I like this suggestion, it disambiguates the "Launched" button (when the behaviour of this state is that fighters will return and land on the Carrier, they are then at immediate notice to launch again to carry out their role of "Attack", "Defend" etcetera .. But they are not, as the button says, actually launched all of the time).
As the OP said in the other topic, really this Launched state translates to the real world Carriers having their fighters at Alert State 15, or At Alert state 5, or at Immediate notice to launch.
So changing "Launched" to something less ambiguous would be good.
The addition of an Escort state would also be good.
For anyone else who does not know about it, there is a newish Carrier Command that can have all your fighters groups in a Position Defence stance :
If you want them to be permanently launched, right click the Carrier, and choose "Start Position Defence" ..
Screenshot -
https://i.imgur.com/ByoklW5.png
(This is different from the Carriers "Behaviour" Position defence).
Screenshot -
https://i.imgur.com/pp6a5QT.png
You need to set your fighters into different sub groups to have more position defence posts relative to the carrier.
In the screenshot I just have an Alpha group full of 50 Chimera, so starting the carriers position defence only gave one post.
If I split them up into Alpha, Beta etcetera, you get the same amount of position defence posts as you have groups.
Screenshot -
https://i.imgur.com/707cfGX.png
These Position defence posts can be dragged to wherever you want them around the carrier.
In that last screenshot you can see the groups of fighters all launching and manoeuvering to their respective positions.
You can also set the Groups in this mode to have a different roll, for example in the third screenshot I could set the two groups ahead of the carrier to Intercept, while having the other three groups all set to Defend.
Start Position Defence is noted in the WIKI
https://wiki.egosoft.com:1337/X4%20Foun ... gnment%29/
But the OP suggestions would still be welcome for some circumstances. Besides the disambiguation of Launched, a quick change button to "Escort" mode would be useful when you haven't time to set up the whole Position Defence, or you want all you fighters already actually launched in anticipation of a fight, instead of having them bouncing off each other like the Keystone cops trying to get launched.
Request : Could we have a Mantis number for this suggestion ?