8.0 Suggestion: Diplomacy Integration with Terraforming

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Raistlain
Posts: 6
Joined: Tue, 21. Nov 17, 06:23
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8.0 Suggestion: Diplomacy Integration with Terraforming

Post by Raistlain »

Super excited for the upcoming diplomacy features and excited to test them out. I wanted to suggest a few ways to further tie diplomacy in with some other endgame content and have the following suggestions:
1) Completed terraforming planets add a permanent agent cap to diplomacy. E.g., completing one planet increases the cap by 2 and stacks with other methods.
2) A building is added to terraforming planets that increases the experience gain, rate of change, or other diplomacy factor.
3) Terraforming adds the option to either create a new faction that can be manipulated via diplomacy or otherwise enables changing a minor faction to a major faction which can then be affected by diplomacy.

All of these suggestions would not impair the experience and would add further incentive and fun for gigangtic sprawling player empires. Additionally, being able to use entirely terraformed planets to supplement diplomatic initiatives and/or provide cover for espionage is extremely reasonable.

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