Player Information - Fonts for Factions are huge

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alt3rn1ty
Posts: 3385
Joined: Thu, 26. Jan 06, 19:45
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Player Information - Fonts for Factions are huge

Post by alt3rn1ty »

I'm usually moaning things are too small, but Fonts for Player Information, Factions, are too big.

I have UI Scale set to 1.2, to make most of the in game UI fonts readable.

I am on 7.60 beta 5 .. but this is not beta related, its been like this for a while.

Screenshot
Image
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Comparison screenshot (choose any other of the Player Information Tabs)
Image
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I dont think you need a save for this report, but just in case use this one ..
https://www.dropbox.com/scl/fi/k12lz2d1 ... zjrnb&dl=0

Config.xml

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <!-- graphic options -->
  <fullscreen>false</fullscreen>
  <borderless>true</borderless>
  <antialiasing>none</antialiasing>
  <upmode>none</upmode>
  <presentmode>mailbox</presentmode>
  <colorcorrection>0</colorcorrection>
  <gamma>0.90</gamma>
  <capturehq>false</capturehq>
  <gfxquality>0</gfxquality>
  <!-- high gfx preset -->
  <shaderquality>2</shaderquality>
  <shadows>0</shadows>
  <softshadows>true</softshadows>
  <ssao>0</ssao>
  <glow>1</glow>
  <lodfactor>0.50</lodfactor>
  <effectdistance>0.48</effectdistance>
  <distortion>true</distortion>
  <disableradar>0</disableradar>
  <radarquality>1</radarquality>
  <ssr>true</ssr>
  <ssrquality>low</ssrquality>
  <texturequality>high</texturequality>
  <chromaticaberration>false</chromaticaberration>
  <volumetric>0</volumetric>
  <pom>low</pom>
  <envmapprobes>low</envmapprobes>
  <!-- sound options -->
  <nosound>false</nosound>
  <volumetotal>1.00</volumetotal>
  <volumemusic>0.85</volumemusic>
  <volumevoice>1.00</volumevoice>
  <volumeambient>1.00</volumeambient>
  <volumeui>1.00</volumeui>
  <volumeeffects>1.00</volumeeffects>
  <!-- game options -->
  <subtitles>true</subtitles>
  <autosave>false</autosave>
  <autoroll>false</autoroll>
  <toggleboost2>false</toggleboost2>
  <togglemouselook>false</togglemouselook>
  <rumbleintensity>1.00</rumbleintensity>
  <aimassist>1</aimassist>
  <collisionassist>true</collisionassist>
  <controlmodemessages>false</controlmodemessages>
  <radarmode>0</radarmode>
  <stopshipinmenu>false</stopshipinmenu>
  <forceshootatcursor>false</forceshootatcursor>
  <fpusecameraforward>false</fpusecameraforward>
  <separateRadar>1</separateRadar>
  <speaktargetname>true</speaktargetname>
  <autosaveintervalfactor>1.00</autosaveintervalfactor>
  <emergencyeject>true</emergencyeject>
  <mouseovertext>true</mouseovertext>
  <cockpitcamerascale>1.00</cockpitcamerascale>
  <!-- input options -->
  <confinemouse>false</confinemouse>
  <gamepadmode>2</gamepadmode>
  <tobiimode>combined</tobiimode>
  <tobiianglefactor>1.00</tobiianglefactor>
  <tobiigazeanglefactor>0.40</tobiigazeanglefactor>
  <tobiipositionfactor>1.00</tobiipositionfactor>
  <tobiideadzoneangle>0.00</tobiideadzoneangle>
  <tobiideadzoneposition>0.00</tobiideadzoneposition>
  <tobiigazedeadzone>0.10</tobiigazedeadzone>
  <tobiifilterstrength>5</tobiifilterstrength>
  <tobiigazefilterstrength>30</tobiigazefilterstrength>
  <!-- online options -->
  <showvisitornames>false</showvisitornames>
  <highlightvisitors>false</highlightvisitors>
  <!-- privacy options -->
  <sendcrashreports>true</sendcrashreports>
  <!-- accessibility options -->
  <showsignalleakviz>true</showsignalleakviz>
  <showlongrangescanviz>true</showlongrangescanviz>
  <globallightscale>0.78</globallightscale>
  <!-- modified settings -->
  <chardensity>0.20</chardensity>
  <trafficdensity>0.20</trafficdensity>
  <res_width>1600</res_width>
  <res_height>900</res_height>
  <uiscale>1.2</uiscale>
  <envmapinsideglassfactor>0.40</envmapinsideglassfactor>
  <persistentmousesteering>true</persistentmousesteering>
  <uiglow>0</uiglow>
  <inputfeedback>text</inputfeedback>
  <gamespeed>0.75</gamespeed>
  <uiglowintensity>0.70</uiglowintensity>
  <fov>0.9444</fov>
  <hudscale>off</hudscale>
  <configversion>4</configversion>
  <dlss>true</dlss>
  <dlssmode>balanced</dlssmode>
  <stardustintensity>0.45</stardustintensity>
  <menuwidthscale>1.00</menuwidthscale>
</root>
Spec's@2025-05-17 - Laptop - Acer Predator Helios Neo 16 AI - Win 11 x64
CPU - Intel Core Ultra 9 275HX 2.7-5.4ghz, RAM - 32gb DDR5 6400(OC),
Discrete GPU - NVidia Geforce RTX 5070 Ti, VRAM 12gb GDDR7,
SSD - M.2 PCIe NVME 1Tb
, OLED WQXGA 2560x1600.
:goner: Seeker of Sohnen. Long live Queen Polypheides. :boron:
Nanook
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Re: Player Information - Fonts for Factions are huge

Post by Nanook »

Just why do you think this is "too big" and a 'bug'? It's been like this forever (at least since 6.0 and probably long before) and is WAI. I'm surprised :o , no shocked :shock: , that you never noticed it before. :gruebel:
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.

X4 is a journey, not a destination. Have fun on your travels.
User avatar
alt3rn1ty
Posts: 3385
Joined: Thu, 26. Jan 06, 19:45
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Re: Player Information - Fonts for Factions are huge

Post by alt3rn1ty »

I have noticed it before, but havent mentioned it as its just a small polishing thing to do .. It just seems odd and inconsistent with the rest of the UI.
Now we are maybe getting closer to the final polishing stage of the game development, I thought I would throw it in there.
No need to be so dramatic about it :o :shock: :gruebel: :P

Try increasing the UI scale a few notches (as us old bad eyesight folks need to) and then see what you think.
The screenshots have been cropped and resized for forum rules 640x480, so dont really present what I am seeing as there has been some stretching/squashing in the process.
Spec's@2025-05-17 - Laptop - Acer Predator Helios Neo 16 AI - Win 11 x64
CPU - Intel Core Ultra 9 275HX 2.7-5.4ghz, RAM - 32gb DDR5 6400(OC),
Discrete GPU - NVidia Geforce RTX 5070 Ti, VRAM 12gb GDDR7,
SSD - M.2 PCIe NVME 1Tb
, OLED WQXGA 2560x1600.
:goner: Seeker of Sohnen. Long live Queen Polypheides. :boron:
Alan Phipps
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Moderator (English)
Posts: 31724
Joined: Fri, 16. Apr 04, 19:21
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Re: Player Information - Fonts for Factions are huge

Post by Alan Phipps »

Just a pure guess, but I expect the enlargement is more for the sake of clarity of the faction icons than for the name text.
A dog has a master; a cat has domestic staff.
User avatar
alt3rn1ty
Posts: 3385
Joined: Thu, 26. Jan 06, 19:45
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Re: Player Information - Fonts for Factions are huge

Post by alt3rn1ty »

Could be just that.

On my current screen res though, to see all of the factions I need to use the scroll bar down the right hand side of the list.
This comparatively short list needing a scroll bar seems a bit OTT to me having had to blow up the UI to be able to read everything elses small fonts.
Spec's@2025-05-17 - Laptop - Acer Predator Helios Neo 16 AI - Win 11 x64
CPU - Intel Core Ultra 9 275HX 2.7-5.4ghz, RAM - 32gb DDR5 6400(OC),
Discrete GPU - NVidia Geforce RTX 5070 Ti, VRAM 12gb GDDR7,
SSD - M.2 PCIe NVME 1Tb
, OLED WQXGA 2560x1600.
:goner: Seeker of Sohnen. Long live Queen Polypheides. :boron:

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