X3 Reunion scripts for the Mac
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X3 Reunion scripts for the Mac
I purchased my copy of X3 Reunion a few weeks ago for the Mac OS X system. I've been waiting for this to come to my system since X3 came and since I've long retired my old PC system. But when I try to find scripts and mods for my game, they're all in .exe file. Is there a way to install these updates, scripts and mods for the Mac?
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I don't know of any scripts or mods distributed in exe form, unless you are talking about the bonus pack. If you are, you should ask that in the BP thread on the main forum.
For spks which many script packages are distributed as, there was a thread about it a couple of weeks back. There currently isn't any solution other than find a windows machine (or use a windows virtual machine on your mac) to extract the files using Cycrow's installer, then transfer them to the mac. I know that Cycrow is working on making a spk extractor type tool which will work on macs, but I don't know where he's up to with it.
For spks which many script packages are distributed as, there was a thread about it a couple of weeks back. There currently isn't any solution other than find a windows machine (or use a windows virtual machine on your mac) to extract the files using Cycrow's installer, then transfer them to the mac. I know that Cycrow is working on making a spk extractor type tool which will work on macs, but I don't know where he's up to with it.
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i've been trying to make a linux version of the new tools i've released, the SPKConvert, and SPK Explorer, which would allow you to at least extract the script files so you can use them.
but im having a few problems linking in the 7Zip libraries in linux, as it was designed for windows.
im currently working on the ANSI C version of the Decompressor, which im hopeing to get working for SPK files
but im having a few problems linking in the 7Zip libraries in linux, as it was designed for windows.
im currently working on the ANSI C version of the Decompressor, which im hopeing to get working for SPK files
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i've created a linux compatable version of the SPK Libraries which you could test on a mac, they need to be compiled from sources.
as i dont have a mac, i cant really test them, but they do work on both FreeBSD and Mandriva.
http://x3.ircwhore.co.uk/Beta/SPKConvert-1.00.tar.gz
if anyone who knows about program distribution on macs and wants to create a mac compatable binary version, they can send it to me and ill put it on my site for download.
the program to extract and install the files will be comming shortly, just want to make sure this works first
as i dont have a mac, i cant really test them, but they do work on both FreeBSD and Mandriva.
http://x3.ircwhore.co.uk/Beta/SPKConvert-1.00.tar.gz
if anyone who knows about program distribution on macs and wants to create a mac compatable binary version, they can send it to me and ill put it on my site for download.
the program to extract and install the files will be comming shortly, just want to make sure this works first
Last edited by Cycrow on Wed, 13. Jun 07, 23:37, edited 1 time in total.
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unfortunately, when i downloaded the links, i couldn't make them work on my mac. but interestingly, i realized that x3 was running on cider. which means that the scripts might just work if i could extract the files from the .exe file.
i stumbled on a mac app that runs small windows programs. it's called crossover. and when i ran the .exe file using the crossover program, it opened and asked me which files/scripts i would like to install. then, it asked me where the x3.exe was, i navigated through the file networks of my x3 reunion folder and found the .exe file and extracted the scripts. clicked on the game once more and when i opened my saved game and looked through the commands, the scripts were there.

now, i just need to know how these scripts work. i'm used to playing vanilla.
i stumbled on a mac app that runs small windows programs. it's called crossover. and when i ran the .exe file using the crossover program, it opened and asked me which files/scripts i would like to install. then, it asked me where the x3.exe was, i navigated through the file networks of my x3 reunion folder and found the .exe file and extracted the scripts. clicked on the game once more and when i opened my saved game and looked through the commands, the scripts were there.

now, i just need to know how these scripts work. i'm used to playing vanilla.
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i could extract the package, but i didn't know how to place them or where to place them during that time. it was a good thing that i realized that there was an application that could run small windows programs with the new intel macs.
it was just a matter of locating the right folder where the scripts could be extracted.
then again, i could be just a noob about this. :-p
but some experimentations are just worth doing
it was just a matter of locating the right folder where the scripts could be extracted.
then again, i could be just a noob about this. :-p
but some experimentations are just worth doing
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My Mac OS X system is running X3 just fine with many, many, X3 mods/scripts all found on this PC forum (in the community script library).
Some help as to how to the installs are made can be found on the Virtual Programming (VP) Forum (go to http://www.vpltd.com/vpforum and find X3 and then use the Mods thread).
You'll need to register on the VP Forum first, I believe, before you can access all the topics.
In simple terms, though, you can download mod .zip files (or .spk or .cat/.dat files, but in these cases, you'll need to see the VP Forum instructions referred to above) and "unstuff" them easily enough.
The contents of the mod "t" and "scripts" folders therein need to be manually placed into folders of the same names found in a folder named x3 in a folder named c_drive.
This is found (on my system) in Applications/Games/X3 The Reunion/Contents/Resources/X3 Reunion Online/Contents/Resources/transgaming/c_drive/x3
Once the contents of the downloaded mod "t" and "script" files are manually installed, simply start X3 and you'll find the mod is there.
There are cases where a new mod is incompatible with a mod previously installed, so back up your c_drive folder before each new install, so you can easily "back out" of the conflicting mod. In these unusual cases, you'll usually have to do without the new mod.
Manual installation is the only way I've found that is safe and always works (besides, there isn't yet a native X Plugin Manager or Script Installer - it is being looked into, however on the VP Forum).
There is more to learn about this, however, at the VP Forum mentioned above.
Hope this helps!
Cheers!
Some help as to how to the installs are made can be found on the Virtual Programming (VP) Forum (go to http://www.vpltd.com/vpforum and find X3 and then use the Mods thread).
You'll need to register on the VP Forum first, I believe, before you can access all the topics.
In simple terms, though, you can download mod .zip files (or .spk or .cat/.dat files, but in these cases, you'll need to see the VP Forum instructions referred to above) and "unstuff" them easily enough.
The contents of the mod "t" and "scripts" folders therein need to be manually placed into folders of the same names found in a folder named x3 in a folder named c_drive.
This is found (on my system) in Applications/Games/X3 The Reunion/Contents/Resources/X3 Reunion Online/Contents/Resources/transgaming/c_drive/x3
Once the contents of the downloaded mod "t" and "script" files are manually installed, simply start X3 and you'll find the mod is there.
There are cases where a new mod is incompatible with a mod previously installed, so back up your c_drive folder before each new install, so you can easily "back out" of the conflicting mod. In these unusual cases, you'll usually have to do without the new mod.
Manual installation is the only way I've found that is safe and always works (besides, there isn't yet a native X Plugin Manager or Script Installer - it is being looked into, however on the VP Forum).
There is more to learn about this, however, at the VP Forum mentioned above.
Hope this helps!
Cheers!
Last edited by tyvol on Sun, 7. Oct 07, 08:08, edited 1 time in total.
Bad spellers of the world, UNTIE!
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Ok.
It sounds like you've got it, but I should have provided a little more clarity on two of the above mentioned icons/folders...
A bit tedious, but to get to the "contents" folders of the X3 Reunion and the X3 Reunion Online symbols on the Mac, move your cursor over these icons when they surface and single left click your mouse button on them (just to select them), and then press and hold the right mouse button.
A menu will then appear with a "Show Contents" item in it, which you must then select with your mouse.
You will then be in the "Contents" folders mentioned above...
In each case, the next folder down that you'll be looking for is labeled "Resources," which is opened in the usual simple way (a double left click).
To make sure your downloaded mods work as they should, be sure to install only the contents of the downloaded "scripts" folder in the X3 scripts folder and the contents of the downloaded "t" folder in the X3 t folder.
I have over a dozen mods on my X3 setup and they work without any problem that I'm able to discern, thanks to the fine work of the community "scripters" out there helping us all...
Cheers!
It sounds like you've got it, but I should have provided a little more clarity on two of the above mentioned icons/folders...
A bit tedious, but to get to the "contents" folders of the X3 Reunion and the X3 Reunion Online symbols on the Mac, move your cursor over these icons when they surface and single left click your mouse button on them (just to select them), and then press and hold the right mouse button.
A menu will then appear with a "Show Contents" item in it, which you must then select with your mouse.
You will then be in the "Contents" folders mentioned above...
In each case, the next folder down that you'll be looking for is labeled "Resources," which is opened in the usual simple way (a double left click).
To make sure your downloaded mods work as they should, be sure to install only the contents of the downloaded "scripts" folder in the X3 scripts folder and the contents of the downloaded "t" folder in the X3 t folder.
I have over a dozen mods on my X3 setup and they work without any problem that I'm able to discern, thanks to the fine work of the community "scripters" out there helping us all...
Cheers!
Bad spellers of the world, UNTIE!
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thanx mate
but the real problem was not that i didn´t right click on it, but that i needed to do this twice. after the first one some folders appeared and another x3 icon, but the mentioned folders only appeared after i did this again on the second icon as well. so somehow i was desperate enough to try this too... and luckily it worked.
thanx for the fast response
but the real problem was not that i didn´t right click on it, but that i needed to do this twice. after the first one some folders appeared and another x3 icon, but the mentioned folders only appeared after i did this again on the second icon as well. so somehow i was desperate enough to try this too... and luckily it worked.
thanx for the fast response

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