2) The AI does. If you let it.
Gazz wrote:AL Plugin, that makes MARS available for AI capital enemy ships (optional =)
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It's more or less the same as vanilla. Just a little slower.NOValdemar wrote:Can anyone playing AP give me a heads up how OSS works? Is it in any way improved over vanilla.
I haven't seen the war sectors in XRM AP yet, but anything has to be better than vanilla.Im don't really know if I should upgrade since a) the war seems like its a bit of an annoyance and over powered (?) and b) I really like MBRR and Im waiting for an update of the script for AP (I know it works..)
Or you could disable weapon switching on MARS. The actual turret script is a vast improvement over vanilla even without the weapon switching, which can be disabled by simply changing a 1 to a 0.Sn4kemaster wrote:I don't use weapon groups for that very reason....
Like I said, I have upset some people by having a go at MARS, u like it u use it, but it's still b*llocks to me.....end of the day in XRM the AI does not use it, so why should you!
Unless your a dirty cheat![]()
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Everyone has different ways to play.. but come on, if you are trying to compare fairness to what the AI can do.. don't ever strafe.. period.. the ai does NOT ever strafe, they stand there and get shot, so if you want to play the same way as the ai, its time to start standing there with you're cap ship, or fighter and not strafe either... doesn't sound to fun to me tho.Sn4kemaster wrote:I don't use weapon groups for that very reason....
Like I said, I have upset some people by having a go at MARS, u like it u use it, but it's still b*llocks to me.....end of the day in XRM the AI does not use it, so why should you!
Unless your a dirty cheat![]()
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what's S&R service?Teladidrone wrote:You really need to deploy your own security forces now in XRM, I learned this the hard way, too.nap_rz wrote: M7 to escort a lone ST? no way lol...
btw... is there anyone else here feels that his UT too stupid? anyone here sure that his UT works normally?
I can recommend Lucike's S&R service for this job - they hit hard, efficient and get the job done well. And will also protect your CAG's.
As for stupid MK3 traders... you might want to replace your Mk3 traders with Lucike's EST traders, too; they are a lot more efficient and cautious than Mk3 traders and even have your very own S&R service on speed dial - if someone even looks funny at them they call in your security force all by themselves.
I have seen this bug with my tiger.. if i try to go through the gate in reverse.. it hits some invisible wall, and i have to stop or ill blow up. I go through just fine going forward, and im NOT hitting any part of the structure.KloHunt3r wrote:Okay, weird bug.
I've been ramming gate portals while trying to fly through them manually.
Not the gate structure like the ring or the nacelles, the portal.
So far every time I've collided I only hit once, then on the next try I jump through just fine. But naturally that process involves losing 95% of my shielding.
This certainly didn't happen in vanilla.
Security & Rescue Servicenap_rz wrote: what's S&R service?
Same with my game, omni lyrie is a disastrous place.. i have to go in there about every 25 minutes with my transport ship of 30 lasertowers and wipe them out.... i feel kinda cheap tho wiping out billions of credits in ships, at the cost almost nothing thoacgabs wrote:Has anyone else had any trouble with the XRM:AP war? So far the terrans are kicking butt and taking names everywhere they go unless I personally intervene. Did a test run and had a look at how it goes without player intervention, the terran fleet smashed straight through to Omicron Lyrae, destroying everything in it's path without breaking any sweat or losing a single m7.
Bug in my game or has anyone else noticed that?