[#4304][BUG] Kuraokami Trapped inside Wreckage

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alt3rn1ty
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[#4304][BUG] Kuraokami Trapped inside Wreckage

Post by alt3rn1ty »

Ok first - No mods in use (ever)

Video - https://youtu.be/xLZZYnkviLY
Game save - https://drive.google.com/file/d/1CDcBWB ... sp=sharing

The video is probaby fuzzy and laggy as usual for youtube, but you can probably make out the in-game fps counter bottom right, the game is running at 120fps, so the issue is not a case of my machine not able to keep up with events.

Sector is Tharkas Cascade XV - Not a busy sector.
I have Collision avoidance switched on.
The ship is a Kuraokami with a 5 star pilot.
I am just a passenger, giving the ship commands via the map.

Issue : A piece of wreckage in this sector snags me quite frequently, and the ship cant break free, the wreckage has quite complex geometry and the fact its turning repeatedly keeps the ship from getting away no matter how it manoeuvres inside the wreckage.
Every time this happened the ship is never able to get away no matter how long I wait.

We can obviously teleport away, and because the ship/wreck are no longer high attention the ship continues its journey, so you can then teleport back .. But its a pain in the proverbial and annoying every time it happens.

The save is probably not going to help as I think if you load it you will be free of the wreckage, but at least from that and the video you can determine exactly which piece of wreckage is causing the problem.

These days (since the physx overhaul, and subsequently the flight overhaul) pathing through asteroids etcetera is usually pretty good, there are still the odd rare bouncing off asteroids if the collision avoidance does not manage to check the ships course in time, and getting stuck in an asteroid is even rarer (can be achieved if flying in something fast like a Yasur in travel drive).
But these kind of wrecks are like a bear trap and dont let go.

I'm running v8 beta 1, but didn't upload this as a beta issue because I have experienced this problem quite a few times before.

Config.xml

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <!-- graphic options -->
  <fullscreen>false</fullscreen>
  <borderless>true</borderless>
  <antialiasing>none</antialiasing>
  <upmode>none</upmode>
  <presentmode>immediate</presentmode>
  <colorcorrection>0</colorcorrection>
  <gamma>0.88</gamma>
  <capturehq>false</capturehq>
  <gfxquality>0</gfxquality>
  <!-- high gfx preset -->
  <shaderquality>2</shaderquality>
  <shadows>0</shadows>
  <softshadows>false</softshadows>
  <ssao>0</ssao>
  <glow>1</glow>
  <lodfactor>0.50</lodfactor>
  <effectdistance>0.45</effectdistance>
  <distortion>true</distortion>
  <disableradar>0</disableradar>
  <radarquality>1</radarquality>
  <ssr>true</ssr>
  <ssrquality>low</ssrquality>
  <texturequality>low</texturequality>
  <chromaticaberration>false</chromaticaberration>
  <volumetric>0</volumetric>
  <pom>none</pom>
  <envmapprobes>low</envmapprobes>
  <!-- sound options -->
  <nosound>false</nosound>
  <volumetotal>1.00</volumetotal>
  <volumemusic>0.85</volumemusic>
  <volumevoice>1.00</volumevoice>
  <volumeambient>1.00</volumeambient>
  <volumeui>1.00</volumeui>
  <volumeeffects>1.00</volumeeffects>
  <!-- game options -->
  <subtitles>true</subtitles>
  <autosave>false</autosave>
  <autoroll>false</autoroll>
  <toggleboost2>false</toggleboost2>
  <togglemouselook>false</togglemouselook>
  <rumbleintensity>0.00</rumbleintensity>
  <aimassist>1</aimassist>
  <collisionassist>true</collisionassist>
  <controlmodemessages>false</controlmodemessages>
  <radarmode>0</radarmode>
  <stopshipinmenu>false</stopshipinmenu>
  <forceshootatcursor>false</forceshootatcursor>
  <fpusecameraforward>false</fpusecameraforward>
  <separateRadar>1</separateRadar>
  <speaktargetname>true</speaktargetname>
  <autosaveintervalfactor>1.00</autosaveintervalfactor>
  <emergencyeject>true</emergencyeject>
  <mouseovertext>true</mouseovertext>
  <cockpitcamerascale>1.00</cockpitcamerascale>
  <!-- input options -->
  <confinemouse>false</confinemouse>
  <gamepadmode>2</gamepadmode>
  <tobiimode>combined</tobiimode>
  <tobiianglefactor>1.00</tobiianglefactor>
  <tobiigazeanglefactor>0.40</tobiigazeanglefactor>
  <tobiipositionfactor>1.00</tobiipositionfactor>
  <tobiideadzoneangle>0.00</tobiideadzoneangle>
  <tobiideadzoneposition>0.00</tobiideadzoneposition>
  <tobiigazedeadzone>0.10</tobiigazedeadzone>
  <tobiifilterstrength>5</tobiifilterstrength>
  <tobiigazefilterstrength>30</tobiigazefilterstrength>
  <!-- online options -->
  <showvisitornames>false</showvisitornames>
  <highlightvisitors>false</highlightvisitors>
  <!-- privacy options -->
  <sendcrashreports>true</sendcrashreports>
  <!-- accessibility options -->
  <showsignalleakviz>true</showsignalleakviz>
  <showlongrangescanviz>true</showlongrangescanviz>
  <globallightscale>0.78</globallightscale>
  <!-- modified settings -->
  <chardensity>0.20</chardensity>
  <trafficdensity>0.20</trafficdensity>
  <res_width>1600</res_width>
  <res_height>1024</res_height>
  <uiscale>1.2</uiscale>
  <envmapinsideglassfactor>0.40</envmapinsideglassfactor>
  <persistentmousesteering>true</persistentmousesteering>
  <uiglow>0</uiglow>
  <inputfeedback>text</inputfeedback>
  <gamespeed>0.75</gamespeed>
  <uiglowintensity>0.70</uiglowintensity>
  <fov>0.9444</fov>
  <hudscale>off</hudscale>
  <configversion>4</configversion>
  <dlss>true</dlss>
  <dlssmode>balanced</dlssmode>
  <stardustintensity>0.45</stardustintensity>
  <menuwidthscale>1.00</menuwidthscale>
  <frameratelimit>true</frameratelimit>
  <frameratetarget>120</frameratetarget>
  <dlssg>3X</dlssg>
  <factioncolorradar>false</factioncolorradar>
  <factioncolortargetsystem>false</factioncolortargetsystem>
</root>
Last edited by Tranxalive on Thu, 24. Jul 25, 18:17, edited 1 time in total.
Reason: Adding Mantis Report number.
Spec's@2025-05-17 - Laptop - Acer Predator Helios Neo 16 AI - Win 11 x64
CPU - Intel Core Ultra 9 275HX 2.7-5.4ghz, RAM - 32gb DDR5 6400(OC),
Discrete GPU - NVidia Geforce RTX 5070 Ti, VRAM 12gb GDDR7,
SSD - M.2 PCIe NVME 1Tb
, OLED WQXGA 2560x1600.
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