Creating a new shield

The place to discuss scripting and game modifications for X²: The Threat.

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JCDenton
Posts: 2
Joined: Wed, 19. May 04, 22:45
x2

Creating a new shield

Post by JCDenton »

i was wondering how do you create a new shield then place it in the game
if its possible could i have what each value would mean as well please thx
doubleshadow
Posts: 671
Joined: Fri, 12. Mar 04, 08:14
x3

Post by doubleshadow »

Try reading this thread (availabe from the modding stickies):
How to add completely new stuff to the T files

Note that although Marks post is correct, it's a bit unclear (imho).

You may want to read DeadlyDa's tutorial "Ways to use Doubleshadows X2E and X2MM" here at ShadowTech - it will teach you how to copy and paste entries in T files with X2Editor.

Note that you must also know:
- How to add new text into xml test resource files
- how to make a mod (i.e. how to put it into game)

Use StormFront's ModKit (available at my site) to learn what the values in TShields mean.
Use my X2Editor to alter values in T files.

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