DLSS?

This forum is the ideal place for all discussion relating to X4. You will also find additional information from developers here.

Moderator: Moderators for English X Forum

thedavid
Posts: 207
Joined: Mon, 19. Feb 24, 03:49
x4

DLSS?

Post by thedavid »

Just want to ask everyone how DLSS has been working out for them. Any issues? Any huge improvement? Maybe can't tell the difference with it on or off? Was it worth it?
vvvvvvvv
Posts: 1186
Joined: Tue, 28. Nov 23, 15:38
x4

Re: DLSS?

Post by vvvvvvvv »

thedavid wrote: Sun, 29. Jun 25, 06:34 Just want to ask everyone how DLSS has been working out for them. Any issues? Any huge improvement? Maybe can't tell the difference with it on or off? Was it worth it?
I tried available upscalers during 7.50 beta, immediately hated them all, disabled and never enabled them again. The issue I had was that there was noticeable detail loss like it felt that some shadows were painted with a thick crayon. Like on character's hairline.

Your mileage may vary, of course. I'm not a fan of upscalers in general.
adeine
Posts: 1419
Joined: Thu, 31. Aug 17, 17:34
x4

Re: DLSS?

Post by adeine »

thedavid wrote: Sun, 29. Jun 25, 06:34 Just want to ask everyone how DLSS has been working out for them. Any issues? Any huge improvement? Maybe can't tell the difference with it on or off? Was it worth it?
For the most part it looks great and does help performance. It also smoothes out X4's overly greebled sharp edges a little, in a good way.

Artifacts seem a little worse in recent versions of the game/drivers than they were previously.
Alan Phipps
Moderator (English)
Moderator (English)
Posts: 31697
Joined: Fri, 16. Apr 04, 19:21
x4

Re: DLSS?

Post by Alan Phipps »

Also more discussion post-7.50 here.
A dog has a master; a cat has domestic staff.

Return to “X4: Foundations”