Turret command "Attack my current enemy" is unclear

This forum is the ideal place for all discussion relating to X4. You will also find additional information from developers here.

Moderator: Moderators for English X Forum

Falcrack
Posts: 5695
Joined: Wed, 29. Jul 09, 00:46
x4

Turret command "Attack my current enemy" is unclear

Post by Falcrack »

If I have this command on turrets for ships which I am not piloting, will the turrets target the ship that I personally am targeting? Or will they target the ship that the NPC controlled ship is targeting?

For example, if I set the turrets for ship A to "Attack my current enemy", and I am targeting ship B, but ship A is targeting ship C with an attack order, will the turrets of ship A attack ship B, or ship C?
LameFox
Posts: 3619
Joined: Tue, 22. Oct 13, 15:26
x4

Re: Turret command "Attack my current enemy" is unclear

Post by LameFox »

From what I recall it's your target. Tried it a long time ago because I was hoping for the old "turret attacks what ship is attacking" command but it didn't seem to be the case.
***modified***
jlehtone
Posts: 22518
Joined: Sat, 23. Apr 05, 21:42
x4

Re: Turret command "Attack my current enemy" is unclear

Post by jlehtone »

Falcrack wrote: Sun, 6. Jul 25, 04:29 will the turrets target the ship that I personally am targeting?
Yes.

You could set every turret in a fleet to "Attack my current enemy" to focus all fire on one target.
Alas, considering the short range of turret guns, that seems futile and more likely to create friendly fire.

Moreover, what might the turrets do when they are not in high attention? I don't know, but logically they would do nothing. Not good on OOS patrol fleets?

Corollary: you cannot target anyone when you are not piloting a ship?
Goner Pancake Protector X
Insanity included at no extra charge.
There is no Box. I am the sand.
taztaz502
Posts: 914
Joined: Sun, 17. Nov 13, 12:22
x4

Re: Turret command "Attack my current enemy" is unclear

Post by taztaz502 »

Pretty sure "attack my current enemy" will only attack the ship the pilot is targeting whether you're in control or not.
Scoob
Posts: 11170
Joined: Thu, 27. Feb 03, 22:28
x4

Re: Turret command "Attack my current enemy" is unclear

Post by Scoob »

I always used to assume that "Attack my current enemy" depended on context. I.e. If *I* am piloting a ship, a turret will attack what *I* am targetting. This is how it works, I use this often to aid Station and ship turret sniping. However, when I'm not directly piloting a ship, I assumed - in this context - that "my target" became the target of the Captain of the ship. I.e. the Pilot's target. So, of the Pilot is engaging a certain ship, that ship's "Attack my current enemy" turrets would attack said ship, if they are able. I was told though, some time ago now, that this is NOT the case. So, for a long time, I will always reset turrets to other commands if I'm not in direct control.

I think it should be a context sensitive command, with "my" being based on who's controlling the ship.

Perhaps I should test this again. I did so some time ago - could be a couple of years easily at this stage - and with several ships with Turrets set to "Attack my current enemy", I could clearly see that the turrets - even those with perfect LoS - were NOT attacking my personal target. I've not tried this since long before the Turret options were updated though.
Falcrack
Posts: 5695
Joined: Wed, 29. Jul 09, 00:46
x4

Re: Turret command "Attack my current enemy" is unclear

Post by Falcrack »

I think the command should be renamed to "Attack current enemy", with the meaning being that the turrets will attack the current target of the ship itself. I think it is pretty useless to have "Attack my current enemy" as the turret setting of an NPC controlled ship if the meaning of that command is to only attack those ships which I personally am targeting, particularly if I am not anywhere near my NPC controlled ship with that turret setting.
taztaz502
Posts: 914
Joined: Sun, 17. Nov 13, 12:22
x4

Re: Turret command "Attack my current enemy" is unclear

Post by taztaz502 »

Falcrack wrote: Mon, 7. Jul 25, 18:55 I think the command should be renamed to "Attack current enemy", with the meaning being that the turrets will attack the current target of the ship itself. I think it is pretty useless to have "Attack my current enemy" as the turret setting of an NPC controlled ship if the meaning of that command is to only attack those ships which I personally am targeting, particularly if I am not anywhere near my NPC controlled ship with that turret setting.
If an AI has the setting on turrets then the turrets will only shoot it's current target e.g. whatever it has an attack order on.

If you're controlling the ship the turrets will shoot whatever enemy you target.

If you're sitting aboard one of your own ships and targeting things it will have absolutely no effect on the ships turrets.

The reason it's called "Attack my current enemy" is because it attacks the pilots current enemy target. "My" being the pilot, not yourself.
j.harshaw
EGOSOFT
EGOSOFT
Posts: 2174
Joined: Mon, 23. Nov 15, 18:02

Re: Turret command "Attack my current enemy" is unclear

Post by j.harshaw »

jlehtone wrote: Sun, 6. Jul 25, 11:17 You could set every turret in a fleet to "Attack my current enemy" to focus all fire on one target.
This is correct. Turrets set to this only engage your currently selected target.
jlehtone wrote: Sun, 6. Jul 25, 11:17 Moreover, what might the turrets do when they are not in high attention? I don't know, but logically they would do nothing. Not good on OOS patrol fleets?
Setting is ignored in low attention.
Falcrack
Posts: 5695
Joined: Wed, 29. Jul 09, 00:46
x4

Re: Turret command "Attack my current enemy" is unclear

Post by Falcrack »

j.harshaw wrote: Thu, 10. Jul 25, 13:38
jlehtone wrote: Sun, 6. Jul 25, 11:17 You could set every turret in a fleet to "Attack my current enemy" to focus all fire on one target.
This is correct. Turrets set to this only engage your currently selected target.
jlehtone wrote: Sun, 6. Jul 25, 11:17 Moreover, what might the turrets do when they are not in high attention? I don't know, but logically they would do nothing. Not good on OOS patrol fleets?
Setting is ignored in low attention.
Ignored, as in the turrets don't fire at all in low attention? That seems kinda of pointless. I was hoping for an "Attack current enemy" command, which means the turrets fire exclusively on the current target of the ship with that turret setting.
j.harshaw
EGOSOFT
EGOSOFT
Posts: 2174
Joined: Mon, 23. Nov 15, 18:02

Re: Turret command "Attack my current enemy" is unclear

Post by j.harshaw »

Ignored as in turrets with that setting do what turrets normally do in low attention without that setting.
Falcrack
Posts: 5695
Joined: Wed, 29. Jul 09, 00:46
x4

Re: Turret command "Attack my current enemy" is unclear

Post by Falcrack »

j.harshaw wrote: Thu, 10. Jul 25, 14:53 Ignored as in turrets with that setting do what turrets normally do in low attention without that setting.
Which is what? Attack fighters first, attack capitals first, attack every enemy indiscriminately, attack nothing?

If my NPC piloted ship with that setting is within high attention range, but well outside of turret range (for example, it is 50 km away from me), will that turret fire if an enemy comes in range of it, despite it being in high attention and not being my current target? Or if I am in a separate sector and turn on live stream view for that ship, since that is high attention but clearly cannot attack my current target, will those turrets do anything for the enemies that are in range of it?

Return to “X4: Foundations”