EnglishGermanFrenchRussianPolishItalianSpanish
Log inRegister
 
[TC] [X-FF] Fleet Fest Italian - Presentazione Flotte
Post new topic This topic is locked: you cannot edit posts or make replies. Goto page Previous  1, 2, 3 ... 27, 28, 29, 30, 31, 32  Next
View previous topic :: View next topic
Author Message
Capux



MEDALMEDALMEDAL

Joined: 31 Oct 2009
Posts: 2129 on topic
Location: Seconda stella a destra, questo è il cammino, e poi dritto fino al mattino... (Genova)
Thank you for registering your game
PostPosted: Sun, 26. Sep 10, 15:30    Post subject: Reply with quote Print

Entro stasera postane una da 350 Wink io mi sono perso in questo topic
Very Happy

@stormwings: la mia voce la vorrei ATF o Terran, le armi le ho aggiornate come disposizione Wink


_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
BeidAmmikon





Joined: 29 Dec 2007
Posts: 1162 on topic
Location: The Cloud
Thank you for registering your game
PostPosted: Sun, 26. Sep 10, 16:08    Post subject: Reply with quote Print

Erm... guys....

Penso che le regole avrebbero dovuto essere più esplicita. Invece di "1 * M7" scrivere "almeno 1 * M7" - è per questo che ho solo 1 Shrike nella mia flotta (Google-translated).

I think the rules should have been more explicite. Instead of 1*m7 you should have written "at least" 1 *m7 - that's why I have only 1 Shrike in my 250-million fleet. I thought only 1 M7 was allowed, + "obbligatorio".


I guess it's too late now, but it would be good to change it.


_________________
For we wrestle not against flesh and blood, but against Principalities, against Powers,
against the rulers of the darkness of this world, against spiritual wickedness in high places
Back to top
View user's profile Send private message
stormwings85



MEDALMEDALMEDAL

Joined: 01 Mar 2010
Posts: 751 on topic

Thank you for registering your game
PostPosted: Sun, 26. Sep 10, 17:04    Post subject: Reply with quote Print

Siamo in 2 Capux che ci siamo persi in questo topic Surprised
Andiamo per gradi:
@GVNN: ora modifico la flotta da 250mil che hai segnalato e quindi rifaccio il video GVNN vs jtk
Per quanto riguarda la flotta da 350mil (Pag 21) non rispetta le regole e precisamente questa:
Code:
3*Wings (obbligatori) {Un wings è composto da 4 caccia con a capo 1 M3/M3+}

Quindi la devi sistemare Wink

@BeidAmmikon:
Tratto dalle regole:
Code:

- 1*M1/M2 (o 2*M7/TL o 1*M7+1*TL) (obbligatoria)
- 1*M7/TL (obbligatoria)

Questo significa che se uno non usa un M2/M1 deve avere almeno 3 M7/TL. Poi se hai soldi e rispetti le altre regole ti puoi prendere anche un 4 o un 5 M7 Wink
Se vuoi modificarla fai pure Wink

Ora modifico la flotta di GVNN e faccio il nuovo video...

Back to top
View user's profile Send private message Send e-mail
GVNN di Herron



MEDALMEDALMEDAL

Joined: 21 Oct 2007
Posts: 2589 on topic

Thank you for registering your game
PostPosted: Sun, 26. Sep 10, 17:22    Post subject: Reply with quote Print

Questa dovrebbe andare bene per la categoria 350:

Code:
<fleet>
  <ships>
    <do_all exact="1">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_USC_M2" warp="1">
        <!--1 * Osaka-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_LASER_TERRANANTIFIGHTER" exact="16" />
          <ware typename="SS_LASER_PSP" exact="24" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_SHIELD_F" exact="6" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="3">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_T_M7" warp="1">
        <!--3 * Shrike-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_WARE_AMMUNITION_GAMMA" exact="5" />
          <ware typename="SS_LASER_ESR" exact="6" />
          <ware typename="SS_LASER_GAUSS" exact="4" />
          <ware typename="SS_LASER_IBL" exact="8" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
          <ware typename="SS_SHIELD_E" exact="4" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="1">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_A_M3P" warp="1">
        <!--1 * Eclipse-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_WARE_AMMUNITION_BETA" exact="7" />
          <ware typename="SS_LASER_EBC" exact="8" />
          <ware typename="SS_SHIELD_D" exact="1" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="3">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_LOST_M3H" warp="1">
        <!--3 * Spitfyre-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_WARE_TR_TECH7" exact="5" />
          <ware typename="SS_LASER_MAM_1" exact="8" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
          <ware typename="SS_SHIELD_C" exact="3" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="1">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_A_M3P" warp="1">
        <!--1 * Eclipse-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_LASER_PD" exact="8" />
          <ware typename="SS_SHIELD_D" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="3">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_LOST_M3H" warp="1">
        <!--3 * Spitfyre-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_WARE_TR_TECH7" exact="5" />
          <ware typename="SS_LASER_MAM_1" exact="8" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
          <ware typename="SS_SHIELD_C" exact="3" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="1">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_A_M3P" warp="1">
        <!--1 * Eclipse-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_MISSILE_SWRMDMBF" exact="3" />
          <ware typename="SS_WARE_AMMUNITION_BETA" exact="5" />
          <ware typename="SS_LASER_EBC" exact="8" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
          <ware typename="SS_SHIELD_D" exact="1" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="3">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_LOST_M3H" warp="1">
        <!--3 * Spitfyre-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_WARE_TR_TECH7" exact="5" />
          <ware typename="SS_LASER_MAM_1" exact="8" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_SHIELD_C" exact="3" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="3">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_LOST_M6H" warp="1">
        <!--3 * Springblossom-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_MISSILE_SPECTRE" exact="10" />
          <ware typename="SS_LASER_EMP_1" exact="1" />
          <ware typename="SS_WARE_TR_TECH7" exact="5" />
          <ware typename="SS_LASER_MAM_1" exact="5" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
          <ware typename="SS_SHIELD_D" exact="3" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
  </ships>
</fleet>


Back to top
View user's profile Send private message
stormwings85



MEDALMEDALMEDAL

Joined: 01 Mar 2010
Posts: 751 on topic

Thank you for registering your game
PostPosted: Sun, 26. Sep 10, 17:28    Post subject: Reply with quote Print

@GVNN:
Questa va bene Wink Mettimi la disposizione delle armi nelle torrette e la voce ed è tutto fatto Wink

Back to top
View user's profile Send private message Send e-mail
BeidAmmikon





Joined: 29 Dec 2007
Posts: 1162 on topic
Location: The Cloud
Thank you for registering your game
PostPosted: Sun, 26. Sep 10, 17:30    Post subject: Reply with quote Print

Smile OK then, MOLTO GRAZIE!

Ecco la mia flotta finale dal 250-mil

1 Phoenix + 2 Shrike, Nemesis - out!
Rolling Eyes

Regole... regole...


_________________
For we wrestle not against flesh and blood, but against Principalities, against Powers,
against the rulers of the darkness of this world, against spiritual wickedness in high places
Back to top
View user's profile Send private message
GVNN di Herron



MEDALMEDALMEDAL

Joined: 21 Oct 2007
Posts: 2589 on topic

Thank you for registering your game
PostPosted: Sun, 26. Sep 10, 17:36    Post subject: Reply with quote Print

Osaka come ovvio.
Shrike: LBI ant; Gauss laterali; GII restanti.
Per i caccia non dovrebbero esserci problemi.
Spring solo LBAM avanti.
Se ci sono problemi fammi sapere

Back to top
View user's profile Send private message
stormwings85



MEDALMEDALMEDAL

Joined: 01 Mar 2010
Posts: 751 on topic

Thank you for registering your game
PostPosted: Sun, 26. Sep 10, 17:39    Post subject: Reply with quote Print

Manca la voce... Teladi???
E per quella da 250???

Back to top
View user's profile Send private message Send e-mail
GVNN di Herron



MEDALMEDALMEDAL

Joined: 21 Oct 2007
Posts: 2589 on topic

Thank you for registering your game
PostPosted: Sun, 26. Sep 10, 17:50    Post subject: Reply with quote Print

Vada per Teladi Laughing

Back to top
View user's profile Send private message
BeidAmmikon





Joined: 29 Dec 2007
Posts: 1162 on topic
Location: The Cloud
Thank you for registering your game
PostPosted: Sun, 26. Sep 10, 18:08    Post subject: Reply with quote Print

Erm... guys.... Laughing


Fleet Calculator - updated.
Click here to download

The Triplex Scanner of GVNN was a bug Smile


_________________
For we wrestle not against flesh and blood, but against Principalities, against Powers,
against the rulers of the darkness of this world, against spiritual wickedness in high places
Back to top
View user's profile Send private message
DannyD
Moderator (Italiano)
Moderator (Italiano)



Joined: 05 Dec 2004
Posts: 5771 on topic
Location: Genova ( Italy )
Thank you for registering your game
PostPosted: Sun, 26. Sep 10, 22:18    Post subject: Reply with quote Print

guys I'm late...too late. Sorry to all but I'm very busy atm... ( really I'm very busy in the last 2 years...) Maybe I'll can add my fleet in a second moment if you want


_________________
TXU Translator/Transcend Translator/ETNO Translator
[ComplexCleaner Guide]
[Guida ai Complessi2.0]
[Come avere più installazioni di X]
[Forum Italiano su TXU]
[Transcend Forum]
Back to top
View user's profile Send private message Send e-mail MSN Messenger
Capux



MEDALMEDALMEDAL

Joined: 31 Oct 2009
Posts: 2129 on topic
Location: Seconda stella a destra, questo è il cammino, e poi dritto fino al mattino... (Genova)
Thank you for registering your game
PostPosted: Sun, 26. Sep 10, 22:39    Post subject: Reply with quote Print

Penso che non ci siano problemi.... magari faremo un girone da 5 anzichè da 4...
Ragazzi voi che ne dite?? lo Accettiamo comunque Danny? Io voto SI Smile


_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
GVNN di Herron



MEDALMEDALMEDAL

Joined: 21 Oct 2007
Posts: 2589 on topic

Thank you for registering your game
PostPosted: Sun, 26. Sep 10, 22:44    Post subject: Reply with quote Print

Danny sei sempre il benvenuto.
Certo che puoi parteciapare..... Laughing

Back to top
View user's profile Send private message
stormwings85



MEDALMEDALMEDAL

Joined: 01 Mar 2010
Posts: 751 on topic

Thank you for registering your game
PostPosted: Sun, 26. Sep 10, 22:45    Post subject: Reply with quote Print

per me va bene Wink

Back to top
View user's profile Send private message Send e-mail
Lucateo



MEDALMEDAL

Joined: 01 Jul 2010

Location: Torino

PostPosted: Sun, 26. Sep 10, 22:51    Post subject: Reply with quote Print

Ci mancherebbe!Completamente favorevole! Smile


_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic This topic is locked: you cannot edit posts or make replies. Goto page Previous  1, 2, 3 ... 27, 28, 29, 30, 31, 32  Next
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum
Control Panel
Login Data
The time now is Sat, 18. May 13, 23:53

All times are GMT + 2 Hours


Board Security

Copyright © EGOSOFT 1989-2009
Powered by phpBB © 2001, 2005 phpBB Group
Template created by Avatar & BurnIt!
Debug: page generation = 0.25314 seconds, sql queries = 74