Scripts and Confusion

The place to discuss scripting and game modifications for X²: The Threat.

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robbyroy
Posts: 104
Joined: Wed, 6. Nov 02, 20:31
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Scripts and Confusion

Post by robbyroy »

Well, i have been trying too get a script too work... I added money with the script editor and loaded it or whatever I guess.. and I was gonna ask if there was a simple way you can add a whole bunch of money the simple way and not have too go threw a whole bunch of other scripts

And if you can't tell me can someone please make me a script with Maxed out credits w/ a nova in Argon Prime? Heh

Ty fer readin'
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JustHere4Coffee
Posts: 1075
Joined: Wed, 6. Nov 02, 20:31
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Post by JustHere4Coffee »

I'm confused by you asking for "the simple way" to add credits with a script - it's a single command line, "add money to player (amount)", how much easier can it get?

Novas suck anyway, if you're going to script yourself a good ship then get something with some guts to it - a nice osprey with overpowered engine and rudder tuning, with a docked overpowered harrier :twisted: OlisJ made an excellent ship creator, and BabyFace did an overtuner; www.x2source.com may have them, under "cheats", along with the money script too

there's plenty of scripts that'll do something like this for you already... although they won't "max out" your credits as there's little point in giving you 2 billion credits when you can just give yourself anything for free through the script editor anyway

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