Modification to improve the undocking process

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CODE35363
Posts: 1
Joined: Tue, 20. May 25, 16:34

Modification to improve the undocking process

Post by CODE35363 »

Hello everyone,

I'm working on a modification to improve the undocking process for aircraft carriers like Raptor (XL) and similar ones. The issue is that ships taking off from these carriers move very slowly—around 30 m/s—which significantly slows down gameplay.

I've tried searching through various configuration files but couldn't locate where this setting is stored. Could you please advise which file contains settings that allow increasing the takeoff speed of fighters and drones from aircraft carriers? Any help would be greatly appreciated!

Thank you in advance!
NightIntruder
Posts: 83
Joined: Tue, 24. Apr 18, 22:50
x3tc

Re: Modification to improve the undocking process

Post by NightIntruder »

CODE35363 wrote: Tue, 20. May 25, 16:38 Could you please advise which file contains settings that allow increasing the takeoff speed of fighters and drones from aircraft carriers? Any help would be greatly appreciated!
I can only suggest to look into SWI mod's calamari cruisers. They use tractor-beam type of docking, sort of :) AFAIK, it was made this way primarily to solve the problem of slow lunching/recovering dozens of their fighters. It, however, means no manual docking for a player as you're required to fly to a point way ahead of a hangar where a beam is pulling you in into. It's like the point where your manual flying transitions into automatic docking (which is a few meters above your final landing spot) is actually outside a hangar. Hope it explains it clearly enough ;)

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