 |
View previous topic :: View next topic |
 |
|
|
|
|
Author |
Message |
|
|
|
|
|
Capux

 
Joined: 31 Oct 2009 Posts: 2129 on topic Location: Seconda stella a destra, questo è il cammino, e poi dritto fino al mattino... (Genova)

|
Posted: Sun, 26. Sep 10, 15:30 Post subject: |
|
|
Entro stasera postane una da 350 io mi sono perso in questo topic
@stormwings: la mia voce la vorrei ATF o Terran, le armi le ho aggiornate come disposizione 
_________________
 |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
BeidAmmikon

Joined: 29 Dec 2007 Posts: 1162 on topic Location: The Cloud

|
Posted: Sun, 26. Sep 10, 16:08 Post subject: |
|
|
Erm... guys....
Penso che le regole avrebbero dovuto essere più esplicita. Invece di "1 * M7" scrivere "almeno 1 * M7" - è per questo che ho solo 1 Shrike nella mia flotta (Google-translated).
I think the rules should have been more explicite. Instead of 1*m7 you should have written "at least" 1 *m7 - that's why I have only 1 Shrike in my 250-million fleet. I thought only 1 M7 was allowed, + "obbligatorio".
I guess it's too late now, but it would be good to change it.
_________________ For we wrestle not against flesh and blood, but against Principalities, against Powers,
against the rulers of the darkness of this world, against spiritual wickedness in high places |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
stormwings85
 
Joined: 01 Mar 2010 Posts: 751 on topic

|
Posted: Sun, 26. Sep 10, 17:04 Post subject: |
|
|
Siamo in 2 Capux che ci siamo persi in questo topic
Andiamo per gradi:
@GVNN: ora modifico la flotta da 250mil che hai segnalato e quindi rifaccio il video GVNN vs jtk
Per quanto riguarda la flotta da 350mil (Pag 21) non rispetta le regole e precisamente questa:
| Code: |
| 3*Wings (obbligatori) {Un wings è composto da 4 caccia con a capo 1 M3/M3+} |
Quindi la devi sistemare
@BeidAmmikon:
Tratto dalle regole:
| Code: |
- 1*M1/M2 (o 2*M7/TL o 1*M7+1*TL) (obbligatoria)
- 1*M7/TL (obbligatoria) |
Questo significa che se uno non usa un M2/M1 deve avere almeno 3 M7/TL. Poi se hai soldi e rispetti le altre regole ti puoi prendere anche un 4 o un 5 M7
Se vuoi modificarla fai pure
Ora modifico la flotta di GVNN e faccio il nuovo video...
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
GVNN di Herron
 
Joined: 21 Oct 2007 Posts: 2589 on topic

|
Posted: Sun, 26. Sep 10, 17:22 Post subject: |
|
|
Questa dovrebbe andare bene per la categoria 350:
| Code: |
<fleet>
<ships>
<do_all exact="1">
<create_ship group="raceGroup" race="xenon" typename="SS_SH_USC_M2" warp="1">
<!--1 * Osaka-->
<position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
<sector sector="{player.sector}" />
<equipment>
<ware typename="SS_LASER_TERRANANTIFIGHTER" exact="16" />
<ware typename="SS_LASER_PSP" exact="24" />
<ware typename="SS_WARE_SCANNER3" exact="1" />
<ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
<ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
<ware typename="SS_SHIELD_F" exact="6" />
</equipment>
<rotation alpha="270deg" />
<command command="killenemies" />
</create_ship>
</do_all>
<do_all exact="3">
<create_ship group="raceGroup" race="xenon" typename="SS_SH_T_M7" warp="1">
<!--3 * Shrike-->
<position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
<sector sector="{player.sector}" />
<equipment>
<ware typename="SS_WARE_AMMUNITION_GAMMA" exact="5" />
<ware typename="SS_LASER_ESR" exact="6" />
<ware typename="SS_LASER_GAUSS" exact="4" />
<ware typename="SS_LASER_IBL" exact="8" />
<ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
<ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
<ware typename="SS_WARE_SCANNER3" exact="1" />
<ware typename="SS_SHIELD_E" exact="4" />
</equipment>
<rotation alpha="270deg" />
<command command="killenemies" />
</create_ship>
</do_all>
<do_all exact="1">
<create_ship group="raceGroup" race="xenon" typename="SS_SH_A_M3P" warp="1">
<!--1 * Eclipse-->
<position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
<sector sector="{player.sector}" />
<equipment>
<ware typename="SS_WARE_AMMUNITION_BETA" exact="7" />
<ware typename="SS_LASER_EBC" exact="8" />
<ware typename="SS_SHIELD_D" exact="1" />
</equipment>
<rotation alpha="270deg" />
<command command="killenemies" />
</create_ship>
</do_all>
<do_all exact="3">
<create_ship group="raceGroup" race="xenon" typename="SS_SH_LOST_M3H" warp="1">
<!--3 * Spitfyre-->
<position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
<sector sector="{player.sector}" />
<equipment>
<ware typename="SS_WARE_TR_TECH7" exact="5" />
<ware typename="SS_LASER_MAM_1" exact="8" />
<ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
<ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
<ware typename="SS_WARE_SCANNER3" exact="1" />
<ware typename="SS_SHIELD_C" exact="3" />
</equipment>
<rotation alpha="270deg" />
<command command="killenemies" />
</create_ship>
</do_all>
<do_all exact="1">
<create_ship group="raceGroup" race="xenon" typename="SS_SH_A_M3P" warp="1">
<!--1 * Eclipse-->
<position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
<sector sector="{player.sector}" />
<equipment>
<ware typename="SS_LASER_PD" exact="8" />
<ware typename="SS_SHIELD_D" exact="1" />
<ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
<ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
<ware typename="SS_WARE_SCANNER3" exact="1" />
</equipment>
<rotation alpha="270deg" />
<command command="killenemies" />
</create_ship>
</do_all>
<do_all exact="3">
<create_ship group="raceGroup" race="xenon" typename="SS_SH_LOST_M3H" warp="1">
<!--3 * Spitfyre-->
<position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
<sector sector="{player.sector}" />
<equipment>
<ware typename="SS_WARE_TR_TECH7" exact="5" />
<ware typename="SS_LASER_MAM_1" exact="8" />
<ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
<ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
<ware typename="SS_WARE_SCANNER3" exact="1" />
<ware typename="SS_SHIELD_C" exact="3" />
</equipment>
<rotation alpha="270deg" />
<command command="killenemies" />
</create_ship>
</do_all>
<do_all exact="1">
<create_ship group="raceGroup" race="xenon" typename="SS_SH_A_M3P" warp="1">
<!--1 * Eclipse-->
<position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
<sector sector="{player.sector}" />
<equipment>
<ware typename="SS_MISSILE_SWRMDMBF" exact="3" />
<ware typename="SS_WARE_AMMUNITION_BETA" exact="5" />
<ware typename="SS_LASER_EBC" exact="8" />
<ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
<ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
<ware typename="SS_WARE_SCANNER3" exact="1" />
<ware typename="SS_SHIELD_D" exact="1" />
</equipment>
<rotation alpha="270deg" />
<command command="killenemies" />
</create_ship>
</do_all>
<do_all exact="3">
<create_ship group="raceGroup" race="xenon" typename="SS_SH_LOST_M3H" warp="1">
<!--3 * Spitfyre-->
<position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
<sector sector="{player.sector}" />
<equipment>
<ware typename="SS_WARE_TR_TECH7" exact="5" />
<ware typename="SS_LASER_MAM_1" exact="8" />
<ware typename="SS_WARE_SCANNER3" exact="1" />
<ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
<ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
<ware typename="SS_SHIELD_C" exact="3" />
</equipment>
<rotation alpha="270deg" />
<command command="killenemies" />
</create_ship>
</do_all>
<do_all exact="3">
<create_ship group="raceGroup" race="xenon" typename="SS_SH_LOST_M6H" warp="1">
<!--3 * Springblossom-->
<position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
<sector sector="{player.sector}" />
<equipment>
<ware typename="SS_MISSILE_SPECTRE" exact="10" />
<ware typename="SS_LASER_EMP_1" exact="1" />
<ware typename="SS_WARE_TR_TECH7" exact="5" />
<ware typename="SS_LASER_MAM_1" exact="5" />
<ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
<ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
<ware typename="SS_WARE_SCANNER3" exact="1" />
<ware typename="SS_SHIELD_D" exact="3" />
</equipment>
<rotation alpha="270deg" />
<command command="killenemies" />
</create_ship>
</do_all>
</ships>
</fleet> |
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
stormwings85
 
Joined: 01 Mar 2010 Posts: 751 on topic

|
Posted: Sun, 26. Sep 10, 17:28 Post subject: |
|
|
@GVNN:
Questa va bene Mettimi la disposizione delle armi nelle torrette e la voce ed è tutto fatto 
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
BeidAmmikon

Joined: 29 Dec 2007 Posts: 1162 on topic Location: The Cloud

|
Posted: Sun, 26. Sep 10, 17:30 Post subject: |
|
|
OK then, MOLTO GRAZIE!
Ecco la mia flotta finale dal 250-mil
1 Phoenix + 2 Shrike, Nemesis - out!
Regole... regole...
_________________ For we wrestle not against flesh and blood, but against Principalities, against Powers,
against the rulers of the darkness of this world, against spiritual wickedness in high places |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
GVNN di Herron
 
Joined: 21 Oct 2007 Posts: 2589 on topic

|
Posted: Sun, 26. Sep 10, 17:36 Post subject: |
|
|
Osaka come ovvio.
Shrike: LBI ant; Gauss laterali; GII restanti.
Per i caccia non dovrebbero esserci problemi.
Spring solo LBAM avanti.
Se ci sono problemi fammi sapere
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
stormwings85
 
Joined: 01 Mar 2010 Posts: 751 on topic

|
Posted: Sun, 26. Sep 10, 17:39 Post subject: |
|
|
Manca la voce... Teladi???
E per quella da 250???
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
GVNN di Herron
 
Joined: 21 Oct 2007 Posts: 2589 on topic

|
Posted: Sun, 26. Sep 10, 17:50 Post subject: |
|
|
Vada per Teladi 
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
BeidAmmikon

Joined: 29 Dec 2007 Posts: 1162 on topic Location: The Cloud

|
Posted: Sun, 26. Sep 10, 18:08 Post subject: |
|
|
Erm... guys....
Fleet Calculator - updated.
Click here to download
The Triplex Scanner of GVNN was a bug 
_________________ For we wrestle not against flesh and blood, but against Principalities, against Powers,
against the rulers of the darkness of this world, against spiritual wickedness in high places |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
DannyD Moderator (Italiano)


Joined: 05 Dec 2004 Posts: 5771 on topic Location: Genova ( Italy )

|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Capux

 
Joined: 31 Oct 2009 Posts: 2129 on topic Location: Seconda stella a destra, questo è il cammino, e poi dritto fino al mattino... (Genova)

|
Posted: Sun, 26. Sep 10, 22:39 Post subject: |
|
|
Penso che non ci siano problemi.... magari faremo un girone da 5 anzichè da 4...
Ragazzi voi che ne dite?? lo Accettiamo comunque Danny? Io voto SI 
_________________
 |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
GVNN di Herron
 
Joined: 21 Oct 2007 Posts: 2589 on topic

|
Posted: Sun, 26. Sep 10, 22:44 Post subject: |
|
|
Danny sei sempre il benvenuto.
Certo che puoi parteciapare..... 
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
stormwings85
 
Joined: 01 Mar 2010 Posts: 751 on topic

|
Posted: Sun, 26. Sep 10, 22:45 Post subject: |
|
|
per me va bene 
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Lucateo


Joined: 01 Jul 2010
Location: Torino
|
Posted: Sun, 26. Sep 10, 22:51 Post subject: |
|
|
Ci mancherebbe!Completamente favorevole! 
_________________
 |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
|
|