Yeah, I'll probably place a few nav sats down or use a fast M5 which is marked as invincible.
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Alright, time for an update.
<
19.03.10>
I have gotten the full version of FRAPS. I haven't been able to fully test it yet. I'll get to testing it tomorrow. I'm also working on getting that LAA thing running.
<
21.03.10>
My game can now use more than 2GB of RAM. Also, I'm getting a constant rate of 35-40 FPS when watching a large battle and recording. Next step is to start a new game and get the dreaded (at least for me it is) **MODIFIED** tag.
<
22.03.10>
Updated rules and names, tested the cheat pack.
We still need to settle on a name.
<
27.03.10>
Chosen a name and the English
post has been posted. (That sounds odd

)
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Names for the competition:
>Fleet Fest
>Blue Flag
>Task Force League (TFL)/Task Force Tournament
>TF141
>First X-Verse Fleetbowl/X-Verse Fleetbowl I
>Total Wipeout
>
X-verse Fleet Fest (XFF) has been chosen as the name of this competition.
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Rules:
You will get 250 million credits to build your own fleet. (We're reasonable, 10,000 credits over no one is really going to mind)
Ship prices are calculated as the average buying price (taken from encyclopedia) of the shield that comes with the S version of the ship subtracted from the S versions price. (Capital ships only have one version so the price will be calculated from that value).
All shields, weapons, crates of ammo, pieces of equipment and software are worth their average buying price (taken from encyclopedia).
Non-buyable ships (eg Xenon and Kha'ak; Yaki are allowed), weapons and warheads/missiles are not allowed. (Except the PALC which is allowed)
Ships will be spawned in with max Cargo, Engine, and Rudder tunings. These will
not be factored into the cost of your fleet.
Fighter drones, mines and lasertowers are
NOT allowed because since this is the AI controlling the ships, fighter drones won't be deployed (unless you spawn them outside any ship but then their energy won't last long), mines won't be deployed and lasertowers will probably not be able to hit anything due to their not being able to move. OWPs are also not allowed since they cannot be bought.
All ships will be AI controlled.
For turret commands and such, I will spawn one fleet under the race setting of Xenon and the other as Argon. So it will be default AI commands.
Battle will take place in a empty sector.
By taking part in the contest you agree that Technojerk36 is awesome
If I've missed anything or if you have suggestions, let me know
