 23. Apr 05, 21:42
x4

Re: Has the Addict gone soft in his old age.

Post by jlehtone »

Spaceweed Adict wrote:I plan a network of outlets scattered around the universe known as Soup Kitchens trading only in food and basic supplies for the needy :roll:

No so todays start a new era in the X-Universe with the opening of the first universal Charity orginization WEED AID.

Do you think it'll work?
It does, beautifully. :goner:
GCU Grey Area
Posts: 8355
Joined: Sat, 14. Feb 04, 23:07
x4

Post by GCU Grey Area »

While I applaud the humanitarian gesture, there's a cyincal part of me which can't help but wonder if it's all just a scam, cunningly designed to improve your standing with the trade guilds & shore up a dodgy rep caused by piracy, genocidal massacres & various other nefarious activities... :pirat:
Gavrushka
Posts: 8236
Joined: Fri, 26. Mar 04, 19:28
x4

Post by Gavrushka »

Outside the school gates the dealers wait with their Class A drugs... Get em addicted then up the prices...

Oh I love your style Spaceweed Adict - All wrapped up in fluffy niceness... :D
Lord Kellmar
Posts: 878
Joined: Thu, 24. Apr 08, 19:35
x3tc

Post by Lord Kellmar »

That's a good plan...
Spoiler
Show
To make more and more addicts across the universe
You're creating the future market :twisted:
Gnature Gnature Gnature Gnature Gnature Gnature
[ external image ]
User avatar
1muvwndr
Posts: 1280
Joined: Sun, 27. Feb 05, 11:33
xr

Post by 1muvwndr »

Spaceweed Adict wrote:So your thinking of starting up your own charity as well then? :roll:
Nah, I finally dumped this game and started a new one. The previous wasn't interesting anymore since I got like 90% of the ships RE'd (mostly the Aran + the TSs still to RE), a total of some 800 factories in some 10 complexes, countless ships, something around 20 billions in money and all but Duke's HQ plots done (that one I couldn't finish since it broke for no apparent reason during the 3rd mission :evil: ).
The new one involves no ship buying and being more a true pirate than in the previous one. I installed some scripts that should make life harder for me too. :)
I'll start a charity campaign as soon as I can afford it :)
User avatar
Spaceweed Adict
Posts: 2393
Joined: Wed, 10. Oct 07, 10:53
x3tc

Post by Spaceweed Adict »

1muvwndr wrote:
Spaceweed Adict wrote:So your thinking of starting up your own charity as well then? :roll:
Nah, I finally dumped this game and started a new one. The previous wasn't interesting anymore since I got like 90% of the ships RE'd (mostly the Aran + the TSs still to RE), a total of some 800 factories in some 10 complexes, countless ships, something around 20 billions in money and all but Duke's HQ plots done (that one I couldn't finish since it broke for no apparent reason during the 3rd mission :evil: ).
The new one involves no ship buying and being more a true pirate than in the previous one. I installed some scripts that should make life harder for me too. :)
I'll start a charity campaign as soon as I can afford it :)

Should have started a war with the Terrans that would of made things a little more interesting.
Thats what I plan to do force them back to earth and take all there sectors. :wink:
User avatar
Spaceweed Adict
Posts: 2393
Joined: Wed, 10. Oct 07, 10:53
x3tc

Post by Spaceweed Adict »

GCU Grey Area wrote:While I applaud the humanitarian gesture, there's a cyincal part of me which can't help but wonder if it's all just a scam, cunningly designed to improve your standing with the trade guilds & shore up a dodgy rep caused by piracy, genocidal massacres & various other nefarious activities... :pirat:
Well GCU what in the world give you that idea :roll:

Well I've seen the light me and Seeker Noa are best of buggies these days.
I'll have to invite him over to are new Mobile Temple Aran to preach the good word to all.
I have 20 eggar volentiers aboard just waiting to persuade those lost soles aboard there TL's and battle ships to come and join the corz and donate there ships and assets to the Aid foundation.
I'm sure they'll be only to willing to help, my guys have a exellent record of persuation. :wink:

Even the old Duke has offered help by investing heavily in are Well cough! Cough! other businesses, :roll: so see if I can convert a Paronid thug anyone can join.
yourpowersareweakoldman
Posts: 575
Joined: Thu, 6. Apr 06, 19:54
x3tc

Post by yourpowersareweakoldman »

As funny as this post is... It would be nice to have that kind of thing implemented in the game.

I want some more do-gooder options!

For instance, say I try to save a Trader and he gets blown up anyway, dropping a batch of BoFu.

Now I could just pick it up and sell it. But wouldn't it be cool if you could turn it in to a local charity. Or even

Say I make a pirate bail. Wouldn't it be cool if you could pick him up, and he was in your cargo hold as "Pirate Pilot" or "Criminal" or something like that.

You could then turn him in at the local Trading Station for a bounty/rep bonus!!!

Or if you were more mean-natured you could enslave him...

Or make him one of your marines....

Or just turn him loose as a passenger if you're particularly forgiving?!
Crystal Fabs make Crystals.
Quantum Tube Fabs make Quantum Tubes.
What do Ghetto Fabs make? BLING!
User avatar
Killjaeden
Posts: 5366
Joined: Sun, 3. Sep 06, 18:19
x3tc

Post by Killjaeden »

I have 2 TP with ~20 boron passengers and 1 with 20 argon passengers... (the pilots of those left the ship because err... they saw the light :D )
all of them are cashhungry managers wich need to see the light too -I'll order the TP to EoL immediately.
[ external image ]
X-Tended TC Mod Team Veteran.
Modeller of X3AP Split Acinonyx, Split Drake, Argon Lotan, Teladi Tern. My current work:
Image
User avatar
freddiel
Posts: 260
Joined: Sat, 24. Jan 04, 18:08
x3tc

Post by freddiel »

Eeeuuurgh!!!! Spaceweeds gone all........GONER! :pirat: :arrow: :arrow: :arrow: :goner: :P
X3 TC 3.2
Bringing peace to the Commonwealth with overwhelming fire power.

Why is there so much month left at the end of the money?
mystikmind2005
Posts: 2256
Joined: Wed, 14. Jun 06, 10:44
x2

Post by mystikmind2005 »

There is one small annoyance with the plan.... stations will transfer funds to player account, but just try and do it the other way round.... ooops!

I see allot of manual funds transfers coming your way :wink:
What intriguing weapons and shields will you use to protect your trade ships and sectors from the Khaak when your not home? unless you can afford capital ships *and luck* its all for nothing, NOTHING! Mwaahhhhahaha
*(amendment for TC since all the good strategy and planning is no longer enough, you also need luck)*
GCU Grey Area
Posts: 8355
Joined: Sat, 14. Feb 04, 23:07
x4

Post by GCU Grey Area »

mystikmind2005 wrote:There is one small annoyance with the plan.... stations will transfer funds to player account, but just try and do it the other way round.... ooops!

I see allot of manual funds transfers coming your way :wink:
Or maybe just one very big transfer & he get's to see how fast each station can burn through 2 billion, depending of course on how much he's managed to stea... err... earn from his entirely legitimate enterprises so far.
mystikmind2005
Posts: 2256
Joined: Wed, 14. Jun 06, 10:44
x2

Post by mystikmind2005 »

GCU Grey Area wrote:
mystikmind2005 wrote:There is one small annoyance with the plan.... stations will transfer funds to player account, but just try and do it the other way round.... ooops!

I see allot of manual funds transfers coming your way :wink:
Or maybe just one very big transfer & he get's to see how fast each station can burn through 2 billion, depending of course on how much he's managed to stea... err... earn from his entirely legitimate enterprises so far.
If it was just about dumping money, he could dump it in the charity BBS? or are they too slow for dumping such huge amounts?

If it is more about squaring off income, then that will require much more effort
What intriguing weapons and shields will you use to protect your trade ships and sectors from the Khaak when your not home? unless you can afford capital ships *and luck* its all for nothing, NOTHING! Mwaahhhhahaha
*(amendment for TC since all the good strategy and planning is no longer enough, you also need luck)*
Nanook
Moderator (English)
Moderator (English)
Posts: 28247
Joined: Thu, 15. May 03, 20:57
x4

Post by Nanook »

mystikmind2005 wrote:...
If it was just about dumping money, he could dump it in the charity BBS? ...
You might want to check that there is no BBS in TC. :P
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.

X4 is a journey, not a destination. Have fun on your travels.
mystikmind2005
Posts: 2256
Joined: Wed, 14. Jun 06, 10:44
x2

Post by mystikmind2005 »

Nanook wrote:
mystikmind2005 wrote:...
If it was just about dumping money, he could dump it in the charity BBS? ...
You might want to check that there is no BBS in TC. :P
Did not see this mentioned as a TC thread.
What intriguing weapons and shields will you use to protect your trade ships and sectors from the Khaak when your not home? unless you can afford capital ships *and luck* its all for nothing, NOTHING! Mwaahhhhahaha
*(amendment for TC since all the good strategy and planning is no longer enough, you also need luck)*
Nanook
Moderator (English)
Moderator (English)
Posts: 28247
Joined: Thu, 15. May 03, 20:57
x4

Post by Nanook »

You should check out his reference to The Duke, marine capturing, and the Aran. All are TC specific. If you didn't get those references, I'd suggest a rereading of his posts. :wink:
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.

X4 is a journey, not a destination. Have fun on your travels.

Return to “X Trilogy Universe”