Hallo, habe eine relativ mittelklassigen PC mit einem Pentium 4 , 2.4 Ghz (533 FSB), einem I845E Chipsatz Mainboard von Shuttle.
Dann aber 1024 MB DDR-RAM Clock 2 (266 Mhz) von Apacer und eine
MSI GeforceFX 5900XT mit 128 MB, die Karte hat ganz am Anfang als Sie auf den Markt kam nur 170 Euro gekostet...
Unter WinXP habe ich aber zurzeit bei allen Games eine Superperformance so auch unter X2 hier nur ein Teil des Benchmarks:
X2 - The Threat
Executeable compiled Mon Jul 12 21:52:37 2004
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: Off
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900XT [NVIDIA GeForce FX 5900XT]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
Caps: READ_SCANLINE
Caps2: CANRENDERWINDOWED DYNAMICTEXTURES FULLSCREENGAMMA
Caps3: ALPHA_FULLSCREEN_FLIP_OR_DISCARD
DevCaps: CANBLTSYSTONONLOCAL CANRENDERAFTERFLIP DRAWPRIMTLVERTEX EXECUTESYSTEMMEMORY EXECUTEVIDEOMEMORY HWRASTERIZATION HWTRANSFORMANDLIGHT PUREDEVICE TEXTURENONLOCALVIDMEM TEXTUREVIDEOMEMORY TLVERTEXSYSTEMMEMORY TLVERTEXVIDEOMEMORY
PrimitiveMiscCaps: BLENDOP CLIPTLVERTS COLORWRITEENABLE CULLCCW CULLCW CULLNONE MASKZ TSSARGTEMP
SrcBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
DestBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
RasterCaps: ANISOTROPY COLORPERSPECTIVE DITHER FOGRANGE FOGTABLE FOGVERTEX MIPMAPLODBIAS STRETCHBLTMULTISAMPLE WFOG ZBIAS ZFOG ZTEST
MaxTextureBlendStages: 8
MaxSimultaneousTextures: 8
VertexProcessingCaps: DIRECTIONALLIGHTS LOCALVIEWER MATERIALSOURCE7 POSITIONALLIGHTS TEXGEN
MaxActiveLights: 8
MaxUserClipPlanes: 6
MaxVertexBlendMatrices: 4
MaxVertexBlendMatrixIndex: 0
MaxPointSize: 8192.000000
MaxPrimitiveCount: 1048575
MaxVertexIndex: 1048575
MaxStreams: 16
VertexShaderVersion: 1.1
MaxVertexShaderConst: 256
PixelShaderVersion: 1.4
MaxPixelShaderValue: 2.000000
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 55/55/55
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 55/55/55
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 122.059 fps
Scene 01 165.440 fps
Scene 02 65.712 fps
Scene 03 145.932 fps
Scene 04 95.042 fps
Scene 05 74.061 fps
Scene 06 101.025 fps
Scene 07 144.847 fps
Scene 08 151.602 fps
Scene 09 55.628 fps
Scene 10 59.795 fps
Scene 11 47.224 fps
Overall average framerate: 102.364 fps
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