Custom Logos not facing the right way.

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gstyler34
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Custom Logos not facing the right way.

Post by gstyler34 »

Hey everyone !

So i wasn't able to find any info while searching for this problem (maybe i just suck at looking, i dunno) but when using custom Logos, one side will be facing the opposite way to the other... i can ignore it if the logo is centred but when it is facing either left or right, it annoys me and i can't use a bunch of cool Logos because of it.

Hope this was the correct Forum to ask this (wasn't sure if here or Technical) and thank you in advance for any Help.

Have a Great Weekend !
Rothank
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Re: Custom Logos not facing the right way.

Post by Rothank »

This entirely depends on the ship and how the author orients the UVmap of the fx_license object. If you have the "issue" on vanilla ships you should raise it on Technical Support forum as a bugreport, while if it is an issue with a specific modded ship - you ought to notify the author, usually through mod comments or Discord.
That said - I'm not sure what you are reporting here, that logos ARE or ARE NOT perfectly mirrored? The proper orientation is opposite directions - for example if a logo has a prominent feature facing left when you are in front of it, it needs to point left when you look from the other side too (aka not just mirrored, but mirrored and inverted, same as you do with IDcode or any text).
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gstyler34
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Joined: Sat, 6. Oct 12, 00:55
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Re: Custom Logos not facing the right way.

Post by gstyler34 »

Rothank wrote: Fri, 11. Jul 25, 19:46 This entirely depends on the ship and how the author orients the UVmap of the fx_license object. If you have the "issue" on vanilla ships you should raise it on Technical Support forum as a bugreport, while if it is an issue with a specific modded ship - you ought to notify the author, usually through mod comments or Discord.
That said - I'm not sure what you are reporting here, that logos ARE or ARE NOT perfectly mirrored? The proper orientation is opposite directions - for example if a logo has a prominent feature facing left when you are in front of it, it needs to point left when you look from the other side too (aka not just mirrored, but mirrored and inverted, same as you do with IDcode or any text).
Hey and thanks for the reply ! Sorry for not explaining it properly... they seem to be mirrored but not inverted, so they aren't oriented in the same direction sadly. This also happens on Vanilla ships as well.
Last edited by Terre on Sat, 12. Jul 25, 06:59, edited 1 time in total.
Reason: Quote bbcode
Rothank
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Re: Custom Logos not facing the right way.

Post by Rothank »

Can you give me an example of a vanilla ship where this happens? I'm still not sure if you're not mistaking the intended behavior for a bug - but if they are indeed wrong we can definitely raise a suitable bugreport and give Ego's art team a heart attack with a ship list xD
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gstyler34
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Re: Custom Logos not facing the right way.

Post by gstyler34 »

It happens on every ship, when i look at the Ship in third person than the logo on the left side of the ship would be pointing ahead of the ship but the right side would be pointing to the rear of the ship. This of course only matters if the Logo is not centred but rather "pointing" either left or right.
Rothank
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Re: Custom Logos not facing the right way.

Post by Rothank »

gstyler34 wrote: Sat, 12. Jul 25, 23:53 It happens on every ship, when i look at the Ship in third person than the logo on the left side of the ship would be pointing ahead of the ship but the right side would be pointing to the rear of the ship. This of course only matters if the Logo is not centred but rather "pointing" either left or right.
I see now. I'm sorry, but this is exactly how it SHOULD work - mirrored + inverted from the other side. If it was JUST a mirror then any text in the logo would be unreadable.
Imagine a non-symmetric car brand logo, like... oh I dunno, Ferrari. The horse is always facing to YOUR LEFT, regardless which side of the car you are looking at it from. Now apply the same to a ship and look at it when you are walking next to it when landed - if a prominent feature is pointing to your left - it will still be when you walk over to the other side.
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gstyler34
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Re: Custom Logos not facing the right way.

Post by gstyler34 »

I see... makes sense i suppose ^^ thanks for the help and information :)
gstyler34
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Re: Custom Logos not facing the right way.

Post by gstyler34 »

Hey, sorry to come back like this.... but do you know how one would go about making both sides of the logo look face the same way ? ^^
Rothank
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Re: Custom Logos not facing the right way.

Post by Rothank »

The edit itself is trivial for anyone familiar with 3D asset modding in this game - it's just UVmap scaling of X axis to -1 on one side of the fx_license object... But you'd need to convert, edit the UVmapping and re-export every ship in the game for that.
Admittedly only the fx_license object, but even assuming you know how to work the various tools required (XRCatTool, X4Convert, Egosoft Blender Tools and plus the Blender itself of course) it would be a couple days' of work. Then you'd also need to recreate the entire folder structure of all assets/units/ in a subst file that replaces the original fx_license object for each individual ship.
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gstyler34
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Joined: Sat, 6. Oct 12, 00:55
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Re: Custom Logos not facing the right way.

Post by gstyler34 »

Damn p.p thanks for the reply anywho, guess i'ma stick to centered logos as i have all this time !

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