[TC] [X-FF] Fleet Fest Italian - Presentazione Flotte

Discussioni generali sui giochi della Egosoft, tra cui X-BTF, XT, X², X³, X³TC, X³AP.

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stormwings85
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Post by stormwings85 »

Pierfietto... Meno lavoro per me :D
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Capux
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Post by Capux »

Grazie :)
In questo modo abbiamo tante battaglie, ma almeno stormwings non deve farle 3 volte ognuna :D

Posto il regolamento sulla pagina degli scontri ufficiali.
Appena arriva la 350 di GVNN, preparo anche il secondo tabellone :)
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Post by BeidAmmikon »

Sarà la definizione di 270deg rendere le flotte di fronte all'altra con la schiena, o qualcosa del genere? (Google Translate :roll: )

Will the setting of 270deg make the fleets to face each other with their backs, or something like that?
For we wrestle not against flesh and blood, but against Principalities, against Powers,
against the rulers of the darkness of this world, against spiritual wickedness in high places
stormwings85
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Post by stormwings85 »

esatto è quella ;)
Argon sono settati a 90deg
Xenon a 270deg
GVNN di Herron
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Post by GVNN di Herron »

Se non ricordo male ho gia postato la flotta da 350 e a scanso di equivoci ecco il collegamento alla mia flotta ufficiale da 250

http://forum.egosoft.com/viewtopic.php? ... 78#3382078

La prima postata
:D
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Capux
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Post by Capux »

Entro stasera postane una da 350 ;) io mi sono perso in questo topic
:D

@stormwings: la mia voce la vorrei ATF o Terran, le armi le ho aggiornate come disposizione ;)
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Post by BeidAmmikon »

Erm... guys....

Penso che le regole avrebbero dovuto essere più esplicita. Invece di "1 * M7" scrivere "almeno 1 * M7" - è per questo che ho solo 1 Shrike nella mia flotta (Google-translated).

I think the rules should have been more explicite. Instead of 1*m7 you should have written "at least" 1 *m7 - that's why I have only 1 Shrike in my 250-million fleet. I thought only 1 M7 was allowed, + "obbligatorio".


I guess it's too late now, but it would be good to change it.
For we wrestle not against flesh and blood, but against Principalities, against Powers,
against the rulers of the darkness of this world, against spiritual wickedness in high places
stormwings85
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Post by stormwings85 »

Siamo in 2 Capux che ci siamo persi in questo topic :o
Andiamo per gradi:
@GVNN: ora modifico la flotta da 250mil che hai segnalato e quindi rifaccio il video GVNN vs jtk
Per quanto riguarda la flotta da 350mil (Pag 21) non rispetta le regole e precisamente questa:

Code: Select all

3*Wings (obbligatori) {Un wings è composto da 4 caccia con a capo 1 M3/M3+}
Quindi la devi sistemare ;)

@BeidAmmikon:
Tratto dalle regole:

Code: Select all

- 1*M1/M2 (o 2*M7/TL o 1*M7+1*TL) (obbligatoria)
- 1*M7/TL (obbligatoria) 
Questo significa che se uno non usa un M2/M1 deve avere almeno 3 M7/TL. Poi se hai soldi e rispetti le altre regole ti puoi prendere anche un 4 o un 5 M7 ;)
Se vuoi modificarla fai pure ;)

Ora modifico la flotta di GVNN e faccio il nuovo video...
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Post by GVNN di Herron »

Questa dovrebbe andare bene per la categoria 350:

Code: Select all

<fleet>
  <ships>
    <do_all exact="1">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_USC_M2" warp="1">
        <!--1 * Osaka-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_LASER_TERRANANTIFIGHTER" exact="16" />
          <ware typename="SS_LASER_PSP" exact="24" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_SHIELD_F" exact="6" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="3">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_T_M7" warp="1">
        <!--3 * Shrike-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_WARE_AMMUNITION_GAMMA" exact="5" />
          <ware typename="SS_LASER_ESR" exact="6" />
          <ware typename="SS_LASER_GAUSS" exact="4" />
          <ware typename="SS_LASER_IBL" exact="8" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
          <ware typename="SS_SHIELD_E" exact="4" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="1">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_A_M3P" warp="1">
        <!--1 * Eclipse-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_WARE_AMMUNITION_BETA" exact="7" />
          <ware typename="SS_LASER_EBC" exact="8" />
          <ware typename="SS_SHIELD_D" exact="1" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="3">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_LOST_M3H" warp="1">
        <!--3 * Spitfyre-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_WARE_TR_TECH7" exact="5" />
          <ware typename="SS_LASER_MAM_1" exact="8" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
          <ware typename="SS_SHIELD_C" exact="3" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="1">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_A_M3P" warp="1">
        <!--1 * Eclipse-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_LASER_PD" exact="8" />
          <ware typename="SS_SHIELD_D" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="3">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_LOST_M3H" warp="1">
        <!--3 * Spitfyre-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_WARE_TR_TECH7" exact="5" />
          <ware typename="SS_LASER_MAM_1" exact="8" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
          <ware typename="SS_SHIELD_C" exact="3" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="1">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_A_M3P" warp="1">
        <!--1 * Eclipse-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_MISSILE_SWRMDMBF" exact="3" />
          <ware typename="SS_WARE_AMMUNITION_BETA" exact="5" />
          <ware typename="SS_LASER_EBC" exact="8" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
          <ware typename="SS_SHIELD_D" exact="1" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="3">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_LOST_M3H" warp="1">
        <!--3 * Spitfyre-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_WARE_TR_TECH7" exact="5" />
          <ware typename="SS_LASER_MAM_1" exact="8" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_SHIELD_C" exact="3" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
    <do_all exact="3">
      <create_ship group="raceGroup" race="xenon" typename="SS_SH_LOST_M6H" warp="1">
        <!--3 * Springblossom-->
        <position x="-1*{value@fleetDistance}km" y="0" z="0" max="{value@fleetSpacing}km" />
        <sector sector="{player.sector}" />
        <equipment>
          <ware typename="SS_MISSILE_SPECTRE" exact="10" />
          <ware typename="SS_LASER_EMP_1" exact="1" />
          <ware typename="SS_WARE_TR_TECH7" exact="5" />
          <ware typename="SS_LASER_MAM_1" exact="5" />
          <ware typename="SS_WARE_SW_FIGHT_2" exact="1" />
          <ware typename="SS_WARE_SW_FIGHT_1" exact="1" />
          <ware typename="SS_WARE_SCANNER3" exact="1" />
          <ware typename="SS_SHIELD_D" exact="3" />
        </equipment>
        <rotation alpha="270deg" />
        <command command="killenemies" />
      </create_ship>
    </do_all>
  </ships>
</fleet>
stormwings85
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Post by stormwings85 »

@GVNN:
Questa va bene ;) Mettimi la disposizione delle armi nelle torrette e la voce ed è tutto fatto ;)
BeidAmmikon
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Post by BeidAmmikon »

:) OK then, MOLTO GRAZIE!

Ecco la mia flotta finale dal 250-mil

1 Phoenix + 2 Shrike, Nemesis - out!
:roll:

Regole... regole...
For we wrestle not against flesh and blood, but against Principalities, against Powers,
against the rulers of the darkness of this world, against spiritual wickedness in high places
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Post by GVNN di Herron »

Osaka come ovvio.
Shrike: LBI ant; Gauss laterali; GII restanti.
Per i caccia non dovrebbero esserci problemi.
Spring solo LBAM avanti.
Se ci sono problemi fammi sapere
stormwings85
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Post by stormwings85 »

Manca la voce... Teladi???
E per quella da 250???
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Post by GVNN di Herron »

Vada per Teladi :lol:
BeidAmmikon
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Post by BeidAmmikon »

Erm... guys.... :lol:


Fleet Calculator - updated.
Click here to download

The Triplex Scanner of GVNN was a bug :)
For we wrestle not against flesh and blood, but against Principalities, against Powers,
against the rulers of the darkness of this world, against spiritual wickedness in high places
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Post by DannyDSC »

guys I'm late...too late. Sorry to all but I'm very busy atm... ( really I'm very busy in the last 2 years...) Maybe I'll can add my fleet in a second moment if you want
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Capux
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Post by Capux »

Penso che non ci siano problemi.... magari faremo un girone da 5 anzichè da 4...
Ragazzi voi che ne dite?? lo Accettiamo comunque Danny? Io voto SI :)
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Post by GVNN di Herron »

Danny sei sempre il benvenuto.
Certo che puoi parteciapare..... :lol:
stormwings85
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Post by stormwings85 »

per me va bene ;)
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Post by Lucateo »

Ci mancherebbe!Completamente favorevole! :)
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