X-Verse Fleet Fest I

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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travisdh1
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Post by travisdh1 »

007bradz wrote:
EmperorJon wrote:Did you read page1?
Yep.
forgot it though.
darn, seems to be happening alot lately.
How about another silly question along the same lines, is there a website that lists the cost of ships and equipment? (At work so I can't get in-game to look :cry: )
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EmperorJon
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Post by EmperorJon »

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Phinixa
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Post by Phinixa »

My Fleet:

The Argon defense task force(ADTF)

my Ships: 6 Heay Centaurs,1 Titan

Flagship: M2 Titan

3 Heavy Centaurs in one squadron.



Ships(Titan)(complete with Ammo,shields etc..):
ca. 108.147.943

Weapons:
Main 8 photon pulse cannon

cockpit right, cockpit left & cockpit at the back 24 Incendiary Bomb Launcher

cockpit up there & cockpit down below 8 Cluster Flak Array


Shields:

4 2GJ Shields

Missiles:

100x Hornet-Missile

100x Thunderbolt-Missile





Ships(Heay Centaur)(complete with Ammo,shields etc..):
ca. 136.508.052

Weapons:

Main 36 Concussion Impulse Generator(6 per ship)

cockpit right & cockpit left 24 Mass Drivers(4 per ship)

cockpit at the back 12 Energy Bolt Chaingun(2 per ship)

Shields:

24 200MJ Shields(4 Shields per Ship)

Ammo:

100x Mass Driver-Ammo per Ship

100x Energy Bolt Chaingun-Ammo per Ship

Missiles for the Heavy Centaurs:

50x Hornet-Missile per ship

50x Thunderbolt-Missile per ship


total:
ca. 246.043.735 Credits


Sry for my bad English^^
Last edited by Phinixa on Fri, 9. Apr 10, 19:50, edited 9 times in total.
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EmperorJon
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Post by EmperorJon »

Donnerschlag? Any possible translation? I'm really bad at German...
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Phinixa
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Post by Phinixa »

EmperorJon wrote:Donnerschlag? Any possible translation? I'm really bad at German...
sry i'm from the german Egosoft Forum! I mean Thunderbolt-Missile! :)
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EmperorJon
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Post by EmperorJon »

Thunderbolt! Aha!
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Spitzeuk
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Post by Spitzeuk »

I'm not sure you mean Phantom missile x 100 as they are only able to be fired by the Claymore (Terran M8 )
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EmperorJon
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Post by EmperorJon »

Didn't notice that... wonder what he meant.
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Cpt.Jericho
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Post by Cpt.Jericho »

Phinixa wrote:100x Phantom-Missile
Though you're allowed to pack Phantoms on your ships I think I'd better tell you that only Terran ships can actually fire those.
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EmperorJon
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Post by EmperorJon »

He wants them to make a big boom when they get killed. :roll:
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Phinixa
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Post by Phinixa »

ah ok. Thanks!

edit: now i have added Hornet missiles!
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Post by Cpt.Jericho »

Updated my fleet including the name:TerrorCorps. Fully Armed Response Taskforce

I spent all the money, I spent all the money!! :D
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EmperorJon
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Post by EmperorJon »

Is the Teaser tommorow!?

Can't wait. :D
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NUKLEAR-SLUG
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Post by NUKLEAR-SLUG »

Phinixa wrote:ah ok. Thanks!

edit: now i have added Hornet missiles!
While I appreciate the Hornet for it's boom-factor you're generally going to be far better off packing Tempests for this kind of event. With a limited budget every warhead counts and a self-seeker like the Tempest would be much more appropriate.
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EmperorJon
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Post by EmperorJon »

NUKLEAR-SLUG, Tempest sales man.

:wink:
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Tenlar Scarflame
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Post by Tenlar Scarflame »

Re: ships spawning 10km from each other. That was certainly the idea when I built the sector, but I'm not sure if the script we're using is capable of that... you'd have to ask the script maker. :)
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Stars_InTheirEyes
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Post by Stars_InTheirEyes »

sorry if its been asked before, im not up to wading through 16 pages.
How you gonna do this anyway?

you say AI controlled, but how?
script them in as 1 team xenon, 1 team argon?

also, could you make a calculator to do this? im too busy to add stuff up.
This sı not ǝpısdn down.
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EmperorJon
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Post by EmperorJon »

sorry if its been asked before, im not up to wading through 16 pages.
How you gonna do this anyway?

you say AI controlled, but how?
script them in as 1 team xenon, 1 team argon?
Exactly that, page 1... :wink:
also, could you make a calculator to do this? im too busy to add stuff up.
Some people are to busy to make a calculator...
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Alex Vanderbilt
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Post by Alex Vanderbilt »

I feel something is missing here... what could it be :? ... Ah, I see! 8) A proper paranid fleet is missing!

In other words, I feel obliged to put a nice little paranid fleet into this epic battle. So, here we go! :paranid:

Lunar Corporation Security Service

Flagship: M2 Odysseus

(Magmoor)

Weaponry:
  • 16 Photon Pulse Cannons
  • 5 Phased Shockwave Generators
  • 8 Ion shard Rail Guns
  • 17 Concussion Impulse Generators
  • 4 Particle Accelerator Cannons
Shields: 4x 2 GJ

Missiles: Typhoon: 20 | Tempest: 20

Other:
  • max. Engine & Rudder Tunings
  • Triplex Scanner, Fight Command Software MK1 & MK2
Cost: 135,601,501 Cr

--------------------------------------------------------
Transporter: 1 M7 Panther

(Luzade)

Weaponry:
  • 6 Incendiary Bomb Launcher
  • 16 Flak Artillery Arrays
Shields: 4x 1GJ

Missiles: Typhoon: 20 | Tempest: 20

Other:
  • max. Engine & Rudder Tunings
  • Fight Command Software MK1 & MK2
Cost: 53,622,080 Cr

-------------------------------------------------------
Fighter: 26 M3 Perseus

Weaponry:
  • 9 Particle Accelerator Cannons
Shields: 3x 25 MJ

Missiles: Wasp: 20

Other:
  • max. Engine & Rudder Tunings
  • Fight Command Software MK1 & MK2
Cost: 2,186,185 each == 56,840,810 Cr

---------------------------------------------------------------
Decoys: 6 M5 Pegasus Raider

Weaponry:
  • 4 Impulse Ray Emitter
Shields: 3x 1 MJ

Other:
  • max. Engine & Rudder Tunings
  • Fight Command Software MK1 & MK2
Cost: 93,576 each == 561,456 Cr

Total Cost: 249,997,731 (2,296 Cr left)

Well, that should do the job

AV

Edit #1: In order to not to waste too much money for the victory champagne, I added 40 Tempest missiles to the Odysseus and the Panther. Let's see how that works out against all that ships without rear turrets! :fg:

Edit #2: Added some extra weapons to the Odysseus. Let's see how the AI uses them.
Last edited by Alex Vanderbilt on Tue, 27. Apr 10, 22:30, edited 13 times in total.
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Stars_InTheirEyes
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Post by Stars_InTheirEyes »

EmperorJon wrote:
sorry if its been asked before, im not up to wading through 16 pages.
How you gonna do this anyway?

you say AI controlled, but how?
script them in as 1 team xenon, 1 team argon?
Exactly that, page 1... :wink:
also, could you make a calculator to do this? im too busy to add stuff up.
Some people are to busy to make a calculator...
oh not again...

well, id bet if there was a calc, more people would be willing to do this.
then we could have more volunteers to host the battles, make this into a much bigger thing... like could do a league, more tournaments...
no. im not suggesting x3 goes multiplayer, ive been around long enough to predict what everyone will say (almost to the word)
This sı not ǝpısdn down.

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