EnglishGermanFrenchRussianPolishItalianSpanish
Log inRegister
 
[MOD] SS_T's X3TC Performance upgrade
Post new topic Reply to topic Goto page 1, 2  Next
View previous topic :: View next topic
Author Message
SSwamp_Trooper





Joined: 29 Apr 2007
Posts: 201 on topic
Location: Cornwall (England)
Thank you for registering your game
modified
PostPosted: Thu, 11. Dec 08, 22:33    Post subject: [MOD] SS_T's X3TC Performance upgrade Reply with quote Print

See topic at the TXU: http://www.thexuniverse.com/forum/showthread.php?t=14156

Information
I have just put together a Performance mod for X3TC, i don't know if it has already been done before Smile. The mod basically contains the shaders from X3:R, one reason i thought about using the x3 reunions shaders is because of the x1 mod.


Download
Version 1.0 download, BETA, 1.06 MB (1,114,112 bytes)



Results
I haven't tested it much but this is what i got:
(please note: Same sector and similar fps taking. However when i attacked the boron ts it released 3 fighter drones with my mod installed so the may of lowered the fps)
(I have averaged the fps)

X3:TC
Not Fighting:
20fps

Shooting at a boron ts :rolleyes::
15fps

X3:TC with SS_T mod:
Not Fighting:
23fps

Shooting at a boron ts:
16fps

I expected it to be a little bit higher with my mod installed, but those fighter drones may of affected the results. I've only tested it once so i would like to see what you will get


My X3:TC information:
If you try it I would like some feed back Smile



Last edited by SSwamp_Trooper on Sun, 14. Dec 08, 13:27; edited 3 times in total
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
SSwamp_Trooper





Joined: 29 Apr 2007
Posts: 201 on topic
Location: Cornwall (England)
Thank you for registering your game
PostPosted: Thu, 11. Dec 08, 22:33    Post subject: Reply with quote Print

ulfius wrote:
"Could you give some technical info on how the shaders from X3:R are better than those in X3:TC? I'm interested as to how this works to improve performance."


I'm sorry to say that I don't know much about shaders, however while making the X1 Past and Future mod I experimented in using TC's shaders in Reunion.

I basically copied ALL the shaders from tc into a .cat for the x1 mod and i noticed I general graphical improvement throughout the mod. As the x1 mod has a small universe and less ships than TC it is able to cope with these enhanced graphics.

So i thought I could do it the other way round to improve TC performance.

As for actually proving there is a difference or what shaders are different, i don't know Confused, i guess you could say i cheated with this 'mod' Razz.

Further updates may be removing unnecessary shaders, but for now It does seem to work, for me at least Smile.

Back to top
View user's profile Send private message Visit poster's website MSN Messenger
SSwamp_Trooper





Joined: 29 Apr 2007
Posts: 201 on topic
Location: Cornwall (England)
Thank you for registering your game
PostPosted: Sat, 13. Dec 08, 14:20    Post subject: Reply with quote Print

Quotes about it from the TXU:

ulfius wrote:
I've been testing this mod and my conclusion is that it does give performance an edge with large amounts of ships present, although performance regarding stations and such seem to be either unaffected or not measurable - though to be fair I was using HQ stations for comparison, it may be because the hew HQ stations use new shaders not covered by this mod.

Please correct me if I'm wrong, (my knowledge of these things is rusty) the main reason this performance increase works is because textures and shaders from X3 reunion are about 1/2 to 3/4 the resolution/filesize of those in x3:TC, thus less render time and smaller pre-cache. Basically: smaller textures take less time to draw, is the simplest way I can put this. Scaling Half resolution of the textures in x3:tc would probably also have a similar beneficial effect.


Sartorie wrote:
Shaders are actually small programs that run directly on the graphics card hardware and are used for a variety of effects e.g. organic surfaces, mirrors, water, hull coloring and so on.

If the ones from X3 are less complex they use up less calculation time which is the small performance gain you see. However on older cards with slower shader units this could give significant performance.



_________________
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
OOZ662



MEDALMEDALMEDAL

Joined: 08 Apr 2008
Posts: 1155 on topic
Location: NW WA State
Thank you for registering your game
PostPosted: Sat, 13. Dec 08, 19:00    Post subject: Reply with quote Print

Is this a mod that can be installed/uninstalled at will without having to restart a game or do fancy magic? Smile


_________________
Back to top
View user's profile Send private message AIM Address Yahoo Messenger MSN Messenger
SSwamp_Trooper





Joined: 29 Apr 2007
Posts: 201 on topic
Location: Cornwall (England)
Thank you for registering your game
PostPosted: Sat, 13. Dec 08, 19:12    Post subject: Reply with quote Print

Yeah it can be installed and uninstalled without a restart Smile


_________________
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
yospanky





Joined: 18 Aug 2006



PostPosted: Sat, 2. May 09, 12:30    Post subject: Reply with quote Print

Hey, first time posting. I'm sorry but I cannot seem to get the Download Link to work. I'll try again tomorrow but THANKS for creating performance enhancing scripts!

Back to top
View user's profile Send private message
sstbrg





Joined: 11 May 2009



PostPosted: Sun, 17. May 09, 14:17    Post subject: Reply with quote Print

I know it's a stupid noob's question, but will this reduce image quality significantly?

Back to top
View user's profile Send private message MSN Messenger
arcana75





Joined: 02 Dec 2003
Posts: 2158 on topic

Thank you for registering your game
PostPosted: Mon, 18. May 09, 17:26    Post subject: Reply with quote Print

Hi, I'm not familiar with this file mods what, but is it possible to have a version that only contains the roid lower poly mod + ur shader mod? I tried to get the original lower roid poly mod but the link to xai-corp.net is dead.

Or let me know which files pertain to which mod would also help so I can use X3 Editor to take the ones I want.

Thanks!


_________________
Nanite Hull Repair, Resource-Free Factory, Collect Wares Mk 2, Remove Products from Docks, Hack Station
Back to top
View user's profile Send private message Visit poster's website
dargj2





Joined: 03 Jun 2008
Posts: 234 on topic
Location: Northern England
Thank you for registering your game
PostPosted: Thu, 4. Jun 09, 01:52    Post subject: Reply with quote Print

Download link not working, just a page full of code, any ideas?

Back to top
View user's profile Send private message
OOZ662



MEDALMEDALMEDAL

Joined: 08 Apr 2008
Posts: 1155 on topic
Location: NW WA State
Thank you for registering your game
PostPosted: Thu, 4. Jun 09, 01:54    Post subject: Reply with quote Print

dargj2 wrote:
Download link not working, just a page full of code, any ideas?


Right click, Save Target As or Save Link Location, depending on your browser.


_________________
Back to top
View user's profile Send private message AIM Address Yahoo Messenger MSN Messenger
SS_T





Joined: 27 Mar 2009
Posts: 587 on topic

Thank you for registering your game
PostPosted: Fri, 5. Jun 09, 00:29    Post subject: Reply with quote Print

Firstly, sorry I haven't replied to you questions until now. I had to re-register and so I wasn't notified of a reply.

OOZ662 wrote:
dargj2 wrote:
Download link not working, just a page full of code, any ideas?


Right click, Save Target As or Save Link Location, depending on your browser.


Thanks, firefox browsers do have that problem with .spk files. I have a guide about it here: http://www.[blocked due to google malware warning]/x3tc/firefox.html

sstbrg wrote:
I know it's a stupid noob's question, but will this reduce image quality significantly?


not significantly, it will just make the game graphics more like x3r. Which isn't to bad.

arcana75 wrote:
Hi, I'm not familiar with this file mods what, but is it possible to have a version that only contains the roid lower poly mod + ur shader mod? I tried to get the original lower roid poly mod but the link to xai-corp.net is dead.

Or let me know which files pertain to which mod would also help so I can use X3 Editor to take the ones I want.

Thanks!


You can download the lower poly roid mod from here http://www.[blocked due to google malware warning]/x3tc/index.php, direct download: http://www.[blocked due to google malware warning]/x3tc/download/lowpolyroids-2.04%20medium.spk, the shader mod basically contains the shader files from x3r which normal mods don't contain so there will not be any compatibility issues Smile


_________________
New XDownloads: http://xdownloads.co.uk
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Raumkraut93



MEDALMEDALMEDAL

Joined: 18 Mar 2009
Posts: 1263 on topic

Thank you for registering your game
PostPosted: Mon, 29. Jun 09, 08:28    Post subject: Reply with quote Print

Can anyone tell me what disadvantages this mod has and wether it brings a *modified* into my game?


_________________
"Dies ist alles, was ich über den Krieg weiss: Einer gewinnt, einer verliert
und nichts ist nachher so
wie es vorher war."

"Stellt eure Truppen auf, oh große Generäle,
Der Preis des Sieges übersteigt den Preis der Niederlage."
Back to top
View user's profile Send private message
SS_T





Joined: 27 Mar 2009
Posts: 587 on topic

Thank you for registering your game
PostPosted: Mon, 29. Jun 09, 15:04    Post subject: Reply with quote Print

Raumkraut93 wrote:
Can anyone tell me what disadvantages this mod has and wether it brings a *modified* into my game?


disadvantages: not as good graphics, but not really noticeable imo

*modified* sign, it shouldn't iirc


_________________
New XDownloads: http://xdownloads.co.uk
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Snowtiger2.0





Joined: 24 Jun 2005
Posts: 168 on topic
Location: Stuttgart
Thank you for registering your game
PostPosted: Mon, 17. Aug 09, 07:13    Post subject: Reply with quote Print

Hi

How can i remove this mod?
I want to try playing without it again, but cant seem to get rid of the "SS_T Performance Upgrade"-mark on loading screens, and consiquently the ***modified*** in my stats.

Back to top
View user's profile Send private message
5c0rch!





Joined: 04 Nov 2007
Posts: 184 on topic

Thank you for registering your game
PostPosted: Mon, 17. Aug 09, 11:20    Post subject: Reply with quote Print

Have you removed the Cat/Dat files that the mod adds from the X3TC directory?

Once you have the modified tag in your save, it won't go away.


_________________
A nuke a day keeps the enemies at bay! - Golden Wisdom
There is a thin line between meaningful posts and spam... I like to think I walk that line everyday.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic Reply to topic Goto page 1, 2  Next
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum
Control Panel
Login Data
The time now is Thu, 19. Oct 17, 11:06

All times are GMT + 2 Hours


Board Security

Copyright © EGOSOFT 1989-2017
Powered by phpBB © 2001, 2005 phpBB Group
Template created by Avatar & BurnIt!
Debug: page generation = 0.71544 seconds, sql queries = 29