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[SCRIPT] Universal Missile Complex
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draba





Joined: 22 Nov 2007
Posts: 35 on topic

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modified
PostPosted: Thu, 25. Dec 08, 02:17    Post subject: [SCRIPT] Universal Missile Complex Reply with quote Print

Universal Missile Complex


As Squiddy said:
"No plan is ever sound without some suitable application of high-explosive somewhere along the line."

This script helps you with the high-explosive part.
It adds a command to mosquito factories, which turns them into fabs creating 9 types of useful missiles for 15 000 000 credits.
This way you don't have to order traders around just to keep a steady stock of your favorite unmanufacturable missile.

http://www.filefactory.com/file/afh93de/n/universalmissilecomplex_zip

Install:
Add in Cycrow's plugin manager

Remove:
Simply deactivate/delete the package

Usage:
Buy a mosquito factory, open it's command console, execute command "Upgade to Universal Missile Complex".

Supported missiles:

    Mosquito - missile defense
    Wasp - for overwhelming turrets
    Disruptor - against M5-s
    Tornado/Typhoon/Wraith - for the fun factor
    Beluga - Heavy fighters
    Hornet - Anti-capital
    Hammerhead - For the times when you absolutely, definitely
    have to kill every motherf****r in the sector

The missiles take turns in production, a complete cycle of each one takes well over an hour.



These factories cannot be complexed, otherwise they will only produce their original ware( mosquito ). This makes them less useful, I simply didn't find a way to fix it.


Edit:
Up again, sorry for the broken link.



Last edited by draba on Fri, 13. Feb 09, 01:21; edited 2 times in total
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Thrandisher





Joined: 01 Jul 2007
Posts: 357 on topic

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PostPosted: Thu, 25. Dec 08, 03:36    Post subject: Reply with quote Print

I get a currupted zip file when opening in winrar or winzip. :/


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draba





Joined: 22 Nov 2007
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PostPosted: Thu, 25. Dec 08, 04:43    Post subject: Reply with quote Print

Sorry, forgot to extend the downloader.
Fixed.

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Kilrathi Avenger



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Joined: 06 Feb 2004
Posts: 275 on topic
Location: Edwinstowe, UK
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PostPosted: Thu, 25. Dec 08, 09:30    Post subject: Reply with quote Print

Sounds excellent. downloading now. Twisted Evil

P.S. I like that it costs 15m to upgrade. Doesn't sound too much like a cheat. Laughing


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woodyway





Joined: 15 Dec 2008



PostPosted: Thu, 25. Dec 08, 12:34    Post subject: Reply with quote Print

Crying or Very sad Universal Missile Complex produces only Mosquito Missiles.
How can I produce other missile?

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draba





Joined: 22 Nov 2007
Posts: 35 on topic

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PostPosted: Thu, 25. Dec 08, 12:51    Post subject: Reply with quote Print

It was not made as a cheat, but it certainly makes life a lot simpler Smile
In addition to the 15M, 1 missile factories of each kind produces exactly the same amount of missiles as 9 of these.
I was just getting annoyed by how every time I wanted to use disruptor's or hammerheads, I had to frag some enemy ships first.


woodyway:
How long did you watch the production?
Did you attach it to a complex?
Sometimes mosquitos can get as much as 8 cycles before it switches to anyting else. Based on my observations each kind of missile gets roughly equal time in production, it's independent of cycle time.
If anyone else experiences similar problems, please let me know.



Edit:
Ok, the problem is that factories with multiple products don't really like to be complexed, and only produce their original ware. This doesn't really add to their usefulness Smile
I'm looking into it, I hope something can be done.

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leakcim78





Joined: 02 Dec 2005
Posts: 14 on topic

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PostPosted: Sun, 11. Jan 09, 14:31    Post subject: Reply with quote Print

hello
the link is dead ...

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DaveyP





Joined: 07 Nov 2005
Posts: 982 on topic

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PostPosted: Thu, 15. Jan 09, 15:29    Post subject: Reply with quote Print

Still dead

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john1957





Joined: 08 Apr 2008



PostPosted: Fri, 16. Jan 09, 10:49    Post subject: Reply with quote Print

please fix the link
Evil or Very Mad

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knud0139





Joined: 11 Jun 2004
Posts: 11 on topic

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PostPosted: Thu, 29. Jan 09, 04:27    Post subject: Reply with quote Print

still dead link Sad

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turu_386





Joined: 13 Jun 2007
Posts: 4 on topic
Location: Argentina
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PostPosted: Sat, 31. Jan 09, 02:45    Post subject: Reply with quote Print

...Dead link...

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Hieronymos





Joined: 30 Dec 2005
Posts: 829 on topic
Location: California--A State of Mind
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PostPosted: Sun, 1. Feb 09, 00:36    Post subject: Reply with quote Print

Not adding UMC to a complex is really the only way to reliably ensure it cycles between all 9 missle types, right?

In that case Klaatu's script is your answer:

http://forum.egosoft.com/viewtopic.php?t=234169

First, linking access to some really heavy hitters--like Hammerhead--to a Mosquito fab, despite the hefty MCr. 15. buy in, seems a bit..unrealistic. Why not use a high-end missle fab (that cost lots more, and requires higher rep) like Hornet? Or Thunderbolt? Then you can ditch Mosquito link-in entirely.

BTW, you've not included these excellent missles:

Wildfire [Paranis?] is best anti-M4 (shields up) or anti-M3 (shields down) missle in game [15k payload; 246m/s; 1S cargo; Cr.3,500]. Ostensibly developed by Paranid, but no fabs exist in game for it. Yet. Best overall missle in game, imo.

Thunderbolt [Split-only?] is grown-up version of Hornet. Less space required, more speed.

Tempest [Boron only] is only Commonwealth Fi-Fo [60k payload; 195m/s; 5M cargo; Cr.15,000.]. Doesn't need a target; so great for spamming large enemy formations.

Request:
Is it possible to create several racial versions of the UMC? Like a Split: Typhoon,Thunderbolt,Silkworm,Wasp,..uh can't think of any more really useful Split manf'd missles.
Terran: Mosq,Beluga,Hammerhead,Poltergeist,Wraith.
(Don't know if this is possible: but
Boron: Tempest,Silkworm,Typhoon,Cyclone,Tornado,Dragonfly.
Paranid: Wildfire,Typhoon,Hornet,Wasp,Silkworm.

(underlined missle indicates fab type needed to open racial UMC)

It's not really necessary to create versions for each race I suppose, but would enhance the realism angle.

Anyhooo, just a suggestion! Great work you've done as is.


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draba





Joined: 22 Nov 2007
Posts: 35 on topic

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PostPosted: Fri, 13. Feb 09, 00:40    Post subject: Reply with quote Print

Sorry guys, got a bad rush of work + problems at my host,
I completely forgot about this script. I don't have TC on my machine,
so can't check which version is this:
http://www.filefactory.com/file/afh93de/n/universalmissilecomplex_zip

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RamboOwning





Joined: 06 Nov 2008
Posts: 1 on topic

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PostPosted: Sat, 25. Apr 09, 13:48    Post subject: Reply with quote Print

I've been trying it for a few days now, but filefactory doesn't work for me, could u please upload it anywhere else?

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SS_T





Joined: 27 Mar 2009
Posts: 587 on topic

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PostPosted: Sat, 16. Jun 12, 18:12    Post subject: Reply with quote Print

I don't remember how I got hold of this script, but its been on the x1tp.com website for a year. So here it is if anyone wants.



Link to download entry: Link

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