[SCRIPT] Add Satellites to Every Sector
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[SCRIPT] Add Satellites to Every Sector
This X3 Terran Conflict script will place player-owned satellites in every sector EXCEPT Xenon and Kha'ak. It will place either 1, 4, or 6, depending on the size of the sector (distance between gates). It's not going to be perfect - you may have to add a few sats, or move some around a bit, but in most sectors you'll be covered 100%. NOTE that there is currently a GAME BUG that sometimes prevents Jumpgates from showing up when you are OOS. (ie: One of your ships is Exploring, or a Satellite is there. In these cases you must personally go locate the gates (until the game bug is fixed). Enjoy!
-Grax
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-Grax
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Last edited by Graxster on Mon, 27. Oct 08, 09:04, edited 1 time in total.
Thanks for that.
But.. The similar script in X3R, put the sats at 0,0,0 I wonder if you can get the script to ask for a height value - I find sats at ground level get run over and shot up very quickly.
Many Thanks
Jerry
But.. The similar script in X3R, put the sats at 0,0,0 I wonder if you can get the script to ask for a height value - I find sats at ground level get run over and shot up very quickly.
Many Thanks
Jerry
Regards - Jerry
i7-4770 3.4GHz | 8 GB DDR RAM | ASUS Z87 Board | 500GB SSD | GeF GTX 650 1GB Mem | X-Fi SB Sound | Win 7 Pro (64bit) SP1 | DirX V11
i7-4770 3.4GHz | 8 GB DDR RAM | ASUS Z87 Board | 500GB SSD | GeF GTX 650 1GB Mem | X-Fi SB Sound | Win 7 Pro (64bit) SP1 | DirX V11
Got a request for you Graxster. I'm interested in a similar script to this, but the difference is: Install adv sats in the sectors you've been to.
For instance, I just got past the first escort mission (Terran start). So, I have from the start, Uranus, to Venus (and all sectors opened up by following the plot). So far, I have been using a docked ship to automatically fly to the center of the current sector, wait for it to finish, then have it 'deploy sat system', wait for it to finish, ask it to redock, then transfer freight to it (more sats), and repeat this for each new sector I travel to. I only give the docked ship 1 sat at a time. I gave it more and it ended up buggin out on me. In 1 sector it dropped 2 sats, in another 4, another 5, another 15, etc with no consistency. I don't want to use the 'reveal all sectors', and 'add sats to all sectors' cheats. I don't mind cheating, personally, but when I start my UT's, they usually end up dying with the whole universe revealed and to me, its a waste of time to have 5+ pilots built up to 25 die like that.
Any chance of something like this? If so, would need to make sure there's a check of some kind for something like this: Been to 5 sectors, use the script, it installs adv sats in the center of those 5 sectors. I explore 5 more sectors and use the script again, it checks the first 5 sectors, doesn't install any additional sats there, but does install 1 in each of the new sectors revealed. Any way to work this and would you be willing to do something along these lines? Maybe put an additional ability that it checks to see how much adv sats are going for, say, the highest amount, and automatically deducts that amount plus a bit more with the intent its based on 'the amount of the sat + deployment costs'. That way its not so much a cheat as it is a way of simplifying a series of repetitive actions.
Would be much appreciated.
For instance, I just got past the first escort mission (Terran start). So, I have from the start, Uranus, to Venus (and all sectors opened up by following the plot). So far, I have been using a docked ship to automatically fly to the center of the current sector, wait for it to finish, then have it 'deploy sat system', wait for it to finish, ask it to redock, then transfer freight to it (more sats), and repeat this for each new sector I travel to. I only give the docked ship 1 sat at a time. I gave it more and it ended up buggin out on me. In 1 sector it dropped 2 sats, in another 4, another 5, another 15, etc with no consistency. I don't want to use the 'reveal all sectors', and 'add sats to all sectors' cheats. I don't mind cheating, personally, but when I start my UT's, they usually end up dying with the whole universe revealed and to me, its a waste of time to have 5+ pilots built up to 25 die like that.
Any chance of something like this? If so, would need to make sure there's a check of some kind for something like this: Been to 5 sectors, use the script, it installs adv sats in the center of those 5 sectors. I explore 5 more sectors and use the script again, it checks the first 5 sectors, doesn't install any additional sats there, but does install 1 in each of the new sectors revealed. Any way to work this and would you be willing to do something along these lines? Maybe put an additional ability that it checks to see how much adv sats are going for, say, the highest amount, and automatically deducts that amount plus a bit more with the intent its based on 'the amount of the sat + deployment costs'. That way its not so much a cheat as it is a way of simplifying a series of repetitive actions.
Would be much appreciated.
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- EGOSOFT
- Posts: 13093
- Joined: Sat, 9. Nov 02, 11:45
Just saying, this will not make the Terrans happy if you haven't got clearance for some of their sectors.
Come watch me on Twitch where I occasionally play several of the X games
Kharzon wrote:Install adv sats in the sectors you've been to.
For instance, I just got past the first escort mission (Terran start). So, I have from the start, Uranus, to Venus (and all sectors opened up by following the plot).
Ah, yes. My request was for a script to add adv sats to ONLY sectors you have visted instead of using the cheat scripts 'add sats to all sectors' and 'reveal all sectors'. I only want a script to add adv sats to sectors I have physically been in to simplify dropping sats off.
I don't want to add sats to sectors I haven't been to and I don't want to reveal all sectors either. I happen to like doing the missions and exploring new sectors and revealing them as the plot unfolds. It allows me to build up sector trader pilot levels, then convert them over to UT's without wasting them dying with the 'reveal all sectors' and 'add sats to all sectors' cheats.
I hope that clarified what I meant?
I like this addon but if had a big downside. If i ran the script more than once to replace lost sats it would also add a lot more sats stacking on sats that did not need replacing giving me crap loads of spare sats.
In the end I ended up ripping the script apart and making a few changes. Now my ver of the script has a hotkey and when pressed removes all satellites before replacing them limiting the amount of sats in the galaxy. Also will display all stations and astroyeds in the sector.
Only downside is that my ver dont detect the size of sector and only places 4 sats in every sector.
I do want to say a big thank you to Graxster as if not for your addon I would never have managed to pull this off due to never scripting before. With your permission Graxster I would be willing to upload my ver of the script.
In the end I ended up ripping the script apart and making a few changes. Now my ver of the script has a hotkey and when pressed removes all satellites before replacing them limiting the amount of sats in the galaxy. Also will display all stations and astroyeds in the sector.
Only downside is that my ver dont detect the size of sector and only places 4 sats in every sector.
I do want to say a big thank you to Graxster as if not for your addon I would never have managed to pull this off due to never scripting before. With your permission Graxster I would be willing to upload my ver of the script.
- Sam L.R. Griffiths
- Posts: 10522
- Joined: Fri, 12. Mar 04, 19:47
You need to enable the script editor in the game and run it from there (unless a menu/command/hot key has been mapped to it)brettscott5 wrote: what do i need to open this script...?
Lenna (aka [SRK] The_Rabbit)
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
I am new to scripts how do you enable the editor ingame, I have put this into plugin manager lite and installed the archive should it work from that or do I still need to enable editor, ThxRoger L.S. Griffiths wrote:You need to enable the script editor in the game and run it from there (unless a menu/command/hot key has been mapped to it)brettscott5 wrote: what do i need to open this script...?
Sorry found instructions to enable script editor but still need answer about Plugin archive Thx
- X2-Illuminatus
- Moderator (Deutsch)
- Posts: 24961
- Joined: Sun, 2. Apr 06, 16:38
No, installing it via the PM is not enough. The script must be run manually through the Script Editor. How you do that, is explained in the readme file of the script archive.
However, judging from your latest posts I thought you would be playing X3: Reunion? If that is the case, then this script won't work and you'll need to find an alternative in the X3: Reunion Scripts and Modding forum.
However, judging from your latest posts I thought you would be playing X3: Reunion? If that is the case, then this script won't work and you'll need to find an alternative in the X3: Reunion Scripts and Modding forum.
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Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
I gave up X3R as after 10 attempts couldn't win race in plot so even though I had 100 million credits I have started X3TC . I will try script again, I have the deploy satillite command but I get select position and it doesn't seem to do anything and the ship just says it has none commands, Thx
I seem to have managed, Thx for all your help
I seem to have managed, Thx for all your help